Model Pack (Incomplete)

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  1. #1
    Doggie And Rice. Military is offline
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    Model Pack (Incomplete)

    This is my last release because I'm leaving GunZ development , didn't bother to finish it , also ||Mafia|| been complaining about how this will turn into a crappy gfx section , yet I've never seen a release from him since then , I don't know why he has a problem with me being mod and all....it's just some old sections that development died in. This is what's included;
    • 3 Donar Sets
    • Reordered Man.mrs(Set Parts in Folders)
    • Organized Strings
    • Organized Zitem
    • Animations in Folder


    Multiupload.com - upload your files to multiple file hosting sites!

    Thanks for everyone's help amongst the following year+ dealing with Gunz related stuff , but I must move on....
    Last edited by Military; 20-02-11 at 05:00 PM.


  2. #2
    Proficient Member coole9 is offline
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    Re: Model Pack (Incomplete)

    bye mate. I might check this out, might not.

  3. #3
    Ecchi addicted adz28 is offline
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    Re: Model Pack (Incomplete)

    Thanks and good luck.

  4. #4
    Account Upgraded | Title Enabled! TheCodeOfGunz is offline
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    Re: Model Pack (Incomplete)

    Thanks have a nice job!

  5. #5
    Intelligent DoucheBag jur13n is offline
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    Re: Model Pack (Incomplete)

    nice work!
    hell much but we appriciate it!

    good luck ;)

  6. #6
    Proficient Member tuiuiu is offline
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    Re: Model Pack (Incomplete)

    This included the latest updates?

  7. #7
    Banned Dylan3000 is offline
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    Re: Model Pack (Incomplete)

    You did a good job bro

  8. #8
    Enthusiast matan11 is offline
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    Re: Model Pack (Incomplete)

    Dont quit gunz /cry !!!

    Nice job mate.

  9. #9
    Faraday Das Neves Jizeth is offline
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    Re: Model Pack (Incomplete)

    have screenshot's ?

  10. #10
    @RaGEZONE IRC hackerz10001 is offline
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    Re: Model Pack (Incomplete)

    From all of the GunZ Development Section we say Good bye! Or well at least I do.

  11. #11
    Account Upgraded | Title Enabled! Aiona is offline
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    Re: Model Pack (Incomplete)

    it's sad to see alot of people leaving gunz... D:

    aah well.. Good luck..

    thanks for the release D:

  12. #12
    Doggie And Rice. Military is offline
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    Re: Model Pack (Incomplete)

    Quote Originally Posted by tuiuiu View Post
    This included the latest updates?
    It doesn't have the Rabbit mask or Diving Suit but you can add them yourself , it's not much.

  13. #13
    Banned Dylan3000 is offline
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    Re: Model Pack (Incomplete)

    But its enough to offer.

  14. #14
    Doggie And Rice. Military is offline
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    Re: Model Pack (Incomplete)

    This is a little update , this belongs to your man_lobby.xml in the man folder....you need to update the old ones.

    Code:
    <AddAnimation name="login_intro"   filename="Animations/man_login_1hpistol_intro.elu.ani"	        motion_type="2" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_1hpistol_idle.elu.ani"	 	motion_type="2" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_1hpistol_walk.elu.ani"	        motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    
    	<AddAnimation name="login_intro"   filename="Animations/man_login_2hpistol_intro.elu.ani"	        motion_type="3" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_2hpistol_idle.elu.ani"	 	motion_type="3" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_2hpistol_walk.elu.ani"	        motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    		
    	<AddAnimation name="login_intro"   filename="Animations/man_login_knife_intro.elu.ani"	        motion_type="1" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_knife_idle.elu.ani"	 	motion_type="1" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_knife_walk.elu.ani"	        motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    
    	<AddAnimation name="login_intro"   filename="Animations/man_login_rifle_intro.elu.ani"	        motion_type="4" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_rifle_idle.elu.ani"	 	motion_type="4" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_rifle_walk.elu.ani"	        motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    		
    	<AddAnimation name="login_intro"   filename="Animations/man_login_rifle_intro.elu.ani"	        motion_type="5" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_rifle_idle.elu.ani"	 	motion_type="5" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_rifle_walk.elu.ani"	        motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    
    <AddAnimation name="login_intro"   filename="Animations/man_login_dagger_intro.elu.ani"	motion_type="7" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_dagger_idle.elu.ani"	 	motion_type="7" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_dagger_walk.elu.ani"	        motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    This belongs to man01.xml , replace.

    Code:
    <!--	<MakeAnimationMap size=15 ></MakeAnimationMap> -->
    	<MakeAnimationMap ></MakeAnimationMap>
    
