GunZ 1.5 Client (for the source)

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Thought I'd throw in something with all the good releases being made by others. This is a clean and updated client which you can use if you're working on the 2011 source files.

Features:

  • No .mef files.
  • Compatible with all current game modes.
  • Includes all the models, maps, sounds & XML's related to Challenge Quests.
  • Includes all updated XML, sound, interface & map files.
  • Includes all items/armor/weapons till date.
  • Includes all GunZ 1.5 features.

- The client's stability has been tested and I haven't crashed at all.
- A runnable will not be provided.
- Most of the new items don't work due to some changes with the .elu format. Don't post about it in this thread as there's nothing I can do about it.
- I might update this client from time to time depending on how things go.

This is a small release to make things easier.

Screenshots: (Click on them to enlarge)

Phoenix - GunZ 1.5 Client (for the source) - RaGEZONE Forums


Phoenix - GunZ 1.5 Client (for the source) - RaGEZONE Forums


Phoenix - GunZ 1.5 Client (for the source) - RaGEZONE Forums


Phoenix - GunZ 1.5 Client (for the source) - RaGEZONE Forums


Phoenix - GunZ 1.5 Client (for the source) - RaGEZONE Forums


Phoenix - GunZ 1.5 Client (for the source) - RaGEZONE Forums


Phoenix - GunZ 1.5 Client (for the source) - RaGEZONE Forums


Phoenix - GunZ 1.5 Client (for the source) - RaGEZONE Forums


Phoenix - GunZ 1.5 Client (for the source) - RaGEZONE Forums

You may use Touchwise's runnable for testing purposes : http://forum.ragezone.com/f245/gunz-1-5-runnable-locator-798163/

Download:

 
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I'd love to update my test server to 1.5, but I can't stand the shop/equip interface. Nice release either way!

There's another, older leaked version of the shop interface .cpp floating around, i'll see if I can get it to you (and others who prefer the old shop, because I fucking hate the new shop as well.)
 
@Phoenix Nice release, greatly appreciated.
P.S. I was going through the system.mrs and I seen that in the filelist.xml there are still mef files listed, just so you know.
 
@Phoenix Nice release, greatly appreciated.
P.S. I was going through the system.mrs and I seen that in the filelist.xml there are still mef files listed, just so you know.

That doesn't matter to me since I don't use filelist. The ones who use it can generate their own filelist and replace it.
 
I have a quick question, you guys can probably answer in a jiffy.

I was able to successfully compile the server and client source, but when I use this client with the debug build that was created, and launch it, it comes up with this:

(It also comes up with the same error when using the debug client that was provided in this thread)

I was able to trace down that it's caused by Emblem.xml, so I commented those parts, and the client started, but glitchy. Not exactly sure what I should do to fix that.

Thanks for your time.
 

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