MatchServer Edited (July 21 2008) (Unstable)

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  1. #1
    Member GUNZ2830 is offline
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    MatchServer Edited (July 21 2008) (Unstable)

    Not tested.
    1. StageMaxPlayer limit disabled. (Quest StageMaxPlayer limit is makes crash.)
    2. Suicide time 0 in /suicide command. (Forced /suicide.)
    3. Clan War and Quest in 1 Server.
    4. FirstMaster disabled.

    theduel_admin_name_jul212008_forMS2.exe :
    Disabled StageMaxPlayer limit.
    Show up "Quest" mode menu.

    Codes :
    StageMaxPlayer limit : 0045C279 7F 00 JG SHORT 0045C27B
    Quest mode menu : 0045C741 75 00 JNZ SHORT 0045C743
    Attached Files Attached Files
    Last edited by GUNZ2830; 26-12-09 at 11:30 PM.


  2. #2
    Account Upgraded | Title Enabled! Cancel is offline
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    Re: MatchServer Edited (July 21 2008) (Unstable)

    Quote Originally Posted by gunz2830 View Post
    not tested.
    1. Stagemaxplayer limit disabled. (quest stagemaxplayer limit is makes crash.)
    2. Suicide time 0 in /suicide command. (forced /suicide.)
    3. Clan war and quest in 1 server.
    4. Firstmaster disabled.

    Theduel_admin_name_jul212008_forms2.exe :
    Disabled stagemaxplayer limit.
    Show up "quest" mode menu.

    nice work ;)

    first post

    marry x-mas

  3. #3

    Re: MatchServer Edited (July 21 2008) (Unstable)

    Thanks a lot!

  4. #4
    Account Upgraded | Title Enabled! pmknpl07 is offline
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    Re: MatchServer Edited (July 21 2008) (Unstable)

    Nice.

    Hope it works.

    Anyone tested?

  5. #5
    Account Upgraded | Title Enabled! Cancel is offline
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    Re: MatchServer Edited (July 21 2008) (Unstable)

    Quote Originally Posted by pmknpl07 View Post
    Nice.

    Hope it works.

    Anyone tested?
    I gonna Test it out right now.

  6. #6
    Animu Addicted Number12 is offline
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    Re: MatchServer Edited (July 21 2008) (Unstable)

    Thanks man will test! Got it work thanks to some help from Linear.

  7. #7
    Account Upgraded | Title Enabled! Cancel is offline
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    Re: MatchServer Edited (July 21 2008) (Unstable)

    BTW. is the Runnable unmasked / filelist-skip & serial key enabled?

  8. #8
      Phoenix is offline
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    Re: MatchServer Edited (July 21 2008) (Unstable)

    GUNZ2830 is a silent killer! Thanks a lot mate! I'm gonna test this right away and we look forward to more releases from you. Have a nice day!

  9. #9
    Sharing is caring KillerStefan is offline
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    Re: MatchServer Edited (July 21 2008) (Unstable)

    Great contribution, I suspected this when you where browsing my thread yesterday

  10. #10
    Status: Pooping eele is offline
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    Re: MatchServer Edited (July 21 2008) (Unstable)

    Nice, fast edits:)

  11. #11
      Phoenix is offline
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    Re: MatchServer Edited (July 21 2008) (Unstable)

    I'm having weird Crash issues.

    Code:
    Fail to create Bitmap for Initial loading
    CastStageBridgePeer È£Ãâ in Zgame::Create
    game create begin , type = 1
    BspObject open : begin maps/Mansion/Mansion.rs 
    RBspObject::Open : Open_MaterialList
    RBspObject::Open : Open_LightList
    BspObject open object list : begin
    RBspObject::Open_ObjectList : size 8 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : pInfo->pVisualMesh == NULL 
    RBspObject::Open_ObjectList : end
    RBspObject::Open : OpenDescription
    RBspObject::OpenRs : file.Open 
    RBspObject::OpenRs : file.Read(&header) 
    RBspObject::OpenRs : file.Read(&nMaterial) 
    RBspObject::OpenRs : Open_Nodes begin 
    RBspObject::OpenRs : Open_Nodes end 
    RBspObject::Open : OpenRs 
    RBspObject::Open : OpenBsp 
    BspObject load lightmap : file.Read(&header)
    BspObject load lightmap nCount = 1
    BspObject load lightmap 0
    BspObject load lightmap : file.Read(&m_nLightmap) done
    BspObject load lightmap : end 
    RBspObject::Open : done
    create game enrvironment.
    game world create success.
    Reload all animation end 
    ---------------------------------setBuffer
    game created ( 16:34:17 )
    Create character : Name=Phoenix Level=99 
    Destroy gunz
    Destroy sound engine.
    SetPaused:An invalid parameter was passed to this function
    SetVolume:An invalid parameter was passed to this function
    Destroy sound engine. success
    Destroy console.
    Destroy interface begin 
    game interface destory begin.
    game destroy begin
    Destroy sound engine()
    game destroy match destroy 
    ------------------------ReleaseBuffer
    game destroyed ( 16:34:21 )
    game interface destroy finished
    destroy client.
    PeerInfoList Released
    clear looks end.
    Cloth VertexBuffer is Released
    Widget map clear end.
    desctroy cursor system end.
    clear IDL resource end.
    Final interface end.
    Destroy game interface done.
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    Destroy mesh manager.
    Destroy weapon mesh manager.
    destroy game application done.
    interface finalize.
    game input destroy.
    game gonfiguration destroy.
    Bitmap manager destroy Animation bitmap.
    destroy gunz finish.
    Rframe_destory::closeDisplay
    This was when I started game with TDM mode.

    Also, before, on Stefan's original 2008 MatchServer, I changed the mode to test and tried questing. After the NPC's spawned, I crashed.
    The mlog had the same thing as the TDM crash i.e.:

    Code:
    Fail to create Bitmap for Initial loading
    CastStageBridgePeer È£Ãâ in Zgame::Create

  12. #12
    Freelance GunZ Developer Touchwise is offline
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    Re: MatchServer Edited (July 21 2008) (Unstable)

    Somehow i can't find the constant 5000000 in the matchserver and not the adress where it should be same for the runnable i want to do this so i can upgrade the item count wich is allowed to show up in the shop so if someone knows how to do it with this matchserver/runnable it would be great xD since i just can't find it

  13. #13
    Account Upgraded | Title Enabled! wtfhacker is offline
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    Re: MatchServer Edited (July 21 2008) (Unstable)

    Quote Originally Posted by Touchwise View Post
    Somehow i can't find the constant 5000000 in the matchserver and not the adress where it should be same for the runnable i want to do this so i can upgrade the item count wich is allowed to show up in the shop so if someone knows how to do it with this matchserver/runnable it would be great xD since i just can't find it
    It's a DB edit, correct me if i wrong.
    Thanks, will test on night.

  14. #14
    Alpha Member gregon13 is offline
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    Re: MatchServer Edited (July 21 2008) (Unstable)

    Quote Originally Posted by wtfhacker View Post
    It's a DB edit, correct me if i wrong.
    Thanks, will test on night.
    you are wrong it is serverside client and db edit, Iv'e already got it done, Just need the address to disable maxplayerlimit in both quest and other matches

  15. #15
    Freelance GunZ Developer Touchwise is offline
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    Re: MatchServer Edited (July 21 2008) (Unstable)

    Hmm already did the quest+clan etc from scratch by my own works fine now and seems to be pretty stable also!



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