    	<AddAnimation name="idle"		filename="Animations/man_1hpistol_idle.elu.ani" 	 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"		filename="Animations/man_1hpistol_run.elu.ani"			gm="1" 	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"		filename="Animations/man_1hpistol_run_back.elu.ani"	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"		filename="Animations/man_run_wall.elu.ani"				gm="1"	motion_type="2" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="Animations/man_run_wall_downf.elu.ani" 	gm="1"	motion_type="2" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="Animations/man_run_wall_downb.elu.ani" 	gm="1"	motion_type="2" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"		filename="Animations/man_run_Lwall.elu.ani"			gm="1"	motion_type="2" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down.elu.ani" 		gm="1"	motion_type="2" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"		filename="Animations/man_run_Rwall.elu.ani" 			gm="1"	motion_type="2" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down.elu.ani" 		gm="1"	motion_type="2" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"		filename="Animations/man_1hpistol_jump_up.elu.ani"	 	gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"		filename="Animations/man_1hpistol_jump_down.elu.ani"	gm="1"	sound="Animations/man_jump" motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS"	filename="Animations/man_1hpistol_standshot.elu.ani"	gm="1"	motion_type="2" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 		filename="Animations/man_1hpistol_load.elu.ani"		gm="1"	motion_type="2" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="reload"		filename="Animations/man_1hpistol_reload.elu.ani"		gm="1"	motion_type="2" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF"	filename="Animations/man_tumbleF.elu.ani" 	gm="1"	motion_type="2" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB"	filename="Animations/man_tumbleB.elu.ani"	 	gm="1"	motion_type="2" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR"	filename="Animations/man_tumbleR.elu.ani"	 	gm="1"	motion_type="2" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL"	filename="Animations/man_tumbleL.elu.ani"	 	gm="1"	motion_type="2" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_1hpistol_run_wall_down.elu.ani"	gm="1"	motion_type="2" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="Animations/man_jump_wallB.elu.ani"			gm="1"	motion_type="2" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"			gm="1"	motion_type="2" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"			gm="1"	motion_type="2" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"		filename="Animations/man_blast.elu.ani"	 	        gm="1"  motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	 	gm="1"  motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	 	gm="1"  motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	 	gm="1"  motion_type="2" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"		filename="Animations/man_damage.elu.ani"				gm="1"	motion_type="2" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"	filename="Animations/man_damage2.elu.ani"				gm="1"	motion_type="2" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"		gm="1"	motion_type="2" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove.elu.ani"	gm="1"  motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="Animations/man_login_1hpistol_intro.elu.ani"	        motion_type="2" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_1hpistol_idle.elu.ani"	 	motion_type="2" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"    filename="Animations/man_login_1hpistol_walk.elu.ani"	 	motion_type="2" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="taunt"  filename="Animations/man_1hpistol_taunt.elu.ani"	        gm="1"  motion_type="2" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="2" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_1hpistol_bow.elu.ani" 	 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_1hpistol_wave.elu.ani" 	 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_1hpistol_cry.elu.ani" 	 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_1hpistol_laugh.elu.ani" 	 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani" 		 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="2" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="Animations/man_2hpistol_idle.elu.ani" 	 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="Animations/man_2hpistol_run.elu.ani"		gm="1" 	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="Animations/man_2hpistol_run_back.elu.ani"	gm="1" 	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="Animations/man_run_wall.elu.ani"			gm="1"	motion_type="3" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="Animations/man_run_wall_downf.elu.ani" 	gm="1"	motion_type="3" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="Animations/man_run_wall_downb.elu.ani" 	gm="1"	motion_type="3" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="Animations/man_run_Lwall.elu.ani"			gm="1"	motion_type="3" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="Animations/man_run_Lwall_down.elu.ani" gm="1"		motion_type="3" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="Animations/man_run_Rwall.elu.ani" 			gm="1"	motion_type="3" motion_loop_type="lonceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="Animations/man_run_Rwall_down.elu.ani" gm="1"		motion_type="3" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="Animations/man_2hpistol_jump_up.elu.ani"	gm="1" 		motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="Animations/man_2hpistol_jump_down.elu.ani"	gm="1" 		sound="Animations/man_jump" motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="Animations/man_2hpistol_standshot.elu.ani"	gm="1"		motion_type="3" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="Animations/man_2hpistol_load.elu.ani"		gm="1"	motion_type="3" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="reload"	 filename="Animations/man_2hpistol_reload.elu.ani"		gm="1"	motion_type="3" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" 	gm="1"		motion_type="3" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani"	gm="1" 		motion_type="3" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani"	gm="1" 		motion_type="3" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani"	gm="1" 		motion_type="3" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_2hpistol_run_wall_down.elu.ani"	gm="1"	motion_type="3" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="Animations/man_jump_wallB.elu.ani"		gm="1"	motion_type="3" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"		gm="1"	motion_type="3" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"		gm="1"	motion_type="3" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="Animations/man_blast.elu.ani"	 	        gm="1"        motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	gm="1" 	        motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	gm="1" 	        motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	gm="1" 	        motion_type="3" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="Animations/man_damage.elu.ani"			gm="1"	motion_type="3" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="Animations/man_damage2.elu.ani"		gm="1"		motion_type="3" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"	gm="1"		motion_type="3" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove.elu.ani"	 gm="1"	        motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="Animations/man_login_2hpistol_intro.elu.ani"	        motion_type="3" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_2hpistol_idle.elu.ani"	 	motion_type="3" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_2hpistol_walk.elu.ani"	        motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="Animations/man_2hpistol_taunt.elu.ani"	        gm="1"  motion_type="3" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="3" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_2hpistol_bow.elu.ani" 	 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_2hpistol_wave.elu.ani" 	 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_2hpistol_cry.elu.ani" 	 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_2hpistol_laugh.elu.ani" 	 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani" 		 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="3" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="Animations/man_knife_idle.elu.ani" 	 			gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="Animations/man_knife_run.elu.ani"		 		gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="Animations/man_knife_run_back.elu.ani"	 		gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="Animations/man_run_wall_melee.elu.ani"				gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"   filename="Animations/man_run_wall_down_meleef.elu.ani" gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"   filename="Animations/man_run_wall_down_meleeb.elu.ani" gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="Animations/man_run_Lwall_melee.elu.ani"				gm="1"	motion_type="1" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="Animations/man_run_Lwall_down_melee.elu.ani" 	gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="Animations/man_run_Rwall_melee.elu.ani" 				gm="1"	motion_type="1" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="Animations/man_run_Rwall_down_melee.elu.ani" 	gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="Animations/man_knife_jump_up.elu.ani"	 		gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="Animations/man_knife_jump_down.elu.ani"	 	gm="1"	sound="Animations/man_jump" motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="bind"    filename="Animations/man_knife_bind.elu.ani"	 			gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="Animations/man_knife_load.elu.ani"				gm="1"	motion_type="1" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="Animations/man_knife_dash.elu.ani"	 			sound="fx_dash" gm="1"	motion_type="1" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="Animations/man_knife_dash_back.elu.ani"	 	 	sound="fx_dash" gm="1"	motion_type="1" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="Animations/man_knife_dash_Rside.elu.ani"	 	sound="fx_dash" gm="1"	motion_type="1" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="Animations/man_knife_dash_Lside.elu.ani"	 	sound="fx_dash" gm="1"	motion_type="1" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_run_wall_down_melee.elu.ani"	gm="1"	motion_type="1" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="Animations/man_jump_wallB.elu.ani"			gm="1"	motion_type="1" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"			gm="1"	motion_type="1" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"			gm="1"	motion_type="1" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="Animations/man_blast.elu.ani"	 	            gm="1"    motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	 	gm="1"    motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	 	gm="1"    motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	 	gm="1"		motion_type="1" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attack1" filename="Animations/man_knife_standshot_1.elu.ani"		gm="1"		motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack1_ret" filename="Animations/man_knife_standshot_1_return.elu.ani"	gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack2" filename="Animations/man_knife_standshot_2.elu.ani"				gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack2_ret" filename="Animations/man_knife_standshot_2_return.elu.ani"	gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack3" filename="Animations/man_knife_standshot_3.elu.ani"				gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack3_ret" filename="Animations/man_knife_standshot_3_return.elu.ani"	gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack4" filename="Animations/man_knife_standshot_4.elu.ani"				gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack_Jump" filename="Animations/man_knife_attack_jump.elu.ani"			gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="uppercut" filename="Animations/man_knife_uppercut.elu.ani"					gm="1"	motion_type="1" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="damage"  filename="Animations/man_damage.elu.ani"							gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="Animations/man_damage2.elu.ani"						gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"				gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove_melee.elu.ani"	 		gm="1"  motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="Animations/man_login_knife_intro.elu.ani"	        		motion_type="1" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_knife_idle.elu.ani"	 				motion_type="1" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_knife_walk.elu.ani"					motion_type="1" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="guard_start"   filename="Animations/man_knife_guard_start2.elu.ani"				gm="1"	motion_type="1" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="guard_idle"    filename="Animations/man_knife_guard_idle.elu.ani"	 			gm="1"	motion_type="1" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="guard_block1" filename="Animations/man_knife_guard_block_1.elu.ani"			gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_block1_ret" filename="Animations/man_knife_guard_block_1_return.elu.ani"	gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_block2" filename="Animations/man_knife_guard_block_2.elu.ani"			gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_cancel"   filename="Animations/man_knife_guard_cancel.elu.ani"			gm="1"	motion_type="1" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="taunt"   filename="Animations/man_knife_taunt.elu.ani"			gm="1"	motion_type="1" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="1" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_knife_bow.elu.ani" 	 	gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_knife_wave.elu.ani" 	 	gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_knife_cry.elu.ani" 	 	gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_knife_laugh.elu.ani" 	 	gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani" 	 		gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cancel"	filename="Animations/man_knife_cancel.elu.ani" 	gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="charge"	filename="Animations/man_knife_charge.elu.ani" 	gm="1"	motion_type="1" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="slash"	filename="Animations/man_knife_slash.elu.ani"			gm="1"	motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash1" filename="Animations/man_knife_jump_slash1.elu.ani"		gm="1"		motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash2" filename="Animations/man_knife_jump_slash2.elu.ani"		gm="1"		motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="1" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="Animations/man_shotgun_idle.elu.ani" 	 		gm="1"		motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="Animations/man_shotgun_run.elu.ani"		 		gm="1"		motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="Animations/man_shotgun_run_back.elu.ani"	 	gm="1"		motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="Animations/man_run_wall.elu.ani"			 	gm="1"		motion_type="4" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="Animations/man_run_wall_downf.elu.ani" 	gm="1"	motion_type="4" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="Animations/man_run_wall_downb.elu.ani" 	gm="1"	motion_type="4" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="Animations/man_run_Lwall.elu.ani"	 			gm="1"		motion_type="4" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="Animations/man_run_Lwall_down.elu.ani" 	gm="1"		motion_type="4" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="Animations/man_run_Rwall.elu.ani"	 			gm="1"		motion_type="4" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="Animations/man_run_Rwall_down.elu.ani" 	gm="1"		motion_type="4" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="Animations/man_shotgun_jump_up.elu.ani"	 	gm="1"		motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="Animations/man_shotgun_jump_down.elu.ani"	 	gm="1"		sound="Animations/man_jump" motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="Animations/man_shotgun_standshot.elu.ani"		gm="1"		motion_type="4" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="Animations/man_shotgun_load.elu.ani"			gm="1"		motion_type="4" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="reload"	 filename="Animations/man_shotgun_reload.elu.ani"			gm="1"		motion_type="4" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" 		gm="1"		motion_type="4" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani"		 	gm="1"		motion_type="4" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani"	 		gm="1"		motion_type="4" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani"	 		gm="1"		motion_type="4" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_run_wall_down.elu.ani"		gm="1"		motion_type="4" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="Animations/man_jump_wallB.elu.ani"				gm="1"	motion_type="4" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"				gm="1"	motion_type="4" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"				gm="1"	motion_type="4" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="Animations/man_blast.elu.ani"	 					gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	 	    gm="1"    motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	 	    gm="1"    motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	 	    gm="1"    motion_type="4" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="Animations/man_damage.elu.ani"						gm="1"	motion_type="4" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="Animations/man_damage2.elu.ani"					gm="1"	motion_type="4" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"			gm="1"	motion_type="4" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove.elu.ani"	 	gm="1"	motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="Animations/man_login_shotgun_intro.elu.ani"		motion_type="4" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_shotgun_idle.elu.ani"	 	motion_type="4" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_shotgun_walk.elu.ani"	        motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="Animations/man_shotgun_taunt.elu.ani"	        gm="1"  motion_type="4" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="4" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_shotgun_bow.elu.ani" 	 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_shotgun_wave.elu.ani" 	 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_shotgun_cry.elu.ani" 	 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_shotgun_laugh.elu.ani" 	 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani"	 	 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="4" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="Animations/man_rifle_idle.elu.ani" 	 			gm="1"		motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="Animations/man_rifle_run.elu.ani"		 		gm="1"		motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="Animations/man_rifle_run_back.elu.ani"	 		gm="1"		motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="Animations/man_run_wall.elu.ani"	 			gm="1"		motion_type="5" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="Animations/man_run_wall_downf.elu.ani" 	gm="1"	motion_type="5" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="Animations/man_run_wall_downb.elu.ani" 	gm="1"	motion_type="5" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="Animations/man_run_Lwall.elu.ani"				gm="1"		motion_type="5" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="Animations/man_run_Lwall_down.elu.ani" 	gm="1"		motion_type="5" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="Animations/man_run_Rwall.elu.ani"				gm="1"		motion_type="5" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="Animations/man_run_Rwall_down.elu.ani" 	gm="1"		motion_type="5" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="Animations/man_rifle_jump_up.elu.ani"	 		gm="1"		motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="Animations/man_rifle_jump_down.elu.ani"	 	gm="1"		sound="Animations/man_jump" motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="Animations/man_rifle_standshot.elu.ani"			gm="1"		motion_type="5" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="Animations/man_rifle_load.elu.ani"				gm="1"		motion_type="5" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="reload"	 filename="Animations/man_rifle_reload.elu.ani"			gm="1"		motion_type="5" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" 			gm="1"		motion_type="5" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani"	 		gm="1"		motion_type="5" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani"	 		gm="1"		motion_type="5" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani"		 	gm="1"		motion_type="5" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_run_wall_down.elu.ani"		gm="1"		motion_type="5" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="Animations/man_jump_wallB.elu.ani"			gm="1"		motion_type="5" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"			gm="1"		motion_type="5" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"			gm="1"		motion_type="5" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="Animations/man_blast.elu.ani"	 				gm="1"		motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	 	gm="1"        motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	 	gm="1"        motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	 	gm="1"        motion_type="5" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="Animations/man_damage.elu.ani"					gm="1"		motion_type="5" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="Animations/man_damage2.elu.ani"				gm="1"		motion_type="5" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"		gm="1"		motion_type="5" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove.elu.ani"	gm="1" 		motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="Animations/man_login_rifle_intro.elu.ani"	        motion_type="5" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_rifle_idle.elu.ani"	 		motion_type="5" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_rifle_walk.elu.ani"	        motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="Animations/man_rifle_taunt.elu.ani"	        gm="1"  motion_type="5" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="5" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_rifle_bow.elu.ani" 	 	gm="1"	motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_rifle_wave.elu.ani" 	 	gm="1"	motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_rifle_cry.elu.ani" 	 	gm="1"	motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_rifle_laugh.elu.ani" 	 	gm="1"	motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani"	 	 	gm="1"	motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="5" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="Animations/man_grenade_idle.elu.ani" 	 		gm="1"		motion_type="6" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="Animations/man_grenade_run.elu.ani"		 		gm="1"		motion_type="6" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="Animations/man_grenade_run_back.elu.ani"		gm="1"		motion_type="6" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="Animations/man_run_wall.elu.ani"				gm="1"		motion_type="6" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="Animations/man_run_wall_downf.elu.ani" 	gm="1"	motion_type="6" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="Animations/man_run_wall_downb.elu.ani" 	gm="1"	motion_type="6" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="Animations/man_run_Lwall_melee.elu.ani"				gm="1"		motion_type="6" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="Animations/man_run_Lwall_down_melee.elu.ani" 	gm="1"		motion_type="6" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="Animations/man_run_Rwall_melee.elu.ani"				gm="1"		motion_type="6" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="Animations/man_run_Rwall_down_melee.elu.ani" 	gm="1"		motion_type="6" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="Animations/man_grenade_jump_up.elu.ani"	 	gm="1"		motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="Animations/man_grenade_jump_down.elu.ani"	 	gm="1"		sound="Animations/man_jump" motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="Animations/man_grenade_standshot.elu.ani"		gm="1"		motion_type="6" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="Animations/man_grenade_load.elu.ani"			gm="1"		motion_type="6" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" 		gm="1"		motion_type="6" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani"	 		gm="1"		motion_type="6" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani"	 		gm="1"		motion_type="6" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani"	 		gm="1"		motion_type="6" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_run_wall_down.elu.ani"		gm="1"		motion_type="6" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="Animations/man_jump_wallB.elu.ani"			gm="1"		motion_type="6" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"			gm="1"		motion_type="6" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"			gm="1"		motion_type="6" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="Animations/man_blast.elu.ani"	 				gm="1"		motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	 	gm="1"        motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	 	gm="1"        motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	 	gm="1"        motion_type="6" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="Animations/man_damage.elu.ani"					gm="1"		motion_type="6" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="Animations/man_damage2.elu.ani"				gm="1"		motion_type="6" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"		gm="1"		motion_type="6" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove_melee.elu.ani"	gm="1" 	    motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"    filename="Animations/man_login_item_idle.elu.ani"	 		motion_type="6" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_item_idle.elu.ani"	 		motion_type="6" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_item_walk.elu.ani"	        motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="Animations/man_grenade_taunt.elu.ani"	        gm="1"  motion_type="6" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_item_idle.elu.ani"	 		motion_type="6" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="6" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_grenade_bow.elu.ani" 	 	