[Release]Sword Of Strangulation

Results 1 to 10 of 10
  1. #1
    Account Upgraded | Title Enabled! belette321 is offline
    MemberRank
    Jan 2007 Join Date
    Canada, QuebecLocation
    361Posts

    [Release]Sword Of Strangulation

    zitem.xml :
    Code:
    <!-- Sword Of Strangulation -->
    <ITEM id="65897" name="Sword of Strangulation" mesh_name="strang" totalpoint="0" type="melee" res_sex="a" res_level="34" slot="melee" weapon="katana" weight="0" bt_price="0" delay="200" damage="12" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"        gadget_id="0" hp="3" ap="3" maxwt="1" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="3D Model by OwnTrix" />
    weapon.xml :
    Code:
    <!-- Sword Of Strangulation -->
    <AddWeaponElu name="strang" weapon_motion_type = "1" weapon_type = "1" >
    <AddBaseModel name="strang" filename="model/weapon/katana/strang.elu" />
    </AddWeaponElu>
    Shop.xml:
    Code:
    <!-- Sword Of Strangulation -->
    <SELL itemid="65897"/>
    Images :







    DOWNLOAD NOW!

    Dot.


  2. #2
    Proficient Member Projectix is offline
    MemberRank
    May 2008 Join Date
    165Posts

    Re: [Release]Sword Of Strangulation

    Nice, 7/10.

    ;)

  3. #3
    Account Upgraded | Title Enabled! EpikBaby is offline
    MemberRank
    Aug 2009 Join Date
    New YorkLocation
    486Posts

    Re: [Release]Sword Of Strangulation

    Awesome sword :o Looks like a machete if it is o_O?!

    8/10... Looks like it was made for a second in my head.

  4. #4
    Retired modder Aimed is offline
    MemberRank
    Aug 2008 Join Date
    BelgiumLocation
    1,279Posts

    Re: [Release]Sword Of Strangulation

    Use Bolean to make the wholes REAL.
    Then It would be pro.
    GoodJob tho

  5. #5
    I am THE DON Joe9099 is offline
    MemberRank
    Jan 2007 Join Date
    England, UkLocation
    3,655Posts

    Re: [Release]Sword Of Strangulation

    oo nice one, gj 8/10

  6. #6
    Account Upgraded | Title Enabled! illxmike is offline
    MemberRank
    May 2008 Join Date
    NetherlandsLocation
    508Posts

    Re: [Release]Sword Of Strangulation

    Sick
    Add me on msn please:
    Joey_verlaan@hotmail.com

  7. #7
    Account Upgraded | Title Enabled! exercitus is offline
    MemberRank
    Jul 2008 Join Date
    247Posts

    Re: [Release]Sword Of Strangulation

    65.000 + faces and vertices. Ouuch.

  8. #8
    2D > 3D Wucas is offline
    MemberRank
    Dec 2008 Join Date
    In your bed :3Location
    2,523Posts

    Re: [Release]Sword Of Strangulation

    Quote Originally Posted by exercitus View Post
    65.000 + faces and vertices. Ouuch.
    ummm no? There was

    1360 Faces
    682 Vertices

    Btw adding the holes like aim said would make it look very nice

  9. #9
    Account Upgraded | Title Enabled! exercitus is offline
    MemberRank
    Jul 2008 Join Date
    247Posts

    Re: [Release]Sword Of Strangulation

    umm yes?
    Look @ second pic + download it.

  10. #10
    Ninja Goblin HellSniper is offline
    MemberRank
    Feb 2009 Join Date
    GermanyLocation
    1,791Posts

    Re: [Release]Sword Of Strangulation

    Way too much vertices...
    Looks almost like u used a subsurf.
    Caus it doesnt even look sharp to me ...
    Tbh, thats a easy low poly Model (in my eyes)
    Even with the holes.
    Last edited by HellSniper; 14-08-09 at 07:13 PM.



Advertisement