This is a little update , this belongs to your man_lobby.xml in the man folder....you need to update the old ones.
Code:
<AddAnimation name="login_intro" filename="Animations/man_login_1hpistol_intro.elu.ani" motion_type="2" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_1hpistol_idle.elu.ani" motion_type="2" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_1hpistol_walk.elu.ani" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_2hpistol_intro.elu.ani" motion_type="3" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_2hpistol_idle.elu.ani" motion_type="3" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_2hpistol_walk.elu.ani" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_knife_intro.elu.ani" motion_type="1" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_knife_idle.elu.ani" motion_type="1" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_knife_walk.elu.ani" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_rifle_intro.elu.ani" motion_type="4" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_rifle_idle.elu.ani" motion_type="4" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_rifle_walk.elu.ani" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_rifle_intro.elu.ani" motion_type="5" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_rifle_idle.elu.ani" motion_type="5" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_rifle_walk.elu.ani" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_dagger_intro.elu.ani" motion_type="7" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_dagger_idle.elu.ani" motion_type="7" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_dagger_walk.elu.ani" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
This belongs to man01.xml , replace.
Code:
<!-- <MakeAnimationMap size=15 ></MakeAnimationMap> -->
<MakeAnimationMap ></MakeAnimationMap>
<AddAnimation name="idle" filename="Animations/man_1hpistol_idle.elu.ani" gm="1" motion_type="2" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="Animations/man_1hpistol_run.elu.ani" gm="1" motion_type="2" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_1hpistol_run_back.elu.ani" gm="1" motion_type="2" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runW" filename="Animations/man_run_wall.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downF" filename="Animations/man_run_wall_downf.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_downb.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall.elu.ani" gm="1" motion_type="2" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall.elu.ani" gm="1" motion_type="2" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_1hpistol_jump_up.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_1hpistol_jump_down.elu.ani" gm="1" sound="Animations/man_jump" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attackS" filename="Animations/man_1hpistol_standshot.elu.ani" gm="1" motion_type="2" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_1hpistol_load.elu.ani" gm="1" motion_type="2" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="reload" filename="Animations/man_1hpistol_reload.elu.ani" gm="1" motion_type="2" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" gm="1" motion_type="2" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani" gm="1" motion_type="2" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani" gm="1" motion_type="2" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani" gm="1" motion_type="2" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_1hpistol_run_wall_down.elu.ani" gm="1" motion_type="2" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="2" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="2" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="2" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="2" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_1hpistol_intro.elu.ani" motion_type="2" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_1hpistol_idle.elu.ani" motion_type="2" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_1hpistol_walk.elu.ani" motion_type="2" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="taunt" filename="Animations/man_1hpistol_taunt.elu.ani" gm="1" motion_type="2" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="2" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_1hpistol_bow.elu.ani" gm="1" motion_type="2" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_1hpistol_wave.elu.ani" gm="1" motion_type="2" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_1hpistol_cry.elu.ani" gm="1" motion_type="2" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_1hpistol_laugh.elu.ani" gm="1" motion_type="2" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="2" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="2" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="2" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="idle" filename="Animations/man_2hpistol_idle.elu.ani" gm="1" motion_type="3" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="Animations/man_2hpistol_run.elu.ani" gm="1" motion_type="3" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_2hpistol_run_back.elu.ani" gm="1" motion_type="3" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runW" filename="Animations/man_run_wall.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downF" filename="Animations/man_run_wall_downf.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_downb.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall.elu.ani" gm="1" motion_type="3" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall.elu.ani" gm="1" motion_type="3" motion_loop_type="lonceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_2hpistol_jump_up.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_2hpistol_jump_down.elu.ani" gm="1" sound="Animations/man_jump" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attackS" filename="Animations/man_2hpistol_standshot.elu.ani" gm="1" motion_type="3" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_2hpistol_load.elu.ani" gm="1" motion_type="3" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="reload" filename="Animations/man_2hpistol_reload.elu.ani" gm="1" motion_type="3" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" gm="1" motion_type="3" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani" gm="1" motion_type="3" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani" gm="1" motion_type="3" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani" gm="1" motion_type="3" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_2hpistol_run_wall_down.elu.ani" gm="1" motion_type="3" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="3" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="3" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="3" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="3" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_2hpistol_intro.elu.ani" motion_type="3" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_2hpistol_idle.elu.ani" motion