gm="1"	motion_type="6" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_grenade_wave.elu.ani" 	 	gm="1"	motion_type="6" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_grenade_cry.elu.ani" 	 	gm="1"	motion_type="6" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_grenade_laugh.elu.ani" 	 	gm="1"	motion_type="6" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani"	 	 	gm="1"	motion_type="6" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="6" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="6" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="Animations/man_dagger_idle.elu.ani" 	 		gm="1"		motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="Animations/man_dagger_run.elu.ani"		 		gm="1"		motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="Animations/man_dagger_run_back.elu.ani"			gm="1"		motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="Animations/man_run_wall_melee.elu.ani"				gm="1"		motion_type="7" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"   filename="Animations/man_run_wall_down_meleef.elu.ani" gm="1"	motion_type="7" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"   filename="Animations/man_run_wall_down_meleeb.elu.ani" gm="1"	motion_type="7" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_down"   filename="Animations/man_run_wall_down_melee.elu.ani" 		gm="1"		motion_type="7" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="Animations/man_run_Lwall_melee.elu.ani"				gm="1"		motion_type="7" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="Animations/man_run_Lwall_down_melee.elu.ani" 	gm="1"		motion_type="7" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="Animations/man_run_Rwall_melee.elu.ani"				gm="1"		motion_type="7" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="Animations/man_run_Rwall_down_melee.elu.ani" 	gm="1"		motion_type="7" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="Animations/man_dagger_jump_up.elu.ani"	 		gm="1"		motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="Animations/man_dagger_jump_down.elu.ani"	 	gm="1"		sound="Animations/man_jump" motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="Animations/man_dagger_standshot.elu.ani"		gm="1"		motion_type="7" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="Animations/man_dagger_tumble.elu.ani"		sound="fx_dash" gm="1"		motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="Animations/man_dagger_tumble_back.elu.ani"		sound="fx_dash" gm="1"		motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="Animations/man_dagger_tumble_Lside.elu.ani"		sound="fx_dash" gm="1"		motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="Animations/man_dagger_tumble_Rside.elu.ani"		sound="fx_dash" gm="1"		motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast"   filename="Animations/man_blast.elu.ani"	 				gm="1"		motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	 	gm="1"      motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	 	gm="1"      motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	 	gm="1"      motion_type="7" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_run_wall_down_melee.elu.ani"	 	gm="1"		motion_type="7" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallF"  filename="Animations/man_jump_wallB.elu.ani"	 		gm="1"		motion_type="7" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"			gm="1"		motion_type="7" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"			gm="1"		motion_type="7" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="load"  filename="Animations/man_dagger_load.elu.ani"	 			gm="1"		motion_type="7" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="bind"    filename="Animations/man_knife_bind.elu.ani"	 			gm="1"	motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="Animations/man_damage.elu.ani"					gm="1"		motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="Animations/man_damage2.elu.ani"				gm="1"		motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"		gm="1"		motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove_melee.elu.ani"	gm="1" 	    motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="Animations/man_login_dagger_intro.elu.ani"		motion_type="7" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_dagger_idle.elu.ani"	 		motion_type="7" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_dagger_walk.elu.ani"	        motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="Animations/man_dagger_taunt.elu.ani"	        gm="1"  motion_type="7" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="7" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="uppercut" filename="Animations/man_dagger_uppercut.elu.ani"					gm="1"	motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_dagger_bow.elu.ani" 	 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_dagger_wave.elu.ani" 	 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_dagger_cry.elu.ani" 	 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_dagger_laugh.elu.ani" 	 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani"	 	 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cancel"	filename="Animations/man_knife_cancel.elu.ani" 	gm="1"	motion_type="7" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="charge"	filename="Animations/man_dagger_charge.elu.ani" 	gm="1"	motion_type="7" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="slash"	filename="Animations/man_dagger_slash.elu.ani"			gm="1"	motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash1" filename="Animations/man_dagger_jump_slash1.elu.ani"		gm="1"		motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash2" filename="Animations/man_dagger_jump_slash2.elu.ani"		gm="1"		motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="7" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="Animations/man_medikit_idle.elu.ani" 	 		gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="Animations/man_medikit_run.elu.ani"		 		gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="Animations/man_medikit_run_back.elu.ani"		gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="Animations/man_run_wall.elu.ani"				gm="1"	motion_type="8" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="Animations/man_run_wall_downf.elu.ani" 	gm="1"	motion_type="8" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="Animations/man_run_wall_downb.elu.ani" 	gm="1"	motion_type="8" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="Animations/man_run_Lwall_melee.elu.ani"				gm="1"	motion_type="8" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="Animations/man_run_Lwall_down_melee.elu.ani" 	gm="1"	motion_type="8" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="Animations/man_run_Rwall_melee.elu.ani"				gm="1"	motion_type="8" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="Animations/man_run_Rwall_down_melee.elu.ani" 	gm="1"	motion_type="8" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="Animations/man_medikit_jump_up.elu.ani"	 	gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="Animations/man_medikit_jump_down.elu.ani"	 	sound="Animations/man_jump" gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="Animations/man_medikit_standshot.elu.ani"				gm="1"	motion_type="8" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" 		        gm="1"		motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani"	 		gm="1"		motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani"	 		gm="1"		motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani"	 		gm="1"		motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast"   filename="Animations/man_blast.elu.ani"	 	            gm="1"    motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	 	gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	 	gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	 	gm="1"	motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_run_wall_down.elu.ani"	 	gm="1"	motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallF"  filename="Animations/man_jump_wallB.elu.ani"	 		gm="1"	motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"			gm="1"	motion_type="8" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"			gm="1"	motion_type="8" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="load"  filename="Animations/man_medikit_load.elu.ani"	 				gm="1"	motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="Animations/man_damage.elu.ani"					gm="1"	motion_type="8" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="Animations/man_damage2.elu.ani"				gm="1"	motion_type="8" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"		gm="1"	motion_type="8" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove_melee.elu.ani"	gm="1" 	motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"    filename="Animations/man_login_item_idle.elu.ani"	 		motion_type="8" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_item_idle.elu.ani"	 		motion_type="8" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_item_walk.elu.ani"	        motion_type="8" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="8" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_medikit_bow.elu.ani" 	 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_medikit_wave.elu.ani" 	 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_medikit_cry.elu.ani" 	 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_medikit_laugh.elu.ani" 	 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani"	 	 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="8" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="Animations/man_rl_idle.elu.ani" 	 			gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="Animations/man_rl_run.elu.ani"		 			gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="Animations/man_rl_run_back.elu.ani"	 			gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="Animations/man_run_wall.elu.ani"			 	gm="1"	motion_type="9" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="Animations/man_run_wall_downf.elu.ani" 	gm="1"	motion_type="9" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="Animations/man_run_wall_downb.elu.ani" 	gm="1"	motion_type="9" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="Animations/man_run_Lwall.elu.ani"	 			gm="1"	motion_type="9" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="Animations/man_run_Lwall_down.elu.ani" 	gm="1"	motion_type="9" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="Animations/man_run_Rwall.elu.ani"	 			gm="1"	motion_type="9" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="Animations/man_run_Rwall_down.elu.ani" 	gm="1"	motion_type="9" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="Animations/man_rl_jump_up.elu.ani"	 			gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="Animations/man_rl_jump_down.elu.ani"	 		gm="1"	sound="Animations/man_jump" motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="Animations/man_rl_standshot.elu.ani"			gm="1"	motion_type="9" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="Animations/man_rl_load.elu.ani"					gm="1"	motion_type="9" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="reload"	 filename="Animations/man_rl_reload.elu.ani"				gm="1"	motion_type="9" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" 		        gm="1"		motion_type="9" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani"	 		gm="1"		motion_type="9" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani"	 		gm="1"		motion_type="9" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani"	 		gm="1"		motion_type="9" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_run_wall_down.elu.ani"		gm="1"	motion_type="9" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="Animations/man_jump_wallB.elu.ani"			gm="1"	motion_type="9" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"			gm="1"	motion_type="9" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"			gm="1"	motion_type="9" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="Animations/man_blast.elu.ani"	 	            gm="1"    motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	 	gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	 	gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	 	gm="1"	motion_type="9" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="Animations/man_damage.elu.ani"					gm="1"	motion_type="9" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="Animations/man_damage2.elu.ani"				gm="1"	motion_type="9" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"		gm="1"	motion_type="9" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove.elu.ani"	gm="1" 	motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="Animations/man_login_rl_intro.elu.ani"		motion_type="9" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_rl_idle.elu.ani"	 		motion_type="9" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_rl_walk.elu.ani"			motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="Animations/man_rl_taunt.elu.ani"	        gm="1"  motion_type="9" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="9" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_rl_bow.elu.ani" 	 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_rl_wave.elu.ani" 	 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_rl_cry.elu.ani" 	 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_rl_laugh.elu.ani" 	 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani"	 	 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="9" motion_loop_type="loop" 		> </AddAnimation>
    
