GunZ 1.5 Client

Page 3 of 3 FirstFirst 123
Results 31 to 41 of 41
  1. #31
    Proficient Member tuiuiu is offline
    MemberRank
    Jan 2010 Join Date
    186Posts

    Re: GunZ 1.5 Client

    Help?
    GUNZ 1,0,0,290 launched. build (Mar 3 2011 11:12:05)
    Log time (05/21/11 15:33:26)
    CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2800 MHz
    Display Device = Intel(R) G33/G31 Express Chipset Family ( vendor=8086 device=29c2 subsys=61b0a revision=10 )
    Display Driver Version = 6.14.0010.4926
    Windows = 5.1 Build 2600 , Service Pack 3 (2087148KB) : Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (USA), Language : (USA)
    Load Config from file : config.xml- FAIL
    Cannot open system/system.xml file.
    Error!! - StringTable Initalize Failed
    Cannot open (null) file.
    start init nhn auth.
    Init Authentic fail. error code : (), comment : (GetAuthString)
    NHN Certification Failed. Shutdown.
    Check notify.xml
    when I did open the game only appeared nomsg and not connected
    Last edited by tuiuiu; 22-05-11 at 10:35 AM.

  2. #32
    Banned RevolutioN is offline
    BannedRank
    Jun 2010 Join Date
    United KingdomLocation
    440Posts

    Re: GunZ 1.5 Client

    Quote Originally Posted by tuiuiu View Post
    Help?


    when I did open the game only appeared nomsg and not connected
    Same, What he means is he can't connect to the Server and I'm also getting that with a "nomsg" message, i'm trying to figure out how to fix it, i'll let you know once i did.

  3. #33
    Doggie And Rice. Military is offline
    MemberRank
    Jun 2009 Join Date
    Here and AboutLocation
    3,301Posts

    Re: GunZ 1.5 Client

    Code:
    GUNZ 1,0,0,290 launched. build (Mar  3 2011 11:12:05) 
    Log time (05/21/11 11:41:17)
    CPU ID = GenuineIntel ( family = 518 , model = 5 , stepping = 2 ) @ 1862 MHz
    Display Device = Intel(R) HD Graphics ( vendor=8086 device=46 subsys=36d1025 revision=2 )
    Display Driver Version = 8.15.0010.2086
    Windows = 6.1 Build 7600 ,  (2874076KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (USA), Language : (USA)
    Load Config from file : config.xml- FAIL
    Load XML from memory : system/system.xml- SUCCESS
    Error!! - StringTable Initalize Failed
    Load XML from memory : system/gametypecfg.xml 
    start init nhn auth.
    Init Authentic fail. error code : (), comment : (GetAuthString)
    NHN Certification Failed. Shutdown. 
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 634.000000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    Version : 7385
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 0.971000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0000)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 1.730000 
    warning : bitmap slot_head.tga not found.
    warning : bitmap slot_head.tga not found.
    warning : bitmap icon_gameroom.tga not found.
    IDLResource Loading Success!!
    IDL resources : 0.264000 
    start InitInterface option
    Number of Display mode : 13
    Number of Display mode : 13
    end of InitInterface option ok
    Init maps : no Current ChannelRule 
    Screen Effect Manager Create : 0.232000 
    Screen effect manager create success.
    SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
    Effect manager create success.
    7703 upnp port forward initialized.
    Client create success.
    game interface create success.
    
    -------------------> GameInterface Create : 3.207000 
    
    model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ó
    model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ó
    Load character.xml success,
    
    -------------------> Character Loading : 2.558000 
    
    
    -------------------> WeaponMesh Loading : 0.295000 
    
    Load weapon.xml success. 
    
    -------------------> Worlditem Loading : 0.020000 
    
    Load zitem info success.
    Load zBuff info success.
    Init world item manager success.
    Init map Descriptor success.
    Init channel rule manager success.
    Init abuse manager success.
    Init chatting filter. success
    
