GunZ 1.5 Client files as of 16th December 2010

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  1. #1
      Phoenix is offline
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    information GunZ 1.5 Client files as of 16th December 2010

    These include the interface, sfx, system, sound files that were updated for GunZ 1.5.

    I really hope some people here could get the new item slots, weapon types, and all other Gunz 1.5 stuff work with our current clients!

    I've also added the K-Gunz runnable in case anyone decides to start working on it.

    Here's the new stuff for the zitem:

    Code:
    	<!--
          /////////////////////////////////////////////////////////////////////////////////////////////////////////////
          /// 소모성 아이템 ///////////////////////////////////////////////////////////////////////////////////////////
    	  ///       Added By 홍기주 ///////////////////////////////////////////////////////////////////////////////////
    	  /// Type = "custom" (공통)
    	  /// slot = "custom" (공통)
    	  /// weapon = "potion" (현재는 potion 하나, 추가할 때마다 기존의 것과 겹치더라도 새로 추가해주는 방식을 취하자)
    	  /// stackable, spendable은 무조건 "true"(공통)
          /////////////////////////////////////////////////////////////////////////////////////////////////////////////
    	-->
    
    	<!-- 의료 캡슐 -->
    	<ITEM id="40001" name="STR:ZITEM_NAME_40001" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="normal" itempower="16" damagetype="heal" magazine="3" maxbullet="3" weight="5"
    		delay="500" totalpoint="0" res_sex="a" res_level="0" bt_price="2" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="100" magazine_image_id="0" desc="STR:ZITEM_DESC_40001"/>
    
    	<ITEM id="40002" name="STR:ZITEM_NAME_40002" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="normal" itempower="16" damagetype="heal" magazine="4" maxbullet="4" weight="5"
    		delay="500" totalpoint="0" res_sex="a" res_level="25" bt_price="7" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="100" magazine_image_id="0" desc="STR:ZITEM_DESC_40002"/>
    
    	<ITEM id="40003" name="STR:ZITEM_NAME_40003" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="normal" itempower="16" damagetype="heal" magazine="5" maxbullet="5" weight="5"
    		delay="500" totalpoint="0" res_sex="a" res_level="50" bt_price="20" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="100" magazine_image_id="0" desc="STR:ZITEM_DESC_40003"/>
    
    	<!-- 의료 앰플 -->
    	<ITEM id="40101" name="STR:ZITEM_NAME_40101" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="shortbuff" 
    		itempower="6" damagetime="5" damagetype="heal" magazine="2" maxbullet="2" weight="4"
    		delay="1000" totalpoint="0" res_sex="a" res_level="0" bt_price="2" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="102" magazine_image_id="0" desc="STR:ZITEM_DESC_40101"/>
    
    	<ITEM id="40102" name="STR:ZITEM_NAME_40102" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="shortbuff" 
    		itempower="6" damagetime="5" damagetype="heal" magazine="3" maxbullet="3" weight="4"
    		delay="1000" totalpoint="0" res_sex="a" res_level="23" bt_price="10" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="102" magazine_image_id="0" desc="STR:ZITEM_DESC_40102"/>
    
    	<ITEM id="40103" name="STR:ZITEM_NAME_40103" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="shortbuff" 
    		itempower="6" damagetime="5" damagetype="heal" magazine="4" maxbullet="4" weight="4"
    		delay="1000" totalpoint="0" res_sex="a" res_level="46" bt_price="25" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="102" magazine_image_id="0" desc="STR:ZITEM_DESC_40103"/>
    
    	<!-- 수리 캡슐 -->
    	<ITEM id="40201" name="STR:ZITEM_NAME_40201" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="normal" itempower="16" damagetype="repair" magazine="3" maxbullet="3" weight="5"
    		delay="500" totalpoint="0" res_sex="a" res_level="0" bt_price="2" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="101" magazine_image_id="0" desc="STR:ZITEM_DESC_40201"/>
    
    	<ITEM id="40202" name="STR:ZITEM_NAME_40202" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="normal" itempower="16" damagetype="repair" magazine="4" maxbullet="4" weight="5"
    		delay="500" totalpoint="0" res_sex="a" res_level="25" bt_price="7" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="101" magazine_image_id="0" desc="STR:ZITEM_DESC_40202"/>
    