    
    
    	<AddAnimation name="idle"    filename="Animations/man_1hpistol_idle.elu.ani" 	 			gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="Animations/man_1hpistol_run.elu.ani"		 		gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="Animations/man_1hpistol_run_back.elu.ani"	 		gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="Animations/man_run_wall.elu.ani"					gm="1"	motion_type="10" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="Animations/man_run_wall_downf.elu.ani" 	gm="1"	motion_type="10" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="Animations/man_run_wall_downb.elu.ani" 	gm="1"	motion_type="10" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="Animations/man_run_Lwall.elu.ani"					gm="1"	motion_type="10" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="Animations/man_run_Lwall_down.elu.ani" 		gm="1"	motion_type="10" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="Animations/man_run_Rwall.elu.ani" 					gm="1"	motion_type="10" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="Animations/man_run_Rwall_down.elu.ani" 		gm="1"	motion_type="10" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="Animations/man_1hpistol_jump_up.elu.ani"	 		gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="Animations/man_1hpistol_jump_down.elu.ani"	 		gm="1"	sound="Animations/man_jump" motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="Animations/man_1hpistol_standshot.elu.ani"			gm="1"	motion_type="10" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="Animations/man_1hpistol_load.elu.ani"				gm="1"	motion_type="10" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="reload"	 filename="Animations/man_1hpistol_reload.elu.ani"				gm="1"	motion_type="10" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" 		        gm="1"		motion_type="10" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani"	 		gm="1"		motion_type="10" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani"	 		gm="1"		motion_type="10" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani"	 		gm="1"		motion_type="10" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_1hpistol_run_wall_down.elu.ani"	gm="1"	motion_type="10" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="Animations/man_jump_wallB.elu.ani"				gm="1"	motion_type="10" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"				gm="1"	motion_type="10" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"				gm="1"	motion_type="10" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="Animations/man_blast.elu.ani"	 					gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	 	    gm="1"    motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	 	    gm="1"    motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	 	    gm="1"    motion_type="10" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="Animations/man_damage.elu.ani"						gm="1"	motion_type="10" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="Animations/man_damage2.elu.ani"					gm="1"	motion_type="10" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"			gm="1"	motion_type="10" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove.elu.ani"	 	gm="1"	motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="Animations/man_login_1hsmg_intro.elu.ani"	        motion_type="10" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_1hsmg_idle.elu.ani"	 		motion_type="10" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_1hsmg_walk.elu.ani"	        motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="Animations/man_1hsmg_taunt.elu.ani"	        gm="1"  motion_type="10" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="10" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_1hpistol_bow.elu.ani" 	 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_1hpistol_wave.elu.ani" 	 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_1hpistol_cry.elu.ani" 	 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_1hpistol_laugh.elu.ani" 	 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani"	 	 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="10" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="Animations/man_2hpistol_idle.elu.ani" 	 			gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="Animations/man_2hpistol_run.elu.ani"		 		gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="Animations/man_2hpistol_run_back.elu.ani"			gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="Animations/man_run_wall.elu.ani"					gm="1"	motion_type="11" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"	filename="Animations/man_run_wall_downf.elu.ani" 	gm="1"	motion_type="11" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"	filename="Animations/man_run_wall_downb.elu.ani" 	gm="1"	motion_type="11" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="Animations/man_run_Lwall.elu.ani"					gm="1"	motion_type="11" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="Animations/man_run_Lwall_down.elu.ani" 		gm="1"	motion_type="11" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="Animations/man_run_Rwall.elu.ani" 					gm="1"	motion_type="11" motion_loop_type="lonceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="Animations/man_run_Rwall_down.elu.ani" 		gm="1"	motion_type="11" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="Animations/man_2hpistol_jump_up.elu.ani"	 		gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="Animations/man_2hpistol_jump_down.elu.ani"	 		gm="1"	sound="Animations/man_jump" motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attackS" filename="Animations/man_2hpistol_standshot.elu.ani"			gm="1"	motion_type="11" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="Animations/man_2hpistol_load.elu.ani"				gm="1"	motion_type="11" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="reload"	 filename="Animations/man_2hpistol_reload.elu.ani"				gm="1"	motion_type="11" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" 		        gm="1"		motion_type="11" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani"	 		gm="1"		motion_type="11" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani"	 		gm="1"		motion_type="11" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani"	 		gm="1"		motion_type="11" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_2hpistol_run_wall_down.elu.ani"	gm="1"	motion_type="11" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="Animations/man_jump_wallB.elu.ani"				gm="1"	motion_type="11" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"				gm="1"	motion_type="11" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"				gm="1"	motion_type="11" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="Animations/man_blast.elu.ani"	 					gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	 	    gm="1"    motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	 	    gm="1"    motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	 	    gm="1"    motion_type="11" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="Animations/man_damage.elu.ani"						gm="1"	motion_type="11" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="Animations/man_damage2.elu.ani"					gm="1"	motion_type="11" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"			gm="1"	motion_type="11" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove.elu.ani"	 	gm="1"	motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="Animations/man_login_2hsmg_intro.elu.ani"	        motion_type="11" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_2hsmg_idle.elu.ani"	 		motion_type="11" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_2hsmg_walk.elu.ani"	        motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="Animations/man_2hsmg_taunt.elu.ani"	        gm="1"  motion_type="11" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="11" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_2hpistol_bow.elu.ani" 	 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_2hpistol_wave.elu.ani" 	 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_2hpistol_cry.elu.ani" 	 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_2hpistol_laugh.elu.ani" 	 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani"	 	 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="11" motion_loop_type="loop" 		> </AddAnimation>
    
