Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
Quote:
Originally Posted by
maxteam
and i was 99lvl wen i came out of room i became lvl 7
How can dat be possible???
thats not a bug, thats normal when you manuly change the lvl of your character you didnt set the exp so when you die it will change back to the lvl of exp you do have...
survival game is realy quest mode but the NPCs dont stop spawning untill you die
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
@MAXTRAXv3 thanks, i figured it out after.
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
Hello:
So is already the "survival" pretty good!, Try to add it to the server
Edit:
mmm no work XDDD
mlog:
Code:
GUNZ 1,0,0,290 launched. build (Rotana Edition Jun07)
Log time (02/05/08 15:59:57)
Skip XTrapPatch
CPU ID = GenuineIntel ( family = 15 , model = 6 , stepping = 2 ) @ 3200 MHz
Display Device = NVIDIA GeForce 7300 GS ( vendor=10de device=1df subsys=22001682 revision=a1 )
Display Driver Version = 6.14.0011.6375
Windows = 5.1 Build 2600 , Service Pack 2 (2095096KB) : Windows xp..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load XML from memory : system/gametypecfg.xml
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
Serialkey error : 202
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 309.500000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Controlador primario de sonido): Hardware Mixing Not Supported
1(SigmaTel Audio): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
LoadWave: Error loading file
-------------------> Sound Engine Create : 0.881000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 1.082000
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
warning : bitmap icon_gameroom_s.tga not found.
IDLResource Loading Success!!
IDL resources : 0.328000
start InitInterface option
Number of Display mode : 74
Number of Display mode : 74
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.198000
Screen effect manager create success.
Effect manager create success.
Client create success.
game interface create success.
-------------------> GameInterface Create : 2.203000
Load character.xml success,
-------------------> Character Loading : 2.908000
-------------------> WeaponMesh Loading : 0.541000
----------> in zip ( model/weapon/item/chocobar.elu ) file not found!!
Load weapon.xml success.
-------------------> Worlditem Loading : 0.043000
Load zitem info success.
Error while Read Item Descriptor system/zeffect.xml
Init effect manager success.
Init world item manager success.
Init channel rule manager success.
Init abuse manager success.
Init chatting filter. success
-------------------> ETC .. : 0.441000
BspObject open : begin interface/login/login.rs
RBspObject::Open : Open_MaterialList
RBspObject::Open : Open_LightList
BspObject open object list : begin
RBspObject::Open_ObjectList : size 13
RBspObject::Open_ObjectList : end
RBspObject::Open : OpenDescription
RBspObject::OpenRs : file.Open
RBspObject::OpenRs : file.Read(&header)
RBspObject::OpenRs : file.Read(&nMaterial)
RBspObject::OpenRs : Open_Nodes begin
RBspObject::OpenRs : Open_Nodes end
RBspObject::Open : OpenRs
RBspObject::Open : OpenBsp
BspObject load lightmap : file.Read(&header)
BspObject load lightmap nCount = 1
BspObject load lightmap 0
BspObject load lightmap : file.Read(&m_nLightmap) done
BspObject load lightmap : end
RBspObject::Open : done
Load smoke description mesh.
main : OnCreate() done
Server Connected
Login Posted
Login Successful.
Responsed Account Charlist
Selected character name : Sofia (53 6F 66 69 61 ) (len = 5)
Cloth VertexBuffer is Released
StageCreated
Fail to create Bitmap for Initial loading
game create begin , type = 6
in zip : model/npc/goblin/goblinG_ranged_attacked2.elu.ani file not found!!