    	<ITEM id="40203" name="STR:ZITEM_NAME_40203" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="normal" itempower="16" damagetype="repair" magazine="5" maxbullet="5" weight="5"
    		delay="500" totalpoint="0" res_sex="a" res_level="50" bt_price="20" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="101" magazine_image_id="0" desc="STR:ZITEM_DESC_40203"/>
    
    	<!-- 수리 앰플 -->
    	<ITEM id="40301" name="STR:ZITEM_NAME_40301" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="shortbuff" 
    		itempower="6" damagetime="5" damagetype="repair" magazine="2" maxbullet="2" weight="4"
    		delay="1000" totalpoint="0" res_sex="a" res_level="0" bt_price="2" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="103" magazine_image_id="0" desc="STR:ZITEM_DESC_40301"/>
    
    	<ITEM id="40302" name="STR:ZITEM_NAME_40302" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="shortbuff" 
    		itempower="6" damagetime="5" damagetype="repair" magazine="3" maxbullet="3" weight="4"
    		delay="1000" totalpoint="0" res_sex="a" res_level="23" bt_price="10" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="103" magazine_image_id="0" desc="STR:ZITEM_DESC_40302"/>
    
    	<ITEM id="40303" name="STR:ZITEM_NAME_40303" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="shortbuff" 
    		itempower="6" damagetime="5" damagetype="repair" magazine="4" maxbullet="4" weight="4"
    		delay="1000" totalpoint="0" res_sex="a" res_level="46" bt_price="25" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="103" magazine_image_id="0" desc="STR:ZITEM_DESC_40303"/>
    
    	<!-- 카녹스 EX -->
    	<ITEM id="40401" name="STR:ZITEM_NAME_40401" mesh_name="dynamite" type="custom" slot="custom" weapon="dynamite" 
    		spendable="true" spendtype="normal" damage="80" magazine="2" maxbullet="2" weight="6"
    		delay="1000" totalpoint="0" res_sex="a" res_level="0" bt_price="2" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_40401"/>
    
    	<ITEM id="40402" name="STR:ZITEM_NAME_40402" mesh_name="dynamite" type="custom" slot="custom" weapon="dynamite" 
    		spendable="true" spendtype="normal" damage="80" magazine="2" maxbullet="2" weight="4"
    		delay="1000" totalpoint="0" res_sex="a" res_level="12" bt_price="5" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_40402"/>
    
    	<ITEM id="40403" name="STR:ZITEM_NAME_40403" mesh_name="dynamite" type="custom" slot="custom" weapon="dynamite" 
    		spendable="true" spendtype="normal" damage="80" magazine="3" maxbullet="3" weight="5"
    		delay="1000" totalpoint="0" res_sex="a" res_level="24" bt_price="10" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_40403"/>
    
    	<ITEM id="40404" name="STR:ZITEM_NAME_40404" mesh_name="dynamite" type="custom" slot="custom" weapon="dynamite" 
    		spendable="true" spendtype="normal" damage="80" magazine="3" maxbullet="3" weight="3"
    		delay="1000" totalpoint="0" res_sex="a" res_level="36" bt_price="15" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_40404"/>
    
    	<ITEM id="40405" name="STR:ZITEM_NAME_40405" mesh_name="dynamite" type="custom" slot="custom" weapon="dynamite" 
    		spendable="true" spendtype="normal" damage="80" magazine="4" maxbullet="4" weight="4"
    		delay="1000" totalpoint="0" res_sex="a" res_level="48" bt_price="20" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_40405"/>
    
    	<!-- 화염 트랩 -->
    	<ITEM id="40501" name="STR:ZITEM_NAME_40501" mesh_name="trap_firefield" type="custom" slot="custom" weapon="trap" 
    		spendable="true" spendtype="normal" itempower="20" damagetime="3500" damagetype="fire" magazine="2" maxbullet="2"
    		lifetime="4000" weight="6"
    		delay="1500" totalpoint="0" res_sex="a" res_level="0" bt_price="2" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40501" />
    
    	<ITEM id="40502" name="STR:ZITEM_NAME_40502" mesh_name="trap_firefield" type="custom" slot="custom" weapon="trap" 
    		spendable="true" spendtype="normal" itempower="20" damagetime="3500" damagetype="fire" magazine="2" maxbullet="2"
    		lifetime="4000" weight="4"
    		delay="1500" totalpoint="0" res_sex="a" res_level="13" bt_price="5" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40502" />
    