    
    	<AddAnimation name="idle"    filename="Animations/man_sword_idle.elu.ani" 	 			gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="Animations/man_sword_run.elu.ani"		 		gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="Animations/man_sword_run_back.elu.ani"	 		gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="Animations/man_run_wall_melee.elu.ani"				gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"   filename="Animations/man_run_wall_down_meleef.elu.ani" gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"   filename="Animations/man_run_wall_down_meleeb.elu.ani" gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="Animations/man_run_Lwall_melee.elu.ani"				gm="1"	motion_type="12" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="Animations/man_run_Lwall_down_melee.elu.ani" 	gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="Animations/man_run_Rwall_melee.elu.ani" 				gm="1"	motion_type="12" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="Animations/man_run_Rwall_down_melee.elu.ani" 	gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="Animations/man_sword_jump_up.elu.ani"	 		gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="Animations/man_sword_jump_down.elu.ani"	 	gm="1"	sound="Animations/man_jump" motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="Animations/man_sword_load.elu.ani"				gm="1"	motion_type="12" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="Animations/man_sword_ftumble.elu.ani"	 			sound="fx_dash" gm="1"	motion_type="12" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="Animations/man_sword_btumble.elu.ani"	 	 	sound="fx_dash" gm="1"	motion_type="12" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="Animations/man_sword_rtumble.elu.ani"	 	sound="fx_dash" gm="1"	motion_type="12" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="Animations/man_sword_ltumble.elu.ani"	 	sound="fx_dash" gm="1"	motion_type="12" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="bind"    filename="Animations/man_knife_bind.elu.ani"	 			gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_run_wall_down_melee.elu.ani"	gm="1"	motion_type="12" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="Animations/man_jump_wallB.elu.ani"			gm="1"	motion_type="12" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"			gm="1"	motion_type="12" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"			gm="1"	motion_type="12" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="Animations/man_blast.elu.ani"	 	            gm="1"    motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	 	gm="1"    motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	 	gm="1"    motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	 	gm="1"		motion_type="12" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attack1" filename="Animations/man_sword_standshot_1.elu.ani"		gm="1"		motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack1_ret" filename="Animations/man_sword_standshot_1_return.elu.ani"	gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack2" filename="Animations/man_sword_standshot_2.elu.ani"				gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack2_ret" filename="Animations/man_sword_standshot_2_return.elu.ani"	gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack3" filename="Animations/man_sword_standshot_3.elu.ani"				gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack3_ret" filename="Animations/man_sword_standshot_3_return.elu.ani"	gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack4" filename="Animations/man_sword_standshot_4.elu.ani"				gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack_Jump" filename="Animations/man_sword_attack_jump.elu.ani"			gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage"  filename="Animations/man_damage.elu.ani"							gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="Animations/man_damage2.elu.ani"						gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"				gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove_melee.elu.ani"	 		gm="1"  motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="Animations/man_login_sword_intro.elu.ani"	        		motion_type="12" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_sword_idle.elu.ani"	 				motion_type="12" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_sword_walk.elu.ani"					motion_type="12" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"   filename="Animations/man_sword_taunt.elu.ani"			gm="1"	motion_type="12" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="12" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_sword_bow.elu.ani" 	 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_sword_wave.elu.ani" 	 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_sword_cry.elu.ani" 	 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_sword_laugh.elu.ani" 	 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani"	 	 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="uppercut" filename="Animations/man_sword_uppercut.elu.ani"		gm="1"	motion_type="12" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="cancel"	filename="Animations/man_knife_cancel.elu.ani" 	gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="charge"	filename="Animations/man_sword_charge.elu.ani" 	gm="1"	motion_type="12" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="slash"	filename="Animations/man_sword_slash.elu.ani"			gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash1" filename="Animations/man_sword_jump_slash1.elu.ani"		gm="1"		motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash2" filename="Animations/man_sword_jump_slash2.elu.ani"		gm="1"		motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_idle"    filename="Animations/man_sword_guard_idle.elu.ani"	 			gm="1"	motion_type="12" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="guard_block1" filename="Animations/man_sword_guard_block.elu.ani"			gm="1"	motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_cancel"   filename="Animations/man_sword_guard_cancel.elu.ani"			gm="1"	motion_type="12" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="12" motion_loop_type="loop" 		> </AddAnimation>
    
