File : ZGameInterface.cpp
go to line: 1365
paste:
getting :Code:pWidget = m_IDLResource.FindWidget("LoginPassword"); if(pWidget) { char buffer[256]; if (ZGetApplication()->GetSystemValue("LoginPassword", buffer)) pWidget->SetText(buffer); }
line: 1424
paste:
getting:Code:pWidget = m_IDLResource.FindWidget("LoginPassword"); if(pWidget) { // ·Î±äÀÌ ¼º°øÇϸé write ÇØ¾ß Çϳª.. Áö±Ý check out °ü°è·Î ¿©±â´Ù -_-; ZGetApplication()->SetSystemValue("LoginPassword", pWidget->GetText()); if ( m_pBackground) m_pBackground->SetScene(LOGIN_SCENE_FALLDOWN); }
add a checkbox.





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