_type="3" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_2hpistol_walk.elu.ani" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="taunt" filename="Animations/man_2hpistol_taunt.elu.ani" gm="1" motion_type="3" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="3" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_2hpistol_bow.elu.ani" gm="1" motion_type="3" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_2hpistol_wave.elu.ani" gm="1" motion_type="3" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_2hpistol_cry.elu.ani" gm="1" motion_type="3" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_2hpistol_laugh.elu.ani" gm="1" motion_type="3" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="3" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="3" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="3" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="idle" filename="Animations/man_knife_idle.elu.ani" gm="1" motion_type="1" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="Animations/man_knife_run.elu.ani" gm="1" motion_type="1" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_knife_run_back.elu.ani" gm="1" motion_type="1" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runW" filename="Animations/man_run_wall_melee.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downF" filename="Animations/man_run_wall_down_meleef.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_down_meleeb.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall_melee.elu.ani" gm="1" motion_type="1" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down_melee.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall_melee.elu.ani" gm="1" motion_type="1" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down_melee.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_knife_jump_up.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_knife_jump_down.elu.ani" gm="1" sound="Animations/man_jump" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="bind" filename="Animations/man_knife_bind.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_knife_load.elu.ani" gm="1" motion_type="1" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_knife_dash.elu.ani" sound="fx_dash" gm="1" motion_type="1" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_knife_dash_back.elu.ani" sound="fx_dash" gm="1" motion_type="1" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_knife_dash_Rside.elu.ani" sound="fx_dash" gm="1" motion_type="1" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_knife_dash_Lside.elu.ani" sound="fx_dash" gm="1" motion_type="1" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_run_wall_down_melee.elu.ani" gm="1" motion_type="1" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="1" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="1" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="1" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="1" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attack1" filename="Animations/man_knife_standshot_1.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack1_ret" filename="Animations/man_knife_standshot_1_return.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack2" filename="Animations/man_knife_standshot_2.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack2_ret" filename="Animations/man_knife_standshot_2_return.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack3" filename="Animations/man_knife_standshot_3.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack3_ret" filename="Animations/man_knife_standshot_3_return.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack4" filename="Animations/man_knife_standshot_4.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack_Jump" filename="Animations/man_knife_attack_jump.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="uppercut" filename="Animations/man_knife_uppercut.elu.ani" gm="1" motion_type="1" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove_melee.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_knife_intro.elu.ani" motion_type="1" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_knife_idle.elu.ani" motion_type="1" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_knife_walk.elu.ani" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="guard_start" filename="Animations/man_knife_guard_start2.elu.ani" gm="1" motion_type="1" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="guard_idle" filename="Animations/man_knife_guard_idle.elu.ani" gm="1" motion_type="1" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="guard_block1" filename="Animations/man_knife_guard_block_1.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="guard_block1_ret" filename="Animations/man_knife_guard_block_1_return.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="guard_block2" filename="Animations/man_knife_guard_block_2.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="guard_cancel" filename="Animations/man_knife_guard_cancel.elu.ani" gm="1" motion_type="1" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="taunt" filename="Animations/man_knife_taunt.elu.ani" gm="1" motion_type="1" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="1" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_knife_bow.elu.ani" gm="1" motion_type="1" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_knife_wave.elu.ani" gm="1" motion_type="1" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_knife_cry.elu.ani" gm="1" motion_type="1" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_knife_laugh.elu.ani" gm="1" motion_type="1" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="1" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cancel" filename="Animations/man_knife_cancel.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="charge" filename="Animations/man_knife_charge.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="slash" filename="Animations/man_knife_slash.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="jump_slash1" filename="Animations/man_knife_jump_slash1.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="jump_slash2" filename="Animations/man_knife_jump_slash2.elu.ani" gm="1" motion_type="1" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="1" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="1" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="idle" filename="Animations/man_shotgun_idle.elu.ani" gm="1" motion_type="4" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="Animations/man_shotgun_run.elu.ani" gm="1" motion_type="4" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_shotgun_run_back.elu.ani" gm="1" motion_type="4" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runW" filename="Animations/man_run_wall.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downF" filename="Animations/man_run_wall_downf.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_downb.