GunZ July 21 2008 Client & Server Repack (part 3) -- with custom maps

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Features of the client:

  • Custom maps can be added by just adding them to the map.xml and channelrule.xml. No edits via Olly needed.
  • Totally updated from Ijji as of October 21 2010 (Items, XML's).
  • Working Original Ijji Quests (XML's, Models, Sounds, Maps).
  • Duel Tournament / Relay map ready. (Interface files)
  • Stylish login panel like Ijji's.
  • Working sounds / effects.
  • MAIET's 23 Original maps included (Yes, Halloween Town & Citadel too).
  • Map banners, XML config for banners added. (You can make map banners upto Halloween Town work by using the 2008 files. You can add more for new maps).
  • All working game modes without any crashes.
  • No missing files at all.
  • Police, Judgement and Wedding tops Fixed. (With Shader ON).
  • July 2008 Test Runnable included to test the client. (You can launch multiple Gunz clients to test things that require more than 1 user).


Features of the Servers:

  • I'm using the July 2008 MatchServer from Stefan which gregon recently edited and posted which patches crashers.
  • Stage Max Player Limit Disabled.
  • First Master Disabled.
  • Admin Halt command Disabled.
  • Instant Suicide.
  • Respawn in 3 Seconds in DM, DM + B, TDM Extreame, Training, etc. (Server part)
  • Custom maps enabled.
  • Inventory Limit Doubled.
  • Map Banners from Lobby + HP/AP/Ammo spawns for ALL custom maps fixed.
  • XTRAPGETHASHINFO disabled. Meaning, you can use X-Trap using Kyoshike's method for the client without any errors.
  • Exp for custom maps in clan war fixed.
  • Quests and all other game modes fixed. You wont face crashes like you did in Repack2.
  • Fixed map spawns for all original MAIET maps. For other custom maps, make a folder of that map name in the "Map" folder of the MatchServer and place the spawn.xml inside it.

Features of the Runnables:

  • Unmasked Runnable.
  • Custom Maps Enabled for any number of maps! Just add them to the channelrule.xml and map.xml
  • Stage max player limit disabled.
  • Respawn in 3 seconds. (Client part)
  • Map Banners from lobby fixed. You just need to add them to your map.xml and Lobby.xml in the default.mrs
  • Update~.mrs patching fixed.
  • Serial Key Enabled.
  • Quest HP/AP Bar in score list fixed.

I've further customized 4 more Runnables to suit your needs.

Runnable 1 - Features:
  • Basic features that I posted above.
  • For MatchServer ONLY. It's not for the Quest + Clan Server.
  • Filelist Disabled.
  • Serial Key Enabled.

Runnable 2 - Features:
  • Basic features that I posted above.
  • For MatchServer ONLY. It's not for the Quest + Clan Server.
  • Filelist Enabled.
  • Serial Key Enabled.

Runnable 3 - Features:
  • Basic features that I posted above.
  • For QUEST + Clan Server (Quest mode in menu automatically shows up). It's not for MatchServer.
  • Filelist Disabled.
  • Serial Key Enabled.

Runnable 4 - Features:
  • Basic features that I posted above.
  • For QUEST + Clan Server (Quest mode in menu automatically shows up). It's not for MatchServer.
  • Filelist Enabled.
  • Serial Key Enabled.

MatchServer - Features:
  • All functions perfectly working with crasher patch.
  • Can be used as a Quest Server only or Clan server only (By changing modes in the server.ini)
  • I've included the server.ini with proper config and explained how to do your configuration changes with the mode changed for the respective type of server.
  • Use only Runnable 1 or Runnable 2 for this server.

Quest + Clan Server - Features:
  • All functions perfectly working with crasher patch.
  • It's a stable Quest + Clan Server.
  • I've included the server.ini with proper config and explained how to do your configuration changes with the mode changed for the respective type of server.
  • Use only Runnable 3 or Runnable 4 for this server.

