
Originally Posted by
BetrayedAcheron
sir with directx9 3000 faces (not vertz) per ingame unit is still perfectly fine. Honestly most models for Gunz that i see today are under modeled (aka railings, special grips, etc), seeing that alot of the object is actually just texture, or it is poorly modeled, and has way to many pollyz for Gunz to handle. There are very few over modeled objects that i have seen (only 1 actually)
Your and iced method may only contain 500 vertz, but physically 3000 faces is still fine