    	<ITEM id="40503" name="STR:ZITEM_NAME_40503" mesh_name="trap_firefield" type="custom" slot="custom" weapon="trap" 
    		spendable="true" spendtype="normal" itempower="20" damagetime="3500" damagetype="fire" magazine="3" maxbullet="3"
    		lifetime="4000" weight="5"
    		delay="1500" totalpoint="0" res_sex="a" res_level="26" bt_price="10" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40503" />
    
    	<ITEM id="40504" name="STR:ZITEM_NAME_40504" mesh_name="trap_firefield" type="custom" slot="custom" weapon="trap" 
    		spendable="true" spendtype="normal" itempower="20" damagetime="3500" damagetype="fire" magazine="3" maxbullet="3"
    		lifetime="4000" weight="3"
    		delay="1500" totalpoint="0" res_sex="a" res_level="39" bt_price="15" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40504" />
    
    	<ITEM id="40505" name="STR:ZITEM_NAME_40505" mesh_name="trap_firefield" type="custom" slot="custom" weapon="trap" 
    		spendable="true" spendtype="normal" itempower="20" damagetime="3500" damagetype="fire" magazine="4" maxbullet="4"
    		lifetime="4000" weight="4"
    		delay="1500" totalpoint="0" res_sex="a" res_level="52" bt_price="20" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40505" />
    
    	<!-- 얼음 트랩 -->
    	<ITEM id="40601" name="STR:ZITEM_NAME_40601" mesh_name="trap_frozenfield" type="custom" slot="custom" weapon="trap" 
    		spendable="true" spendtype="normal" itempower="40" damagetime="1500" damagetype="cold" magazine="2" maxbullet="2"
    		lifetime="4000" weight="6"
    		delay="1500" totalpoint="0" res_sex="a" res_level="0" bt_price="2" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40601" />
    
    	<ITEM id="40602" name="STR:ZITEM_NAME_40602" mesh_name="trap_frozenfield" type="custom" slot="custom" weapon="trap" 
    		spendable="true" spendtype="normal" itempower="40" damagetime="1500" damagetype="cold" magazine="2" maxbullet="2"
    		lifetime="4000" weight="4"
    		delay="1500" totalpoint="0" res_sex="a" res_level="14" bt_price="5" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40602" />
    
    	<ITEM id="40603" name="STR:ZITEM_NAME_40603" mesh_name="trap_frozenfield" type="custom" slot="custom" weapon="trap" 
    		spendable="true" spendtype="normal" itempower="40" damagetime="1500" damagetype="cold" magazine="3" maxbullet="3"
    		lifetime="4000" weight="5"
    		delay="1500" totalpoint="0" res_sex="a" res_level="28" bt_price="10" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40603" />
    
    	<ITEM id="40604" name="STR:ZITEM_NAME_40604" mesh_name="trap_frozenfield" type="custom" slot="custom" weapon="trap" 
    		spendable="true" spendtype="normal" itempower="40" damagetime="1500" damagetype="cold" magazine="3" maxbullet="3"
    		lifetime="4000" weight="3"
    		delay="1500" totalpoint="0" res_sex="a" res_level="42" bt_price="15" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40604" />
    
    	<ITEM id="40605" name="STR:ZITEM_NAME_40605" mesh_name="trap_frozenfield" type="custom" slot="custom" weapon="trap" 
    		spendable="true" spendtype="normal" itempower="40" damagetime="1500" damagetype="cold" magazine="4" maxbullet="4"
    		lifetime="4000" weight="4"
    		delay="1500" totalpoint="0" res_sex="a" res_level="56" bt_price="20" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="we_grenade_fire" desc="STR:ZITEM_DESC_40605" />
    		
    	<!-- 가속 캡슐 -->
    	<ITEM id="40701" name="STR:ZITEM_NAME_40701" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="shortbuff" 
    		itempower="133" damagetime="5000" damagetype="haste" magazine="2" maxbullet="2" weight="6"
    		delay="1000" totalpoint="0" res_sex="a" res_level="0" bt_price="2" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="130" magazine_image_id="0" desc="STR:ZITEM_DESC_40701"/>
    		