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall.elu.ani" gm="1" motion_type="4" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall.elu.ani" gm="1" motion_type="4" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_shotgun_jump_up.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_shotgun_jump_down.elu.ani" gm="1" sound="Animations/man_jump" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attackS" filename="Animations/man_shotgun_standshot.elu.ani" gm="1" motion_type="4" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_shotgun_load.elu.ani" gm="1" motion_type="4" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="reload" filename="Animations/man_shotgun_reload.elu.ani" gm="1" motion_type="4" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" gm="1" motion_type="4" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani" gm="1" motion_type="4" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani" gm="1" motion_type="4" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani" gm="1" motion_type="4" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_run_wall_down.elu.ani" gm="1" motion_type="4" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="4" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="4" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="4" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="4" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_shotgun_intro.elu.ani" motion_type="4" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_shotgun_idle.elu.ani" motion_type="4" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_shotgun_walk.elu.ani" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="taunt" filename="Animations/man_shotgun_taunt.elu.ani" gm="1" motion_type="4" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="4" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_shotgun_bow.elu.ani" gm="1" motion_type="4" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_shotgun_wave.elu.ani" gm="1" motion_type="4" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_shotgun_cry.elu.ani" gm="1" motion_type="4" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_shotgun_laugh.elu.ani" gm="1" motion_type="4" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="4" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="4" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="4" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="idle" filename="Animations/man_rifle_idle.elu.ani" gm="1" motion_type="5" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="Animations/man_rifle_run.elu.ani" gm="1" motion_type="5" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_rifle_run_back.elu.ani" gm="1" motion_type="5" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runW" filename="Animations/man_run_wall.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downF" filename="Animations/man_run_wall_downf.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_downb.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall.elu.ani" gm="1" motion_type="5" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall.elu.ani" gm="1" motion_type="5" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_rifle_jump_up.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_rifle_jump_down.elu.ani" gm="1" sound="Animations/man_jump" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attackS" filename="Animations/man_rifle_standshot.elu.ani" gm="1" motion_type="5" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_rifle_load.elu.ani" gm="1" motion_type="5" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="reload" filename="Animations/man_rifle_reload.elu.ani" gm="1" motion_type="5" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" gm="1" motion_type="5" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani" gm="1" motion_type="5" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani" gm="1" motion_type="5" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani" gm="1" motion_type="5" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_run_wall_down.elu.ani" gm="1" motion_type="5" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="5" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="5" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="5" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="5" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_rifle_intro.elu.ani" motion_type="5" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_rifle_idle.elu.ani" motion_type="5" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_rifle_walk.elu.ani" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="taunt" filename="Animations/man_rifle_taunt.elu.ani" gm="1" motion_type="5" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="5" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_rifle_bow.elu.ani" gm="1" motion_type="5" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_rifle_wave.elu.ani" gm="1" motion_type="5" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_rifle_cry.elu.ani" gm="1" motion_type="5" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_rifle_laugh.elu.ani" gm="1" motion_type="5" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="5" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="5" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="5" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="idle" filename="Animations/man_grenade_idle.elu.ani" gm="1" motion_type="6" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="Animations/man_grenade_run.elu.ani" gm="1" motion_type="6" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_grenade_run_back.elu.ani" gm="1" motion_type="6" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runW" filename="Animations/man_run_wall.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downF" filename="Animations/man_run_wall_downf.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_downb.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall_melee.elu.ani" gm="1" motion_type="6" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down_melee.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall_melee.elu.ani" gm="1" motion_type="6" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down_melee.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_grenade_jump_up.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_grenade_jump_down.elu.ani" gm="1" sound="Animations/man_jump" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attackS" filename="Animations/man_grenade_standshot.elu.ani" gm="1" motion_type="6" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_grenade_load.elu.ani" gm="1" motion_type="6" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" gm="1" motion_type="6" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani" gm="1" motion_type="6" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani" gm="1" motion_type="6" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani" gm="1" motion_type="6" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_run_wall_down.elu.ani" gm="1" motion_type="6" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="6" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="6" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="6" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="6" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove_melee.