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Source Base VS19

Experienced Elementalist
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no, the database is useful for any 1.5 that it cleans
 
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Experienced Elementalist
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In configuration the text must be in the USA



<LANGUAGE>USA</LANGUAGE>
 
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locale, config all Language "USA"
The text is broken like in the image.
help me.
 
Experienced Elementalist
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locale, config all Language "USA"
The text is broken like in the image.
help me.[/QUOTE]



https://mega.nz/file/EChw2KCY#PmerObqAxC8AB66f2wLGCbndeJAP_hWNFpeIodhFdlI FIX TEXT INTERFACE raund / etc



Apparently it does not have the latest version of git in that version accommodate the 60 fps in window mode
 
Initiate Mage
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Just trying to figure some things out, players do not spawn in game, they stay in a state looking at the scoreboard. Would love some help, I'm just no master of the Gunz code base. Thanks in advanced.
NesuxGxx - Source Base VS19 - RaGEZONE Forums
 
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Can you help me fix it?
 
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I am aware of this (bug), but I have several theories as to why the fps are limited a little less, in some PCs, if I get to update the source these months I will apply some modifications in the rendering sector and fps counter

What is the problem with the music, it does not play?



1) Check the .XML address for SoundEngine.cpp effects
#define SOUNDEFFECT_DIR "sound/effect/"
#define SOUNDEFFECT_XML "sound/effect/effect.xml"



2) The ZMath error, in which game mode is you causing the crash?
 
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Update in progress


Fixed if else statement comment error.

And I fixed the frame to 240, but the frame does not come out more than 144 (it comes out according to the refresh rate of the monitor)

I compile and use it as it is, but there is no sound at all.
 
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Interesting that case had not happened to me I sent my discord, review and contact me privately, I do not want to get comments here
 
I'm retired, I'm already
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some reason for this?


This is so that they don't make you those 27 exploits that are available to apply in the 1.5 code and I think also 2007 or rather the same one you use.
There may be more exploits to apply but they are not public and may never be done.
 
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This is so that they don't make you those 27 exploits that are available to apply in the 1.5 code and I think also 2007 or rather the same one you use.
There may be more exploits to apply but they are not public and may never be done.
in short: did he unpatched the exploit and left a flaw that he had fixed himself? For new users not to understand and leave the glitch? I don't understand...
 
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Yes, I know what is this. The problem is: you fix 27 exploits and remove one before publish. Can you explain?
 
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At that time I did not apply the updates individually, I applied them all in batches, I only put "the update" to refer to what was already in place, this source does not have fixes, bugs or any error that has been corrected at present, all the Fixes Placed come from the source "Fresstyler GunZ V5-V6", I already told you before that you can obtain this source and look for the fixes with the comment "Custom:"



because I deleted the MC_MATCH_REGISTERAGENT update, I don't remember why it was giving me an error...
 
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Since the last update it's been fine, tks
NesuxGxx - Source Base VS19 - RaGEZONE Forums
 
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It won't let me compile, do I need a plugin to make this error go away?


NesuxGxx - Source Base VS19 - RaGEZONE Forums
 
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