    	<ITEM id="40702" name="STR:ZITEM_NAME_40702" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="shortbuff" 
    		itempower="133" damagetime="5000" damagetype="haste" magazine="3" maxbullet="3" weight="6"
    		delay="1000" totalpoint="0" res_sex="a" res_level="22" bt_price="10" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="130" magazine_image_id="0" desc="STR:ZITEM_DESC_40702"/>
    		
    	<ITEM id="40703" name="STR:ZITEM_NAME_40703" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="shortbuff" 
    		itempower="133" damagetime="5000" damagetype="haste" magazine="4" maxbullet="4" weight="6"
    		delay="1000" totalpoint="0" res_sex="a" res_level="44" bt_price="25" iscashitem="false" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="130" magazine_image_id="0" desc="STR:ZITEM_DESC_40703"/>
    
    	<!-- 아바타 아이템 -->
    	<ITEM id="80000" name="STR:ZITEM_NAME_80000" type="avatar" slot="avatar" avatar_head="eq_head_police" 
    		avatar_chest="eq_chest_police" avatar_hand="eq_hands_police" avatar_legs="eq_legs_police" avatar_feet="eq_feet_police"
    		res_sex="m" res_level="0" bt_price="400" iscashitem="false" weight="0" desc="STR:ZITEM_DESC_80000" />
    
    	<ITEM id="80001" name="STR:ZITEM_NAME_80001" type="avatar" slot="avatar" avatar_head="eq_head_police" 
    		avatar_chest="eq_chest_police" avatar_hand="eq_hands_police" avatar_legs="eq_legs_police" avatar_feet="eq_feet_police"
    		res_sex="f" res_level="0" bt_price="400" iscashitem="false" weight="0" desc="STR:ZITEM_DESC_80001" />
    
    	<ITEM id="90000" name="STR:ZITEM_NAME_90000" type="community" slot="community" 
    		res_level="0" bt_price="400" iscashitem="false" weight="0" desc="STR:ZITEM_DESC_90000" />
    
    	<ITEM id="100000" name="STR:ZITEM_NAME_100000" type="longbuff" slot="longbuff" 
    		res_level="0" bt_price="400" iscashitem="false" weight="0" desc="STR:ZITEM_DESC_100000" />
    	
    	<!-- 캐쉬 소모성 아이템 -->
    	<ITEM id="800001" name="STR:ZITEM_NAME_800001" mesh_name="potion" type="custom" slot="custom" weapon="potion" 
    		spendable="true" spendtype="normal" itempower="15" damagetype="heal" magazine="3" maxbullet="3" weight="6"
    		delay="500" totalpoint="0" res_sex="a" res_level="0" bt_price="5" iscashitem="true" color="#FFFFFFFF" 
    		snd_fire="fx_itemget" effect_id="100" magazine_image_id="0" desc="STR:ZITEM_DESC_800001"/>
    The client has a new file called zBuff.xml which I've included in the release.

    These are the new icon files for the interface:



    Have fun!

    Download:

    The password is : phoenix

    Client Files

    Korean Gunz December 16 2010 Runnable
    Last edited by Phoenix; 16-12-10 at 01:13 PM.


  2. #2
    Veni, Vidi, Vici Arcelor is offline
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    Re: GunZ 1.5 Client files as of 16th December 2010

    Aha. Buffs.I see.

    Password is phoenix, incase you're wondering.

    Most of it can't be used. MAIET fucked up private servers big time.
    Last edited by Arcelor; 16-12-10 at 12:51 PM.

  3. #3
    Valued Member DelPa is offline
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    Re: GunZ 1.5 Client files as of 16th December 2010

    Netmarble was uploaded incorrect 643 patch file in first.

  4. #4
      Phoenix is offline
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    Re: GunZ 1.5 Client files as of 16th December 2010

    Quote Originally Posted by DelPa View Post
    Netmarble was uploaded incorrect 643 patch file in first.
    Did they change patch 643 after finding out the mistake that you're talking about? I downloaded the patch around 3 hours ago.

  5. #5
    I am THE DON Joe9099 is offline
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    Re: GunZ 1.5 Client files as of 16th December 2010

    Tell me arc why they cant be used?
    Items have there own animations (The new ones i think) so im guessing all we gotta do is copy over the new elu and ani files, import the new items into the game and SOME of them could work fine. After all, this is not a new ENGINE or anything, so this is actually possible...