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_item_idle.elu.ani" motion_type="6" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_item_idle.elu.ani" motion_type="6" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_item_walk.elu.ani" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="taunt" filename="Animations/man_grenade_taunt.elu.ani" gm="1" motion_type="6" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_item_idle.elu.ani" motion_type="6" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="6" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_grenade_bow.elu.ani" gm="1" motion_type="6" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_grenade_wave.elu.ani" gm="1" motion_type="6" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_grenade_cry.elu.ani" gm="1" motion_type="6" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_grenade_laugh.elu.ani" gm="1" motion_type="6" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="6" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="6" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="6" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="idle" filename="Animations/man_dagger_idle.elu.ani" gm="1" motion_type="7" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="Animations/man_dagger_run.elu.ani" gm="1" motion_type="7" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_dagger_run_back.elu.ani" gm="1" motion_type="7" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runW" filename="Animations/man_run_wall_melee.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downF" filename="Animations/man_run_wall_down_meleef.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_down_meleeb.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_down" filename="Animations/man_run_wall_down_melee.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall_melee.elu.ani" gm="1" motion_type="7" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down_melee.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall_melee.elu.ani" gm="1" motion_type="7" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down_melee.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_dagger_jump_up.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_dagger_jump_down.elu.ani" gm="1" sound="Animations/man_jump" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attackS" filename="Animations/man_dagger_standshot.elu.ani" gm="1" motion_type="7" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_dagger_tumble.elu.ani" sound="fx_dash" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_dagger_tumble_back.elu.ani" sound="fx_dash" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_dagger_tumble_Lside.elu.ani" sound="fx_dash" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_dagger_tumble_Rside.elu.ani" sound="fx_dash" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="7" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_run_wall_down_melee.elu.ani" gm="1" motion_type="7" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="7" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="7" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="7" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_dagger_load.elu.ani" gm="1" motion_type="7" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="bind" filename="Animations/man_knife_bind.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove_melee.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_dagger_intro.elu.ani" motion_type="7" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_dagger_idle.elu.ani" motion_type="7" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_dagger_walk.elu.ani" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="taunt" filename="Animations/man_dagger_taunt.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="7" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="uppercut" filename="Animations/man_dagger_uppercut.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_dagger_bow.elu.ani" gm="1" motion_type="7" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_dagger_wave.elu.ani" gm="1" motion_type="7" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_dagger_cry.elu.ani" gm="1" motion_type="7" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_dagger_laugh.elu.ani" gm="1" motion_type="7" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="7" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cancel" filename="Animations/man_knife_cancel.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="charge" filename="Animations/man_dagger_charge.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="slash" filename="Animations/man_dagger_slash.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="jump_slash1" filename="Animations/man_dagger_jump_slash1.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="jump_slash2" filename="Animations/man_dagger_jump_slash2.elu.ani" gm="1" motion_type="7" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="7" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="7" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="idle" filename="Animations/man_medikit_idle.elu.ani" gm="1" motion_type="8" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="Animations/man_medikit_run.elu.ani" gm="1" motion_type="8" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_medikit_run_back.elu.ani" gm="1" motion_type="8" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runW" filename="Animations/man_run_wall.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downF" filename="Animations/man_run_wall_downf.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_downb.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall_melee.elu.ani" gm="1" motion_type="8" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down_melee.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall_melee.elu.ani" gm="1" motion_type="8" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down_melee.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_medikit_jump_up.