Crash ( 16:00:40 )
Build Jun 12 2007 11:36:39
[Exception]
Address : 00578075
ExpCode : c0000005
Flags : 00000000
#Param : 00000002
other : 00000000
[Context]
GS : 00000000 FS : 0000003b ES : 00000023 DS : 00000023
EDI: 005f3740 ESI: fffffff5 EBX: 00000073 EDX: 0012efa6
ECX: 7ffffffe EAX: 00000004 EBP: 0012ed0c EIP: 00578075
CS : 0000001b Flg: 00010202 ESP: 0012ec80 SS : 00000023
[Stack]
0012ef9c 0012ef9c 00000004 7c91ee18 7c920738 ffffffff 7c920732 00000007
00000000 00000030 00000000 00000000 00000000 00000000 00000000 02640000
0000000b 0000000b 00000004 ffffffff 00000000 0012ecc4 026407d8 13851810
02640178 000001fb 0012ef18 7c921538 7c921596 7c9206eb 00000028 00000028
0073f52c 7c9206eb 00000030 00000030 0000002f 0000002f 00000003 02640718
02640000 00000000 0012ed18 0012ed60 0012ef5c 7c91ee18 7c920738 ffffffff
00000fa0 7c921596 7c9206eb 0000000c 0000000c 1379f8f8 7c920738 02640178
7c920732 7c9206ab 7c9206eb 00000030 00000030 0000002f 6f672f63 6e696c62
13858cd0 04810000 6c6d782e 0012edc0 02640000 00000004 00000009 02640838
02640000 00000000 0012ed98 00000000 13877440 138517e8 00000178 00000000
7c921538 00000000 1355b2f8 00000040 00000040 00000020 04000000 13866950
02640178 00000277 0012f018 7c921538 7c921596 7c9206eb 00001260 00001260
00000000 00000000 005740de 00000014 13791c98 00000000 026401b0 0012ee0c
00000001 0012eecc 00573aa4 00609138 ffffffff 005740de 005740fb 00000014
00574126 00000014 00000000 005cefce 00000014 0066fe80 13791c98 13851818
00000014 004916ca 026425c8 13791c98 026425c8 0012f08c 00000000 00000000
frame : (01) : PC Address : 00578075
Param[0] : 0000002f
Param[1] : 00000003
Param[2] : 02640718
Param[3] : 02640000
ModuleName : Gunz
SymGetLineFromAddr error 487
Function Name : fcEXP
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
survival mode is available? -.-;
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
About the survival mode, i need to fix it in the runnable, when i have it fixed, i will release it to you all.
Cant say when but i hope very soon.
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
Deleted I fixed this now I got a new problom
I'm playing a deathmatch with my self and this is really strange it wont respawn me does anyone no what file needs to be changed to fix this. its on jail map.
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
it does it on dm dm and b and traing rotana read my m log above
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
Quote:
Originally Posted by
Rotana
About the survival mode, i need to fix it in the runnable, when i have it fixed, i will release it to you all.
Cant say when but i hope very soon.
thats dope Rotana w00t fianly survival mode
anyways take ur time no rush u have release many things for us nd help others i think ppl can w8
anyways good job
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
ok i fixed all my last probloms and this is the last one :afro: could somone please please help me i have matchagent working all ports are forwarded and everything.
problom is now I made a room my friend joined we got that little green message than his ping was 999 took like 4mins for his ping to popup to and of course I couldnt see him.
than I went to his house and he has another computer in his house with the same internet hes using and I logged on and we were able to play but when I go home on my computer witch is on the same internet the server is on we get 999ping could this be cause I'm on the same internet as the server or is there somthing else.
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
For the spawn bug, dont have an solution at this moment, i dont have this, i can kill people and they respawn, or suicide then i respawn.
#Godofstaff i toke an look at your log and it is helpfull to me,
I will try to fix it today
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
Quote:
Originally Posted by
Rotana
For the spawn bug, dont have an solution at this moment, i dont have this, i can kill people and they respawn, or suicide then i respawn.
#Godofstaff i toke an look at your log and it is helpfull to me,
I will try to fix it today
I fixed the problom and found what it was its somthing missing in the client. and could you please help me with the thing i posted above you're post.
for those of you that still have the spawn thing.
Simply decompiled you're default.mrs and replace the options.mrs with the latest one from ijji.
Soon as you fix that the spawning should work fine the prob is in default.mrs replacing the options.mrs than recompiling it fixes the error.
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
it fixes it itill i realse to all my players and btw my server got ijji options i mentioned it to fix the brightness abjusting earlier if i make interface i can respawn but if i make it upload to every one on my server it dosnt work its weird rotana dl my game ull see u kno my site url btw when u exstarct the default.mrs i herd it corrupts the options sometimes that could be the prob but i did try use the latest br interface it worked when i used it but when ever 1 on my server had it it dint work realy weird
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
Kgunz dosent even have survival mode yet
you can just make survival mode with quest mode and just set the number of npcs to 0 or 9999 i think when you make a senrio
@godofthestaf unpack update1.mrs (if you have) or just make a foloder Update1
make a new folder call it default then copy options.xml into it pack Update1
that should fix that problem
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
how about somone help me?
Re: [RELEASE] Jun 2007 Runnable. All fixed. Custom maps allowed, no quest crash.
Rotana, you releasing the new database? Item expiry on backpack/equip fix?