    -------------------> ETC .. : 5.318000 
    
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 13 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    Load smoke description mesh.
    main : OnCreate() done
    Server Connected
    Login Posted
    Login Successful. 
    Responsed Account Charlist
    Selected character name : Military (4D 69 6C 69 74 61 72 79 )  (len = 8)
    Reset Device 
    Video memory 634.000000 
    shader initialize successful : 1
    devices Restored. 
    Reset Device 
    Video memory 634.000000 
    shader initialize successful : 1
    devices Restored. 
    Shop Gamble item count : 0
    Cloth VertexBuffer is Released
    Cloth VertexBuffer is Released
    model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ó
    MLogoutListener !
    BspObject open : begin interface/login/login.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 13 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    RBspObject::Open : done
    Load smoke description mesh.
    MExitListener !
    Destroy gunz
    Destroy sound engine.
    Destroy sound engine. success
    Destroy console.
    Destroy interface begin 
    destroy client.
    PeerInfoList Released
    clear looks end.
    Cloth VertexBuffer is Released
    Widget map clear end.
    desctroy cursor system end.
    clear IDL resource end.
    Final interface end.
    Destroy game interface done.
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    Destroy mesh manager.
    Destroy weapon mesh manager.
    Clear SkillManager.
    Clear QuestItemDescMgr.
    Clear MatchItemDescMgr.
    Clear ChattingFilter.
    Clear ChannelRuleMgr.
    destroy game application done.
    interface finalize.
    game input destroy.
    game gonfiguration destroy.
    Bitmap manager destroy Animation bitmap.
    destroy gunz finish.
    Rframe_destory::closeDisplay
    Poll Process
    Looks like it failed to be read.

  4. #34
    Banned RevolutioN is offline
    BannedRank
    Jun 2010 Join Date
    United KingdomLocation
    440Posts

    Re: GunZ 1.5 Client

    Well i figured out how to Fix the "nomsg" problem, all you gotta do is put a Config.xml file in your Client folder since there is none, simply copy ijji's Config.xml and put it there, that should fix the "nomsg" error.

    Still can't access the server.

    EDIT:

    Accessed the Server, now The Character is invisible and i can't select it or move on, all i can do is log-out, this is really fucked up.

    EDIT:

    This: http://forum.ragezone.com/f245/gunz-...ations-751350/

    Fixed it, This has to be the hardest client i had encountered, MatchServer used to be so Easy.
    Last edited by RevolutioN; 22-05-11 at 11:52 AM.

  5. #35
    Proficient Member tuiuiu is offline
    MemberRank
    Jan 2010 Join Date
    186Posts

    Re: GunZ 1.5 Client

    and the error has already been taken nomsg (Gratz Revolution very simple)
    but has this error




  6. #36
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: GunZ 1.5 Client

    I can't believe that I actually forgot about that "nomsg" error. I was telling Aristrum about it a few weeks ago when he sent me a .mef disabled runnable. I thought it was because of that.

    Anyways, that's the problem with the newer runnables. Normally, on older runnables, if there isn't any config.xml in the client's directory, it would automatically create a default one when the game is launched. On newer runnables, it doesn't do so. Hence, causing the nomsg errors.

    TL;DR : If you get the nomsg errors, please add a config.xml to the client's directory.

    ---------- Post added at 04:09 PM ---------- Previous post was at 03:37 PM ----------

    Why don't you people understand a simple thing? This is not a help thread for the Bunny emulator. This is a GunZ 1.5 client thread. Please stop posting about the issues that you have with the emulator, in this thread. Make a help thread.

  7. #37
    Valued Member Brushes is offline
    MemberRank
    May 2011 Join Date
    OutthereLocation
    112Posts

    Re: GunZ 1.5 Client

    i test no errors everthing right in all work perfect

  8. #38
    ★ Nick ★ fenixdoido is offline
    MemberRank
    Nov 2008 Join Date
    BrazilLocation
    243Posts

    Re: GunZ 1.5 Client

    Relay Map/Survival Crash the Game.
    The shop is messed up:
    Attached Thumbnails Attached Thumbnails nick-2_20110420_182537.jpg   nick-2_20110420_182544.jpg   nick-2_20110420_182548.jpg   nick-2_20110420_182558.jpg  

  9. #39
    Doggie And Rice. Military is offline
    MemberRank
    Jun 2009 Join Date
    Here and AboutLocation
    3,301Posts

    Re: GunZ 1.5 Client

    Quote Originally Posted by fenixdoido View Post
    Relay Map/Survival Crash the Game.
    The shop is messed up:
    Because they aren't coded.

  10. #40
    I am THE DON Joe9099 is offline
    MemberRank
    Jan 2007 Join Date
    England, UkLocation
    3,655Posts

    Re: GunZ 1.5 Client

    Actually from what i believe relay does kinda work, well it does with the bunny i have, but anything else won't work, it will just crash the game which is obvious, because PEOPLE, it's called a basic emulator for a reason >.>

    And yet your all still discussing the emulator when specifically told not to!

  11. #41
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: GunZ 1.5 Client

    People just refuse to understand that this is a simple client thread.
    Enough of the Emulator discussions already.

    Thread closed.



Page 3 of 3 FirstFirst 123

Advertisement