Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
RodiSR
Are you running a 64x or 32x OS
32x (86x)
Re: Matchserver reading itemid's above 500000
I didn't only say look up 500,000 I told you how it was done :P oh well I'm debating on if I should just disable the limit of bounty items all together
Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
gregon13
I didn't only say look up 500,000 I told you how it was done :P oh well I'm debating on if I should just disable the limit of bounty items all together
well, you wouldn't really need to. I doubt very highly that any server will go over 500,000 items (unless they already have and I don't know about it) and if they did there is still the 999,999 limit.
@RodiSR : does it matter which files you use it on? (07/08??)
Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
wesman2232
well, you wouldn't really need to. I doubt very highly that any server will go over 500,000 items (unless they already have and I don't know about it) and if they did there is still the 999,999 limit.
@RodiSR : does it matter which files you use it on? (07/08??)
dosnt matter.
Re: Matchserver reading itemid's above 500000
I don't get this whatsoever, I've followed the tutorial up to:
3. At signed enter : 500000 then a new window would popup at each end it say's 7A120.
Then I got stuck. Heres a screen:
http://i56.tinypic.com/15ps77s.png
Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
GU_Master
I don't get this whatsoever, I've followed the tutorial up to:
3. At signed enter : 500000 then a new window would popup at each end it say's 7A120.
Then I got stuck. Heres a screen:
"00500000" ?? Look, let me enlighten you:
1st: Open your runnable
2nd: Right click at CPU mainthread -> Search for -> All constants
http://i53.tinypic.com/sfvx9k.jpg
3rd: At signed enter : 500000 then a new window would popup at each end it say's 7A120.
http://i53.tinypic.com/95vc77.jpg
4th: Follow those into the "assembler" (in question) and change the hex code : 7A120 to 0F423F (click on Assemble, then close)
http://i51.tinypic.com/5n2c7q.jpg
http://i51.tinypic.com/2qivea0.jpg
http://i53.tinypic.com/334rebs.jpg
http://i52.tinypic.com/4v4bgl.jpg
5th: Save it (ass part for beginners)
http://i53.tinypic.com/2j14l6h.jpg
>"Copy all".
http://i51.tinypic.com/whjhuh.jpg
http://i56.tinypic.com/8z06mf.jpg
Overwrite if it's necessary. Make backup/copy.
Voilà..
Now, do the same for your Matchserver (Matchserver.exe).
........
Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
Zigma
I'm following that but same problem, I right click the CPU mainthread > all constants and the window that you get is not the window I get. I am using Windows 7 so this maybe why, idk, but the hexidecimal values do not show and I type in 500000 but for some reason it comes out as 00500000 instead.
Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
GU_Master
I'm following that but same problem, I right click the CPU mainthread > all constants and the window that you get is not the window I get. I am using Windows 7 so this maybe why, idk, but the hexidecimal values do not show and I type in 500000 but for some reason it comes out as 00500000 instead.
Uhm, yes, maybe W7 S.O.. or ollydbg version.. (I tried 1.10), or might be your runnable (I've used 2007 runnable)..
Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
Zigma
Uhm, yes, maybe W7 S.O.. or ollydbg version.. (I tried 1.10), or might be your runnable (I've used 2007 runnable)..
Alright I'm gonna try it with that version of ollydbg you used and let you know how it goes.
Re: Matchserver reading itemid's above 500000
Quote:
Originally Posted by
RodiSR
You need the following :
- A runnable that dosn't read itemid's above 500000
- Ollydebugger wich you can find
here
Oke for Vista / Windows 7 users right click ollydebugger -> Run as administrator.
1. File -> Open -> Choose your runnable.
2. Right click at CPU mainthread -> Search for -> All constants
3. At signed enter : 500000 then a new window would popup at each end it say's 7A120.
4. Follow those into the assembler and change the hex code : 7A120 to 0F423F
5. And save it.
6. Do the same for your Matchserver.
Credits : gregon for saying its 500000 instead off 555555
Greets,
Rodi.
omfg thnx Rodi <3
Re: Matchserver reading itemid's above 500000
this run on july 21 2008 server files?