Removed
Removed
Last edited by Gunblade; 14-06-13 at 10:09 PM.
As you said it's easy but thanks.
Note: Clan members number (4) not the same as this done.
Good Contribution !
Ohh :) is useful for peoples who lazy :)
LOL, it's not even for beginners it's more like.. Umm STUPID BEGINNERS like seriously who doesn't know this already, they should never think of making a gunz server.
Hmm i think we can take over 99 value ?#define MAX_CHAR_LEVEL 99
So how do u think about 120 level ? :D
Sr i'm noob English :D
jw, do i have to compile matchserver,runnable, or both?
As I promised I fixed the Max Player.
If you follow this correctly you will be able to play with 127 Players in a single room.
not fixed max players
gametypecfg :
MMatchGlobal.h :Code:<MAXPLAYERS player="2" str="2" /> <MAXPLAYERS player="4" str="4" /> <MAXPLAYERS player="8" str="8" default="true" /> <MAXPLAYERS player="12" str="12" /> <MAXPLAYERS player="16" str="16" /> <MAXPLAYERS player="20" str="20" /> <MAXPLAYERS player="32" str="32" /> <MAXPLAYERS player="40" str="40" /> <MAXPLAYERS player="50" str="50" /> <MAXPLAYERS player="60" str="60" /> <MAXPLAYERS player="70" str="70" /> <MAXPLAYERS player="80" str="80" /> <MAXPLAYERS player="90" str="90" /> <MAXPLAYERS player="100" str="100" /> <MAXPLAYERS player="500" str="500" />
ZGameTypeList.cpp :#define STAGE_MAX_PLAYERCOUNT 1000
ZConfiguration.cpp :Code:m_nDefaultMaxPlayers = 1000;
Code:int nMaxPlayers = 1000;
Last edited by etropulus; 01-10-12 at 11:13 PM.
Heya Gunblade, the two edits you have added are not actually required to increase the player limit. All that is required is the changing of the preprocessor definition and the edits in locale.xml and gametypecfg.xml.
My error fixed , how to fiz Zoom Sniper gunzblade.
Attachment 114822Attachment 114823
and when I click does not go straight to the crosshairs.
Nice release bro. I knew how to code shit, haven't developed in a while.
STAGE_QUEST_MAX_PLAYER, recomended max limit ? :D