    Probably not as easy as i made it sound...

    Edit: hmm no items?...
    System
    Sound
    sfx
    Interface

    are the folders we got, just wondering if any items are gonna be uploaded?
    Last edited by Joe9099; 16-12-10 at 01:39 PM.

  6. #6
      Phoenix is offline
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    Re: GunZ 1.5 Client files as of 16th December 2010

    Quote Originally Posted by Joe9099 View Post
    Tell me arc why they cant be used?
    Items have there own animations (The new ones i think) so im guessing all we gotta do is copy over the new elu and ani files, import the new items into the game and SOME of them could work fine. After all, this is not a new ENGINE or anything, so this is actually possible...

    Probably not as easy as i made it sound...

    Edit: hmm no items?...
    System
    Sound
    sfx
    Interface

    are the folders we got, just wondering if any items are gonna be uploaded?
    The items and screenshots are in the other thread.
    Here : http://forum.ragezone.com/f245/lates...s-gunz-712710/

  7. #7
    Valued Member DelPa is offline
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    Re: GunZ 1.5 Client files as of 16th December 2010

    Quote Originally Posted by Phoenix View Post
    Did they change patch 643 after finding out the mistake that you're talking about? I downloaded the patch around 3 hours ago.
    I have downloaded the patch file in 7 hours ago.
    and I cannot found the system.mrs contents in Update14.mrs . (There isn't system folder.)

  8. #8
      Phoenix is offline
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    Re: GunZ 1.5 Client files as of 16th December 2010

    Quote Originally Posted by DelPa View Post
    I have downloaded the patch file in 7 hours ago.
    and I cannot found the system.mrs contents in Update14.mrs . (There isn't system folder.)
    Now there is one. Re-download it.

  9. #9
    Veni, Vidi, Vici Arcelor is offline
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    Re: GunZ 1.5 Client files as of 16th December 2010

    Quote Originally Posted by Arcelor View Post
    Most of it can't be used.
    This doesn't even have weapons. The XML's are pretty much new too.

  10. #10
      Phoenix is offline
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    Re: GunZ 1.5 Client files as of 16th December 2010

    Quote Originally Posted by Arcelor View Post
    This doesn't even have weapons. The XML's are pretty much new too.
    The weapons are in the other thread. I released the weapons there because that was a thread for all the models / xml's. These weapons work with GunZ 1 so they aren't specially for GunZ 1.5.

  11. #11
    Valued Member DelPa is offline
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    Re: GunZ 1.5 Client files as of 16th December 2010

    Quote Originally Posted by Phoenix View Post
    Now there is one. Re-download it.
    I already downloaded it. Thanks for the patch informations.

  12. #12
    I am THE DON Joe9099 is offline
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    Re: GunZ 1.5 Client files as of 16th December 2010

    Quote Originally Posted by Phoenix View Post
    The weapons are in the other thread. I released the weapons there because that was a thread for all the models / xml's. These weapons work with GunZ 1 so they aren't specially for GunZ 1.5.
    Yup i thought they would, but thanks didn't notice that thread lol ;)

  13. #13
    Account Upgraded | Title Enabled! XxLoverxX is offline
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    Re: GunZ 1.5 Client files as of 16th December 2010

    Quote Originally Posted by Arcelor View Post
    Aha. Buffs.I see.

    Password is phoenix, incase you're wondering.

    Most of it can't be used. MAIET fucked up private servers big time.
    tbh its something lamba could solve. probably gonna patch everything in before final 2010 client release.

  14. #14
    Account Upgraded | Title Enabled! alfredao is offline
    MemberRank
    Jan 2008 Join Date
    Coronel FabriciLocation
    705Posts

    Re: GunZ 1.5 Client files as of 16th December 2010

    A mirror please?

    Code:
    The connection has timed out
    
    The server at filebeam.com is taking too long to respond.

  15. #15
    Account Upgraded | Title Enabled! TheCodeOfGunz is offline
    MemberRank
    Oct 2010 Join Date
    PhilippinesLocation
    532Posts

    Re: GunZ 1.5 Client files as of 16th December 2010




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