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_medikit_jump_down.elu.ani" sound="Animations/man_jump" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attackS" filename="Animations/man_medikit_standshot.elu.ani" gm="1" motion_type="8" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" gm="1" motion_type="8" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani" gm="1" motion_type="8" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani" gm="1" motion_type="8" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani" gm="1" motion_type="8" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="8" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_run_wall_down.elu.ani" gm="1" motion_type="8" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="8" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="8" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="8" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_medikit_load.elu.ani" gm="1" motion_type="8" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove_melee.elu.ani" gm="1" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_item_idle.elu.ani" motion_type="8" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_item_idle.elu.ani" motion_type="8" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_item_walk.elu.ani" motion_type="8" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="8" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_medikit_bow.elu.ani" gm="1" motion_type="8" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_medikit_wave.elu.ani" gm="1" motion_type="8" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_medikit_cry.elu.ani" gm="1" motion_type="8" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_medikit_laugh.elu.ani" gm="1" motion_type="8" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="8" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="8" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="8" motion_loop_type="loop" > </AddAnimation>
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<AddAnimation name="run" filename="Animations/man_rl_run.elu.ani" gm="1" motion_type="9" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_rl_run_back.elu.ani" gm="1" motion_type="9" motion_loop_type="loop" > </AddAnimation>
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<AddAnimation name="runW_downF" filename="Animations/man_run_wall_downf.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_downb.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall.elu.ani" gm="1" motion_type="9" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall.elu.ani" gm="1" motion_type="9" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_rl_jump_up.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_rl_jump_down.elu.ani" gm="1" sound="Animations/man_jump" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attackS" filename="Animations/man_rl_standshot.elu.ani" gm="1" motion_type="9" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_rl_load.elu.ani" gm="1" motion_type="9" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="reload" filename="Animations/man_rl_reload.elu.ani" gm="1" motion_type="9" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" gm="1" motion_type="9" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani" gm="1" motion_type="9" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani" gm="1" motion_type="9" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani" gm="1" motion_type="9" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_run_wall_down.elu.ani" gm="1" motion_type="9" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="9" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="9" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="9" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="9" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_rl_intro.elu.ani" motion_type="9" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_rl_idle.elu.ani" motion_type="9" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_rl_walk.elu.ani" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="taunt" filename="Animations/man_rl_taunt.elu.ani" gm="1" motion_type="9" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="9" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_rl_bow.elu.ani" gm="1" motion_type="9" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_rl_wave.elu.ani" gm="1" motion_type="9" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_rl_cry.elu.ani" gm="1" motion_type="9" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_rl_laugh.elu.ani" gm="1" motion_type="9" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="9" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="9" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="9" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="idle" filename="Animations/man_1hpistol_idle.elu.ani" gm="1" motion_type="10" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="Animations/man_1hpistol_run.elu.ani" gm="1" motion_type="10" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_1hpistol_run_back.elu.ani" gm="1" motion_type="10" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runW" filename="Animations/man_run_wall.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downF" filename="Animations/man_run_wall_downf.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_downb.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall.elu.ani" gm="1" motion_type="10" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall.elu.ani" gm="1" motion_type="10" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_1hpistol_jump_up.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_1hpistol_jump_down.elu.ani" gm="1" sound="Animations/man_jump" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attackS" filename="Animations/man_1hpistol_standshot.elu.ani" gm="1" motion_type="10" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_1hpistol_load.elu.ani" gm="1" motion_type="10" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="reload" filename="Animations/man_1hpistol_reload.elu.ani" gm="1" motion_type="10" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" gm="1" motion_type="10" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani" gm="1" motion_type="10" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani" gm="1" motion_type="10" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani" gm="1" motion_type="10" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_1hpistol_run_wall_down.elu.ani" gm="1" motion_type="10" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="10" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="10" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="10" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="10" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_1hsmg_intro.elu.ani" motion_type="10" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_1hsmg_idle.elu.ani" motion_type="10" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_1hsmg_walk.elu.ani" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="taunt" filename="Animations/man_1hsmg_taunt.elu.ani" gm="1" motion_type="10" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="10" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_1hpistol_bow.elu.ani" gm="1" motion_type="10" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_1hpistol_wave.elu.ani" gm="1" motion_type="10" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_1hpistol_cry.elu.ani" gm="1" motion_type="10" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_1hpistol_laugh.elu.ani" gm="1" motion_type="10" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="10" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="10" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="10" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="idle" filename="Animations/man_2hpistol_idle.elu.ani" gm="1" motion_type="11" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="Animations/man_2hpistol_run.elu.ani" gm="1" motion_type="11" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_2hpistol_run_back.elu.ani" gm="1" motion_type="11" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runW" filename="Animations/man_run_wall.