Important notes:
  • The test runnable is for testing purposes only. Serial key, filelist is disabled and custom maps are enabled. You can also launch more than 1 instance of Gunz on the same computer for testing.
  • Please remember that you just need to add the map to the map.xml and channelrule.xml to make them work. You can also have banners.
  • Everything works and is totally unbugged and updated. Suppose there are any errors, please report them here.
  • Please use the right runnables for the right servers.
  • I've included the Server files in a neat way with separate Quest+Clan and MatchServer folders and also explained the config of the server.ini
  • It is recommended that you use the client I provided since it has all files in it and has no errors.
  • I've included my Database with the server files. You can use it if you don't want to face any errors / bugs.


I think this is the final repack for July 21 2008 files since there's nothing else needed and it is most user friendly, especially with custom maps being such an ease.

Screenshots:

Login Panel:

Phoenix - GunZ July 21 2008 Client & Server Repack (part 3) -- with custom maps - RaGEZONE Forums


Quest:

Phoenix - GunZ July 21 2008 Client & Server Repack (part 3) -- with custom maps - RaGEZONE Forums


Lobby Banner:

Phoenix - GunZ July 21 2008 Client & Server Repack (part 3) -- with custom maps - RaGEZONE Forums


Game room:

Phoenix - GunZ July 21 2008 Client & Server Repack (part 3) -- with custom maps - RaGEZONE Forums

Notice - [January 24 2012]: NO support will be provided for this repack or its earlier verions.
These files are still in good working condition. If you still need help, create help topics. I'd suggest migrating to the 2011 files.

Downloads:

The password for all the files is : phoenix

Server Files:
Client:

Other Important topics (optional):

Update notices:
  • [December 30 2010] The server files and runnables were last updated on 30th December to show Item ID's above 500,000 in the shop.

Unmasked Runnables:
 

Attachments

Last edited:
Re: GunZ July 21 2008 Repack Part : 3 - The FINAL one (with Custom Maps)

Yea finaly something Nice :p Thanks (You ROCK MAN)
 
Re: GunZ July 21 2008 Repack Part : 3 - The FINAL one (with Custom Maps)

Thank you very much

oh i like the halloween town XD
 
Re: GunZ July 21 2008 Repack Part : 3 - The FINAL one (with Custom Maps)

Thanks for release it.

Thank you really really much.
 
Re: GunZ July 21 2008 Repack Part : 3 - The FINAL one (with Custom Maps)

Awesome!
Ty man ! \õ/
 
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Re: GunZ July 21 2008 Repack Part : 3 - The FINAL one (with Custom Maps)

I will sticky this after this topic is active or people are made aware of it. They won't notice the difference between part 1 and this if its in sticky already.
I removed part 1 from the sticky if you've noticed. This will replace it soon.
 
Re: GunZ July 21 2008 Client & Server Repack Part : 3 - The FINAL one (with Custom Ma

Great!
Finally 100% Stable stuff here.
Thanks!!
 
Re: GunZ July 21 2008 Client & Server Repack Part : 3 - The FINAL one (with Custom Ma

hey, you used my login panel xd.
 
Re: GunZ July 21 2008 Client & Server Repack Part : 3 - The FINAL one (with Custom Ma

nice release phoenix, thanks alot!
 
Re: GunZ July 21 2008 Client & Server Repack Part : 3 - The FINAL one (with Custom Ma

It worked for me a while ago, try using the Citadel Remake it might work for you.

The original Citadel map works with some PC configurations which we're not sure of. You're just lucky.

Citadel remake will work for everyone but sorry, I don't want to use a custom copy of an original map. We might as well wait for the RealSpace 2.0 upgrades or Jacob's emulator to complete to use them.
 
Re: GunZ July 21 2008 Client & Server Repack Part : 3 - The FINAL one (with Custom Ma

Post your full mlog.txt and specify which runnable you're using please (1,2,3 or 4).
The test runnable I included doesn't crash & I haven't tested the other 4 (they're same as repack 2's runnables with map count increased).
 
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