    
    
    
    	<AddAnimation name="idle"    filename="Animations/man_blade_idle.elu.ani" 	 			gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="Animations/man_blade_run.elu.ani"		 		gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="Animations/man_blade_run_back.elu.ani"	 		gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW"    filename="Animations/man_run_wall_melee.elu.ani"				gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"   filename="Animations/man_run_wall_down_meleef.elu.ani" gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"   filename="Animations/man_run_wall_down_meleeb.elu.ani" gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="Animations/man_run_Lwall_melee.elu.ani"				gm="1"	motion_type="13" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="Animations/man_run_Lwall_down_melee.elu.ani" 	gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="Animations/man_run_Rwall_melee.elu.ani" 				gm="1"	motion_type="13" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="Animations/man_run_Rwall_down_melee.elu.ani" 	gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="Animations/man_blade_jump_up.elu.ani"	 		gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="Animations/man_blade_jump_down.elu.ani"	 	gm="1"	sound="Animations/man_jump" motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="load" 	 filename="Animations/man_blade_load.elu.ani"				gm="1"	motion_type="13" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="tumbleF" filename="Animations/man_blade_ftumble.elu.ani"	 			sound="fx_dash" gm="1"	motion_type="13" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="Animations/man_blade_btumble.elu.ani"	 	 	sound="fx_dash" gm="1"	motion_type="13" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="Animations/man_blade_rtumble.elu.ani"	 	sound="fx_dash" gm="1"	motion_type="13" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="Animations/man_blade_ltumble.elu.ani"	 	sound="fx_dash" gm="1"	motion_type="13" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="bind"    filename="Animations/man_knife_bind.elu.ani"	 			gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_run_wall_down_melee.elu.ani"	gm="1"	motion_type="13" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallF"   filename="Animations/man_jump_wallB.elu.ani"			gm="1"	motion_type="13" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"			gm="1"	motion_type="13" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"			gm="1"	motion_type="13" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="blast"   filename="Animations/man_blast.elu.ani"	 	            gm="1"    motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	 	gm="1"    motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	 	gm="1"    motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	 	gm="1"		motion_type="13" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attack1" filename="Animations/man_blade_standshot_1.elu.ani"		gm="1"		motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack1_ret" filename="Animations/man_blade_standshot_1_return.elu.ani"	gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack2" filename="Animations/man_blade_standshot_2.elu.ani"				gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack2_ret" filename="Animations/man_blade_standshot_2_return.elu.ani"	gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack3" filename="Animations/man_blade_standshot_3.elu.ani"				gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack3_ret" filename="Animations/man_blade_standshot_3_return.elu.ani"	gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack4" filename="Animations/man_blade_standshot_4.elu.ani"				gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="attack_Jump" filename="Animations/man_blade_attack_jump.elu.ani"			gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage"  filename="Animations/man_damage.elu.ani"							gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="Animations/man_damage2.elu.ani"						gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"				gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_start"   filename="Animations/man_blade_guard_start2.elu.ani"				gm="1"	motion_type="13" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="guard_idle"    filename="Animations/man_knife_guard_idle.elu.ani"	 			gm="1"	motion_type="13" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="guard_block1" filename="Animations/man_knife_guard_block_1.elu.ani"			gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_block1_ret" filename="Animations/man_knife_guard_block_1_return.elu.ani"	gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_block2" filename="Animations/man_knife_guard_block_2.elu.ani"			gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_cancel"   filename="Animations/man_blade_guard_cancel.elu.ani"			gm="1"	motion_type="13" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove_melee.elu.ani"	 		gm="1"  motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="Animations/man_login_blade_intro.elu.ani"	        		motion_type="13" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_blade_idle.elu.ani"	 				motion_type="13" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_blade_walk.elu.ani"					motion_type="13" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"   filename="Animations/man_blade_taunt.elu.ani"			gm="1"	motion_type="13" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="13" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_blade_bow.elu.ani" 	 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_blade_wave.elu.ani" 	 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_blade_cry.elu.ani" 	 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_blade_laugh.elu.ani" 	 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani"	 	 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="uppercut" filename="Animations/man_blade_uppercut.elu.ani"		gm="1"	motion_type="13" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="cancel"	filename="Animations/man_knife_cancel.elu.ani" 	gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="charge"	filename="Animations/man_blade_charge.elu.ani" 	gm="1"	motion_type="13" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="slash"	filename="Animations/man_blade_slash.elu.ani"			gm="1"	motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash1" filename="Animations/man_blade_jump_slash1.elu.ani"		gm="1"		motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="jump_slash2" filename="Animations/man_blade_jump_slash2.elu.ani"		gm="1"		motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="13" motion_loop_type="loop" 		> </AddAnimation>
    
    
    
