
Originally Posted by
Patrick2607
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Nope, this isn't the case.
And for the sounds. When I shoot in the wall, a sound is played (before and after reloading), but when it hits the enemy (after reloading) : no sound, only before reloading. If I hit the wall again (after hitting the player, after reloading), no sound is played either.
Let me try to explain it better.
Before reloading:
Sound effects are fine.
After reloading:
If you first hit the wall = gun sounds. (Just how it's suppose to be)
If you hit an enemy, you won't hear any gun sounds. Even if you shoot the wall now.