[RELEASE] Refined GunZ Source - Public Git - 2007 source

Results 1 to 8 of 8
  1. #1
    The Sky's the Limit ^_^ GzFKoron is offline
    MemberRank
    Jul 2010 Join Date
    1,118Posts

    big grin [RELEASE] Refined GunZ Source - Public Git - 2007 source

    Building on from @Arcelor with his post here: http://forum.ragezone.com/f311/psa-s...-time-1150781/

    If you would like to get a 2007 server going, now you can with this 2007 source. A lot of work has gone into this, and while many bugs still remain, you can get a stable server going with this.

    Features
    • 3 netcode modes:
    • Server-based -- (Unfinished) No direct connections are established, hit registration is done with lag compensation on the server. Only enabled if game_dir in server.xml points to a valid game directory that contains animation and map files
    • Peer to Peer Antilead -- Peer to peer, attacker does immediate hit registration
    • Peer to Peer Lead -- Peer to peer, target does immediate hit registration
    • Voice chat - Default key hold down K to chat
    • Passwords hashed on the client with BLAKE2b and on the server with salted scrypt
    • Remade chat -- Resizable, movable, copyable text, unlimited history, transparent background
    • Basic info update rate per second increased from 10 to 33
    • Spectator mode
    • Portals
    • Compatible with either SQLite or MSSQL
    • Gladiator changes more info here.
    • Registration at the Login Screen
    • Can run multiple replay versions (e.g: official v4, v6, v7, v10 and v11; Freestyle Gunz V7 (both formats), V8, V9 and V10; and Dark Gunz V6.
    • Supports fullscreen, borderless and windowed mode
    • Dynamic resource loading -- Clothes are loaded individually as they are required, not loaded all together when you start the game. This reduces load time and memory usage.
    • Supports Gunz 2/RS3 maps


    New Game Modes (which you may have seen elsewhere):
    - Gun Game - On each level, you get given a different set of weapons, there is a file in the server files which allows you to change the weapons and add more.

    - SkillMap - Skillmaps contain start and end zones, track your time, and teleport you back to the start zone when you fall. Will have a time record list in the future. Other players are partially transparent and cannot damage or push you.

    Get Started:



    Just remember a lot of bugs still remain, but they can be fixed if you have c++ knowledge.

    Credits:
    grandao for http://forum.ragezone.com/f245/relea...pacex-1060866/
    Jetman for gun game gamemode
    Crawley (I believe they go by this name?) - for the refined gunz source


  2. #2
    Hi, Im Ryuzu yerij007 is offline
    MemberRank
    Oct 2011 Join Date
    Behind You!Location
    311Posts

    Re: [RELEASE] Refined GunZ Source - Public Git - 2007 source

    Dude How many times is this going to be published?
    the repository has been created long time ago and I think many people already know of his existence. So imo there's no reason to continue talking about this on messages or threads like this saying "Hey, here is a source ready for his use (which in reality isn't)".

    Anyways feel free to use it and report your future issues on github.

  3. #3
    The forgotten memory NesuxGxx is offline
    MemberRank
    May 2014 Join Date
    ZERONISLocation
    262Posts

    Re: [RELEASE] Refined GunZ Source - Public Git - 2007 source

    add in you config.ini fix db, and delete server.xml

    [DB]
    DATABASE_TYPE="MSSQL"

    [SERVER]
    GAME_DIR=""IS_MASTER_SERVER="1"

    - - - Updated - - -

    the last update of this project I create an error where I can not change the encryper, for sure if another wants to use it could not, I want to upload this project with the BLAKE2b and my server delete it but also, create the php scrpyt to be able read the same

  4. #4
    Member discordaxe is offline
    MemberRank
    Mar 2017 Join Date
    75Posts

    Re: [RELEASE] Refined GunZ Source - Public Git - 2007 source

    What bugs exist in the source? I noticed a lack of shotguns which is easily fixed by adding them to shop.xml. The interface is also small. Other than those I haven't noticed much yet.

  5. #5
    Infraction Banned jorklenis2 is offline
    MemberRank
    Oct 2011 Join Date
    PanamáLocation
    878Posts

    Re: [RELEASE] Refined GunZ Source - Public Git - 2007 source

    This is functional, I just say it to find out if it really brings all this, not to open a server.

  6. #6
    The forgotten memory NesuxGxx is offline
    MemberRank
    May 2014 Join Date
    ZERONISLocation
    262Posts

    Re: [RELEASE] Refined GunZ Source - Public Git - 2007 source

    son, if normal if you want to ask me for fb :v

  7. #7
    Apprentice myro is offline
    MemberRank
    May 2020 Join Date
    8Posts

    sad Re: [RELEASE] Refined GunZ Source - Public Git - 2007 source

    Help.

    I tried to install CMake from latest and back to old version as refined gunz minimum version stated.


    I also did tried the newest. I uninstall the old and install the new (All users).
    Last edited by myro; 15-05-20 at 03:35 AM.

  8. #8
    The forgotten memory NesuxGxx is offline
    MemberRank
    May 2014 Join Date
    ZERONISLocation
    262Posts

    Re: [RELEASE] Refined GunZ Source - Public Git - 2007 source

    @myro , I do not recommend using this since it has a nat error, not solvable if you do not know programming, if you can not solve CMake, you can not do anything since this source is very different from the other



Advertisement