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downF" filename="Animations/man_run_wall_downf.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_downb.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall.elu.ani" gm="1" motion_type="11" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall.elu.ani" gm="1" motion_type="11" motion_loop_type="lonceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_2hpistol_jump_up.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_2hpistol_jump_down.elu.ani" gm="1" sound="Animations/man_jump" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attackS" filename="Animations/man_2hpistol_standshot.elu.ani" gm="1" motion_type="11" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_2hpistol_load.elu.ani" gm="1" motion_type="11" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="reload" filename="Animations/man_2hpistol_reload.elu.ani" gm="1" motion_type="11" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_tumbleF.elu.ani" gm="1" motion_type="11" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_tumbleB.elu.ani" gm="1" motion_type="11" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_tumbleR.elu.ani" gm="1" motion_type="11" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_tumbleL.elu.ani" gm="1" motion_type="11" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_2hpistol_run_wall_down.elu.ani" gm="1" motion_type="11" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="11" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="11" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="11" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="11" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_2hsmg_intro.elu.ani" motion_type="11" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_2hsmg_idle.elu.ani" motion_type="11" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_2hsmg_walk.elu.ani" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="taunt" filename="Animations/man_2hsmg_taunt.elu.ani" gm="1" motion_type="11" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="11" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_2hpistol_bow.elu.ani" gm="1" motion_type="11" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_2hpistol_wave.elu.ani" gm="1" motion_type="11" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_2hpistol_cry.elu.ani" gm="1" motion_type="11" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_2hpistol_laugh.elu.ani" gm="1" motion_type="11" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="11" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="11" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="11" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="idle" filename="Animations/man_sword_idle.elu.ani" gm="1" motion_type="12" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="Animations/man_sword_run.elu.ani" gm="1" motion_type="12" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_sword_run_back.elu.ani" gm="1" motion_type="12" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runW" filename="Animations/man_run_wall_melee.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downF" filename="Animations/man_run_wall_down_meleef.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_down_meleeb.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall_melee.elu.ani" gm="1" motion_type="12" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down_melee.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall_melee.elu.ani" gm="1" motion_type="12" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down_melee.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_sword_jump_up.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_sword_jump_down.elu.ani" gm="1" sound="Animations/man_jump" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_sword_load.elu.ani" gm="1" motion_type="12" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_sword_ftumble.elu.ani" sound="fx_dash" gm="1" motion_type="12" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_sword_btumble.elu.ani" sound="fx_dash" gm="1" motion_type="12" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_sword_rtumble.elu.ani" sound="fx_dash" gm="1" motion_type="12" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_sword_ltumble.elu.ani" sound="fx_dash" gm="1" motion_type="12" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="bind" filename="Animations/man_knife_bind.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_run_wall_down_melee.elu.ani" gm="1" motion_type="12" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="12" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="12" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="12" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="12" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attack1" filename="Animations/man_sword_standshot_1.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack1_ret" filename="Animations/man_sword_standshot_1_return.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack2" filename="Animations/man_sword_standshot_2.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack2_ret" filename="Animations/man_sword_standshot_2_return.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack3" filename="Animations/man_sword_standshot_3.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack3_ret" filename="Animations/man_sword_standshot_3_return.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack4" filename="Animations/man_sword_standshot_4.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack_Jump" filename="Animations/man_sword_attack_jump.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove_melee.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_sword_intro.elu.ani" motion_type="12" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_sword_idle.elu.ani" motion_type="12" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_sword_walk.elu.ani" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="taunt" filename="Animations/man_sword_taunt.elu.ani" gm="1" motion_type="12" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="12" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_sword_bow.elu.ani" gm="1" motion_type="12" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_sword_wave.elu.ani" gm="1" motion_type="12" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_sword_cry.elu.ani" gm="1" motion_type="12" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_sword_laugh.elu.ani" gm="1" motion_type="12" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="12" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="uppercut" filename="Animations/man_sword_uppercut.elu.ani" gm="1" motion_type="12" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="cancel" filename="Animations/man_knife_cancel.