[GunZ Custom Map] DiceV2_SF

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  1. #1
    Member Momar is offline
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    [GunZ Custom Map] DiceV2_SF

    As title says, I am releasing DiceV2_SF (GunZ Map) map made by me. I decided to release this map to the public.
    DiceV2_SF means, GunZ Dice Map - Textures are Sci-Fi
    (Date started to make Mar. 22 2011
    Finished Mar. 24, 2011 ; 1:25 PM)

    Don't blame me if you didn't like/want this map.

    thank you

    Map Name: DiceV2_SF
    Dice_SLv3 (coming soon)
    Dice_SLv1

    Map output:
    lightmap (working map with lights, no bugs/errors)
    spawn(health/armor/ammo) added
    footsteps sound effects added
    Sci-Fi Textures
    4 DM spawn, 8 TDM spawns in both teams.
    size of disk: 1.26 MB (1,323,008 bytes)

    Credits:
    All made by Momar (me)

    Video:
    YouTube - YouTube - Gunz Custom Map: DiceV2_SF


    Images: http://www.mediafire.com/imgbnc.php/...52de2d7b6g.jpg

    Download:
    http://www.mediafire.com/download.php?1v9oofl0i332btf

    Other Releases (all maps):

    Momar's threads started
    Last edited by Momar; 23-04-12 at 01:33 PM.


  2. #2
    Intelligent DoucheBag jur13n is offline
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    Re: [GunZ Custom Map] DiceV2_SF

    i dont get it?
    cant see what it is,
    looks like some random parts stick together

  3. #3
    FGunZ Developer StephanW is offline
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    Re: [GunZ Custom Map] DiceV2_SF

    Quote Originally Posted by jur13n View Post
    i dont get it?
    cant see what it is,
    looks like some random parts stick together
    That was what I am thinking.

  4. #4
    What year is this? pluke001 is offline
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    Re: [GunZ Custom Map] DiceV2_SF

    Map could be expanded.
    Textures choise is very bad.
    This type of map isnt very playable.
    This map would fit more playing in quake than in gunz.

    Dont rush yourself and spend more time in building, improving and texturing your maps. Think about map strategic places that would make intresting and easy gunz playing. Gunz isnt just firs shoter game (there people use ground, walls and air to move). This way you will improve better.

  5. #5
    Member Momar is offline
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    Re: [GunZ Custom Map] DiceV2_SF

    Quote Originally Posted by pluke001 View Post
    Map could be expanded.
    Textures choise is very bad.
    This type of map isnt very playable.
    This map would fit more playing in quake than in gunz.

    Dont rush yourself and spend more time in building, improving and texturing your maps. Think about map strategic places that would make intresting and easy gunz playing. Gunz isnt just firs shoter game (there people use ground, walls and air to move). This way you will improve better.
    yeah..
    i know it already..

    this map is so ugly.. ^_^

    but... the next map I am making is Shaolin Monester..
    search at youtube...
    or here: Forum

  6. #6
    I am Dylan. I<3Bass is offline
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    Jun 2010 Join Date
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    953Posts

    Re: [GunZ Custom Map] DiceV2_SF

    That other map looks very smexy. Think you can teach me some map making.

  7. #7
    Member Momar is offline
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    Re: [GunZ Custom Map] DiceV2_SF

    Quote Originally Posted by Organism View Post
    That other map looks very smexy. Think you can teach me some map making.
    No...
    I cannot... I am too weak and too noob,
    As I know...

    srry T_T

  8. #8
    I am Dylan. I<3Bass is offline
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    Re: [GunZ Custom Map] DiceV2_SF

    No problem, just keep trying.(I know... that's what she said)

  9. #9
    Member Momar is offline
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    Re: [GunZ Custom Map] DiceV2_SF

    Quote Originally Posted by Organism View Post
    No problem, just keep trying.(I know... that's what she said)
    ok .. thanks for the reminder.
    I am doing it, and I will not forget what you said ^_^
    - - - - - - - - - - - - - -

    [to all]
    momar's F

    I am going to release Shaolin_Temple...
    Idk what day, because I don't have time to make a MAP..
    everyday, on this month (Mar, Apr, and May), I have only 1 hour(/day) time to spend computer..

    here are the SS/PS
    5:10 AM ; March 28, 2011
    Shaolin Temple Screenshot 1 (Untextured)
    5:14 AM ; March 28, 2011
    Shaolin Temple Print Screen (textured)
    Last edited by Momar; 28-03-11 at 12:47 AM.



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