    	<AddAnimation name="idle"    filename="Animations/man_2hdagger_idle.elu.ani" 	 		gm="1"		motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="run"     filename="Animations/man_2hdagger_run.elu.ani"		 		gm="1"		motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runB"    filename="Animations/man_2hdagger_run_back.elu.ani"			gm="1"		motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="runW_downF"   filename="Animations/man_run_wall_down_meleef.elu.ani" gm="1"	motion_type="14" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_downB"   filename="Animations/man_run_wall_down_meleeb.elu.ani" gm="1"	motion_type="14" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runW_down"   filename="Animations/man_run_wall_down_melee.elu.ani" 		gm="1"		motion_type="14" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runLW"   filename="Animations/man_run_Lwall_melee.elu.ani"				gm="1"		motion_type="14" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runLW_down"   filename="Animations/man_run_Lwall_down_melee.elu.ani" 	gm="1"		motion_type="14" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="runRW"   filename="Animations/man_run_Rwall_melee.elu.ani"				gm="1"		motion_type="14" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="runRW_down"   filename="Animations/man_run_Rwall_down_melee.elu.ani" 	gm="1"		motion_type="14" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="jumpU"    filename="Animations/man_2hdagger_jump_up.elu.ani"	 		gm="1"		motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpD"    filename="Animations/man_2hdagger_jump_down.elu.ani"	 	gm="1"		sound="Animations/man_jump" motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="attack1" filename="Animations/man_2hdagger_standshot_1.elu.ani"		gm="1"		motion_type="14" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="attack1_ret" filename="Animations/man_2hdagger_standshot_1_return.elu.ani"		gm="1"		motion_type="14" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="attack2" filename="Animations/man_2hdagger_standshot_2.elu.ani"		gm="1"		motion_type="14" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="attack_Jump" filename="Animations/man_2hdagger_attack_jump.elu.ani"			gm="1"	motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="die"	filename="Animations/man_die.elu.ani"		gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die2" 	filename="Animations/man_die2.elu.ani"		gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die3" 	filename="Animations/man_die3.elu.ani"		gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="die4" 	filename="Animations/man_die4.elu.ani"		gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
        <AddAnimation name="tumbleF" filename="Animations/man_dagger_tumble.elu.ani"		sound="fx_dash" gm="1"		motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="tumbleB" filename="Animations/man_dagger_tumble_back.elu.ani"		sound="fx_dash" gm="1"		motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="tumbleL" filename="Animations/man_dagger_tumble_Lside.elu.ani"		sound="fx_dash" gm="1"		motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="tumbleR" filename="Animations/man_dagger_tumble_Rside.elu.ani"		sound="fx_dash" gm="1"		motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast"   filename="Animations/man_blast.elu.ani"	 				gm="1"		motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_fall"    filename="Animations/man_blast_fall.elu.ani"	 	gm="1"      motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop"    filename="Animations/man_blast_drop.elu.ani"	 	gm="1"      motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_stand"  filename="Animations/man_blast_stand.elu.ani"	 	gm="1"      motion_type="14" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="blast_dagger"   filename="Animations/man_blast_dagger.elu.ani"	 				gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="blast_drop_dagger"    filename="Animations/man_blast_drop_dagger.elu.ani"	 			gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="jumpwallB"   filename="Animations/man_run_wall_down_melee.elu.ani"	 	gm="1"		motion_type="14" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallF"  filename="Animations/man_jump_wallB.elu.ani"	 		gm="1"		motion_type="14" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="jumpwallL"   filename="Animations/man_jump_wallL.elu.ani"			gm="1"		motion_type="14" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="jumpwallR"   filename="Animations/man_jump_wallR.elu.ani"			gm="1"		motion_type="14" motion_loop_type="onceidle" 		> </AddAnimation>
    	<AddAnimation name="load"  filename="Animations/man_2hdagger_load.elu.ani"	 			gm="1"		motion_type="14" motion_loop_type="onceidle" 	> </AddAnimation>
    	<AddAnimation name="bind"    filename="Animations/man_knife_bind.elu.ani"	 			gm="1"	motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="damage"  filename="Animations/man_damage.elu.ani"					gm="1"		motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage2"  filename="Animations/man_damage2.elu.ani"				gm="1"		motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="damage_down"  filename="Animations/man_damage_down.elu.ani"		gm="1"		motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="blast_airmove"    filename="Animations/man_blast_airmove_melee.elu.ani"	gm="1" 	    motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="login_intro"   filename="Animations/man_login_dagger_intro.elu.ani"		motion_type="14" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="login_idle"    filename="Animations/man_login_dagger_idle.elu.ani"	 		motion_type="14" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="login_walk"  filename="Animations/man_login_dagger_walk.elu.ani"	        motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="taunt"  filename="Animations/man_2hdagger_taunt.elu.ani"	        gm="1"  motion_type="14" motion_loop_type="lastframe" 	> </AddAnimation>
    	<AddAnimation name="pit"  filename="Animations/man_pit.elu.ani"						gm="1"	motion_type="14" motion_loop_type="loop"> </AddAnimation>
    	<AddAnimation name="bow"	filename="Animations/man_2hdagger_bow.elu.ani" 	 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="wave"	filename="Animations/man_2hdagger_wave.elu.ani" 	 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="cry"	filename="Animations/man_2hdagger_cry.elu.ani" 	 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="laugh"	filename="Animations/man_2hdagger_laugh.elu.ani" 	 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="dance"	filename="Animations/man_dance.elu.ani"	 	 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="uppercut" filename="Animations/man_2hdagger_uppercut.elu.ani"		gm="1"	motion_type="14" motion_loop_type="onceLowerbody"> </AddAnimation>
    	<AddAnimation name="cancel"	filename="Animations/man_knife_cancel.elu.ani" 	gm="1"	motion_type="14" motion_loop_type="lastframe" 		> </AddAnimation>
    	<AddAnimation name="lightning"	filename="Animations/man_damage_lightning.elu.ani" 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    	<AddAnimation name="guard_start"   filename="Animations/man_2hdagger_guard_start.elu.ani"				gm="1"	motion_type="14" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="guard_idle"    filename="Animations/man_knife_guard_idle.elu.ani"	 			gm="1"	motion_type="14" motion_loop_type="loop" 	> </AddAnimation>
    	<AddAnimation name="guard_block1" filename="Animations/man_knife_guard_block_1.elu.ani"			gm="1"	motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_block1_ret" filename="Animations/man_knife_guard_block_1_return.elu.ani"	gm="1"	motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_block2" filename="Animations/man_knife_guard_block_2.elu.ani"			gm="1"	motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
    	<AddAnimation name="guard_cancel"   filename="Animations/man_2hdagger_guard_cancel.elu.ani"			gm="1"	motion_type="14" motion_loop_type="onceLowerbody" 	> </AddAnimation>
    	<AddAnimation name="stun"	filename="Animations/man_stun.elu.ani" 		 	gm="1"	motion_type="14" motion_loop_type="loop" 		> </AddAnimation>
    Last edited by Military; 20-02-11 at 04:59 PM.

  15. #15
    Banned Dylan3000 is offline
    BannedRank
    Aug 2009 Join Date
    58Posts

    Re: Model Pack (Incomplete)

    Thanks again!



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