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="12" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="charge" filename="Animations/man_sword_charge.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="slash" filename="Animations/man_sword_slash.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="jump_slash1" filename="Animations/man_sword_jump_slash1.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="jump_slash2" filename="Animations/man_sword_jump_slash2.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="guard_idle" filename="Animations/man_sword_guard_idle.elu.ani" gm="1" motion_type="12" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="guard_block1" filename="Animations/man_sword_guard_block.elu.ani" gm="1" motion_type="12" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="guard_cancel" filename="Animations/man_sword_guard_cancel.elu.ani" gm="1" motion_type="12" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="12" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="idle" filename="Animations/man_blade_idle.elu.ani" gm="1" motion_type="13" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="Animations/man_blade_run.elu.ani" gm="1" motion_type="13" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_blade_run_back.elu.ani" gm="1" motion_type="13" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runW" filename="Animations/man_run_wall_melee.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downF" filename="Animations/man_run_wall_down_meleef.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_down_meleeb.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall_melee.elu.ani" gm="1" motion_type="13" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down_melee.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall_melee.elu.ani" gm="1" motion_type="13" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down_melee.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_blade_jump_up.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_blade_jump_down.elu.ani" gm="1" sound="Animations/man_jump" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_blade_load.elu.ani" gm="1" motion_type="13" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_blade_ftumble.elu.ani" sound="fx_dash" gm="1" motion_type="13" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_blade_btumble.elu.ani" sound="fx_dash" gm="1" motion_type="13" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_blade_rtumble.elu.ani" sound="fx_dash" gm="1" motion_type="13" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_blade_ltumble.elu.ani" sound="fx_dash" gm="1" motion_type="13" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="bind" filename="Animations/man_knife_bind.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_run_wall_down_melee.elu.ani" gm="1" motion_type="13" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="13" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="13" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="13" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="13" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attack1" filename="Animations/man_blade_standshot_1.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack1_ret" filename="Animations/man_blade_standshot_1_return.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack2" filename="Animations/man_blade_standshot_2.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack2_ret" filename="Animations/man_blade_standshot_2_return.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack3" filename="Animations/man_blade_standshot_3.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack3_ret" filename="Animations/man_blade_standshot_3_return.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack4" filename="Animations/man_blade_standshot_4.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="attack_Jump" filename="Animations/man_blade_attack_jump.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="guard_start" filename="Animations/man_blade_guard_start2.elu.ani" gm="1" motion_type="13" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="guard_idle" filename="Animations/man_knife_guard_idle.elu.ani" gm="1" motion_type="13" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="guard_block1" filename="Animations/man_knife_guard_block_1.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="guard_block1_ret" filename="Animations/man_knife_guard_block_1_return.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="guard_block2" filename="Animations/man_knife_guard_block_2.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="guard_cancel" filename="Animations/man_blade_guard_cancel.elu.ani" gm="1" motion_type="13" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove_melee.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_blade_intro.elu.ani" motion_type="13" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_blade_idle.elu.ani" motion_type="13" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_blade_walk.elu.ani" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="taunt" filename="Animations/man_blade_taunt.elu.ani" gm="1" motion_type="13" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="13" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_blade_bow.elu.ani" gm="1" motion_type="13" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_blade_wave.elu.ani" gm="1" motion_type="13" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_blade_cry.elu.ani" gm="1" motion_type="13" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_blade_laugh.elu.ani" gm="1" motion_type="13" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="13" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="uppercut" filename="Animations/man_blade_uppercut.elu.ani" gm="1" motion_type="13" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="cancel" filename="Animations/man_knife_cancel.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="charge" filename="Animations/man_blade_charge.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="slash" filename="Animations/man_blade_slash.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="jump_slash1" filename="Animations/man_blade_jump_slash1.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="jump_slash2" filename="Animations/man_blade_jump_slash2.elu.ani" gm="1" motion_type="13" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="13" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="13" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="idle" filename="Animations/man_2hdagger_idle.elu.ani" gm="1" motion_type="14" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="Animations/man_2hdagger_run.elu.ani" gm="1" motion_type="14" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runB" filename="Animations/man_2hdagger_run_back.elu.ani" gm="1" motion_type="14" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="runW_downF" filename="Animations/man_run_wall_down_meleef.