[release]Luts Runnable 12/2005 debug removed

Results 1 to 13 of 13
  1. #1
    Member etiolated is offline
    MemberRank
    Aug 2006 Join Date
    CanadaLocation
    97Posts

    [release]Luts Runnable 12/2005 debug removed

    Posted by whoever in Gunz forum.. I removed the debug server from it.

    Luts Runnable.. I guess it has quest bug fixed, whatever that is, someone else will have to test that. It also doesn't have the MAIET logo display when you login.. but it does have bug where character walks all the way to the front of the screen.. oh well, if it has quest bug fixed, I guess it's a trade off for you. I only removed the debug server from this. Repacked with aspack.

    http://filebeam.com/07e16f179b0e339e02afc3ffe60de905


  2. #2
    COAR Dev. ShakatoNNN is offline
    MemberRank
    Apr 2006 Join Date
    ArgentinaLocation
    295Posts

    Re: Luts Runnable 12/2005 debug removed

    thanks

  3. #3
    Account Upgraded | Title Enabled! kochon is offline
    MemberRank
    Nov 2006 Join Date
    MontrealLocation
    1,451Posts

    Re: Luts Runnable 12/2005 debug removed

    ok very nice, but now do you know how to reactivate the MAIET logo?

  4. #4
    RageZ Hell kekku500 is offline
    MemberRank
    Nov 2006 Join Date
    EstoniaLocation
    672Posts

    Re: Luts Runnable 12/2005 debug removed

    Very nice :D WORKS ALL but
    can u remove debug from AE 999 error fix gunz.exe

  5. #5
    Enthusiast brietje698 is offline
    MemberRank
    Jul 2006 Join Date
    belgiumLocation
    42Posts

    Re: Luts Runnable 12/2005 debug removed

    the AE 999 error fix gunz.exe works?

  6. #6
    RageZ Hell kekku500 is offline
    MemberRank
    Nov 2006 Join Date
    EstoniaLocation
    672Posts

    Re: Luts Runnable 12/2005 debug removed

    yea its in question and answers

  7. #7
    Proficient Member NIRVANAdylan is offline
    MemberRank
    Feb 2007 Join Date
    179Posts

    Re: Luts Runnable 12/2005 debug removed

    I get nomsg for all of it..

  8. #8
    Banned MAXTRAXv3 is offline
    BannedRank
    Jan 2007 Join Date
    Perth, WesternLocation
    2,252Posts

    Re: Luts Runnable 12/2005 debug removed

    can some one do this for july ver plz!

    or tell me how to do it?

  9. #9
    Banned MAXTRAXv3 is offline
    BannedRank
    Jan 2007 Join Date
    Perth, WesternLocation
    2,252Posts

    Re: Luts Runnable 12/2005 debug removed

    Quote Originally Posted by etiolated View Post
    Posted by whoever in Gunz forum.. I removed the debug server from it.

    Luts Runnable.. I guess it has quest bug fixed, whatever that is, someone else will have to test that. It also doesn't have the MAIET logo display when you login.. but it does have bug where character walks all the way to the front of the screen.. oh well, if it has quest bug fixed, I guess it's a trade off for you. I only removed the debug server from this. Repacked with aspack.

    Filebeam - Free Fast File Hosting
    bug where character walks all the way to the front of the screen
    ^thats a SQL problem!, i know i had it!

  10. #10
    Omer Omer is offline
    MemberRank
    Sep 2006 Join Date
    2,912Posts

    Re: [release]Luts Runnable 12/2005 debug removed


  11. #11
    Proficient Member Gunner54 is offline
    MemberRank
    Aug 2006 Join Date
    183Posts

    Re: [release]Luts Runnable 12/2005 debug removed

    thats actualy my Gunz.exe i made for LegacyGamers... (-.-)

  12. #12
    Valued Member bussare is offline
    MemberRank
    Jun 2008 Join Date
    120Posts

    Re: [release]Luts Runnable 12/2005 debug removed

    can u post again?please

  13. #13
    -- Nayr438 is offline
    MemberRank
    May 2008 Join Date
    241Posts

    Re: [release]Luts Runnable 12/2005 debug removed

    this is very old...



Advertisement