But if i wanna show the msg to a the players on the room? A help plz?
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But if i wanna show the msg to a the players on the room? A help plz?
Something that is similar to the "All Kill" image that shows up? You would probably have to do some modeling with that since those are doing modeling stuff like the .elu and .elu.ani files in the combat folder. Sorry if this doesn't make sense; I can't explain things quite well at the moment.
If you add all the code I put then the message for the killstreak will show on everyones chat output. Howevrr if you want the sound to be heard by the player on the streak then add the code I put ontop of the killing streak code in ZGame.cpp otherwise it will play the sound to everyone in the room.
Dude read the post.
Why would you want them to hear others' killstreak sound? That's just oddly weird.
the output is going the only pleyer who got the killing streak
No its not.
Mate Own_Prox made it, i tested and added sounds. It works perfectly if you add it properly.
MMatchServer_Stage.cpp
c:\AppServ\SourceCodeGunZ\Source\Source_Code\Stable\CSCommon\Include\MMatchRuleDeathMatch.h(96) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
c:\AppServ\SourceCodeGunZ\Source\Source_Code\Stable\CSCommon\Include\MMatchRuleDeathMatch.h(97) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
Source\MMatchServer_Stage.cpp(2482) : error C2248: 'MMatchObject::KillStreak' : cannot access protected member declared in class 'MMatchObject'
Include\MMatchObject.h(743) : see declaration of 'MMatchObject::KillStreak'
Include\MMatchObject.h(712) : see declaration of 'MMatchObject'
Source\MMatchServer_Stage.cpp(2483) : error C2248: 'MMatchObject::KillStreak' : cannot access protected member declared in class 'MMatchObject'
Include\MMatchObject.h(743) : see declaration of 'MMatchObject::KillStreak'
Include\MMatchObject.h(712) : see declaration of 'MMatchObject'
Source\MMatchServer_Stage.cpp(2489) : error C2248: 'MMatchObject::KillStreak' : cannot access protected member declared in class 'MMatchObject'
Include\MMatchObject.h(743) : see declaration of 'MMatchObject::KillStreak'
Include\MMatchObject.h(712) : see declaration of 'MMatchObject'
these it is shit.