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_downB" filename="Animations/man_run_wall_down_meleeb.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runW_down" filename="Animations/man_run_wall_down_melee.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runLW" filename="Animations/man_run_Lwall_melee.elu.ani" gm="1" motion_type="14" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runLW_down" filename="Animations/man_run_Lwall_down_melee.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="runRW" filename="Animations/man_run_Rwall_melee.elu.ani" gm="1" motion_type="14" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="runRW_down" filename="Animations/man_run_Rwall_down_melee.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpU" filename="Animations/man_2hdagger_jump_up.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpD" filename="Animations/man_2hdagger_jump_down.elu.ani" gm="1" sound="Animations/man_jump" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="attack1" filename="Animations/man_2hdagger_standshot_1.elu.ani" gm="1" motion_type="14" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="attack1_ret" filename="Animations/man_2hdagger_standshot_1_return.elu.ani" gm="1" motion_type="14" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="attack2" filename="Animations/man_2hdagger_standshot_2.elu.ani" gm="1" motion_type="14" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="attack_Jump" filename="Animations/man_2hdagger_attack_jump.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="die" filename="Animations/man_die.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die2" filename="Animations/man_die2.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die3" filename="Animations/man_die3.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die4" filename="Animations/man_die4.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="tumbleF" filename="Animations/man_dagger_tumble.elu.ani" sound="fx_dash" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="tumbleB" filename="Animations/man_dagger_tumble_back.elu.ani" sound="fx_dash" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="tumbleL" filename="Animations/man_dagger_tumble_Lside.elu.ani" sound="fx_dash" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="tumbleR" filename="Animations/man_dagger_tumble_Rside.elu.ani" sound="fx_dash" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast" filename="Animations/man_blast.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_fall" filename="Animations/man_blast_fall.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop" filename="Animations/man_blast_drop.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_stand" filename="Animations/man_blast_stand.elu.ani" gm="1" motion_type="14" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="blast_dagger" filename="Animations/man_blast_dagger.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="blast_drop_dagger" filename="Animations/man_blast_drop_dagger.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="jumpwallB" filename="Animations/man_run_wall_down_melee.elu.ani" gm="1" motion_type="14" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallF" filename="Animations/man_jump_wallB.elu.ani" gm="1" motion_type="14" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallL" filename="Animations/man_jump_wallL.elu.ani" gm="1" motion_type="14" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="jumpwallR" filename="Animations/man_jump_wallR.elu.ani" gm="1" motion_type="14" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="load" filename="Animations/man_2hdagger_load.elu.ani" gm="1" motion_type="14" motion_loop_type="onceidle" > </AddAnimation>
<AddAnimation name="bind" filename="Animations/man_knife_bind.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="damage" filename="Animations/man_damage.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage2" filename="Animations/man_damage2.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="damage_down" filename="Animations/man_damage_down.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="blast_airmove" filename="Animations/man_blast_airmove_melee.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="login_intro" filename="Animations/man_login_dagger_intro.elu.ani" motion_type="14" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="login_idle" filename="Animations/man_login_dagger_idle.elu.ani" motion_type="14" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="login_walk" filename="Animations/man_login_dagger_walk.elu.ani" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="taunt" filename="Animations/man_2hdagger_taunt.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="pit" filename="Animations/man_pit.elu.ani" gm="1" motion_type="14" motion_loop_type="loop"> </AddAnimation>
<AddAnimation name="bow" filename="Animations/man_2hdagger_bow.elu.ani" gm="1" motion_type="14" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="wave" filename="Animations/man_2hdagger_wave.elu.ani" gm="1" motion_type="14" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="cry" filename="Animations/man_2hdagger_cry.elu.ani" gm="1" motion_type="14" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="laugh" filename="Animations/man_2hdagger_laugh.elu.ani" gm="1" motion_type="14" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dance" filename="Animations/man_dance.elu.ani" gm="1" motion_type="14" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="uppercut" filename="Animations/man_2hdagger_uppercut.elu.ani" gm="1" motion_type="14" motion_loop_type="onceLowerbody"> </AddAnimation>
<AddAnimation name="cancel" filename="Animations/man_knife_cancel.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="lightning" filename="Animations/man_damage_lightning.elu.ani" gm="1" motion_type="14" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="guard_start" filename="Animations/man_2hdagger_guard_start.elu.ani" gm="1" motion_type="14" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="guard_idle" filename="Animations/man_knife_guard_idle.elu.ani" gm="1" motion_type="14" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="guard_block1" filename="Animations/man_knife_guard_block_1.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="guard_block1_ret" filename="Animations/man_knife_guard_block_1_return.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="guard_block2" filename="Animations/man_knife_guard_block_2.elu.ani" gm="1" motion_type="14" motion_loop_type="lastframe"> </AddAnimation>
<AddAnimation name="guard_cancel" filename="Animations/man_2hdagger_guard_cancel.elu.ani" gm="1" motion_type="14" motion_loop_type="onceLowerbody" > </AddAnimation>
<AddAnimation name="stun" filename="Animations/man_stun.elu.ani" gm="1" motion_type="14" motion_loop_type="loop" > </AddAnimation>