Run in windowed mode ?

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  1. #16
    Wait wut PenguinGuy is offline
    MemberRank
    Apr 2010 Join Date
    United StatesLocation
    765Posts

    Re: Run in windowed mode ?

    Actually, I was the first to publicly show how to enable Window Mode via GunZ's internal functions (AFAIK).
    [Edit- I think an old friend of mine actually shown how to first, but with a different method. Gah, can't remember for the life of me.]
    http://forum.ragezone.com/f496/show-...ml#post6581807

    No need to ride someones ass for something like this. Even people like me who's been coding for 4+ years need help here and there.
    And MixBanna... One damn line isn't exactly necessary for credits.

    @qet, I'm not sure if you know/realize it but MessageBoxA is the MultiByte version of MessageBox (MessageBoxW being Unicode). You can change it to MultiByte by default in your project's properties or simply by doing:
    Code:
    #ifdef UNICODE
    #undef UNICODE
    #endif
    
    #ifdef _UNICODE
    #undef _UNICODE
    #endif
    Specifying the "MBCS" define shouldn't be necessary for MSVC since it will default to it if no char set is defined.
    Last edited by PenguinGuy; 08-10-12 at 07:09 PM.



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