[Tutorial] Full Transparency

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  1. #1
    Valued Member sirawesome is offline
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    [Tutorial] Full Transparency

    Alot of people have been asking about this so I have created a simple tutorial for it, this will show you how to create "simulation" new models. Obviously you should ignore this if you do not have basic knowledge of photoshop or reskinning dds files. Also there are easier and harder ways of doing this, this is just how I do it and it works perfectly fine.

    Tools: Photoshop, DDS Converter 2, Hex Workshop.


    Pre-Alpha Elu's

    These are the models with a alpha channel already added to there elu. Like the Slider sport set, or the Deities Aura. I will not go into detail of which models already have alpha channels.

    Clothes:

    I will start with the Deities Aura pants, open your dds file.


    Default dds file.


    Default ingame model.



    Now go to your channels tab in photoshop and you should see...



    Now if you click on Alpha 1 it will be highlighted, this means you are in your alpha modification mode. If you click on any of the other channels you will be brought back to normal photoshop mode. While in alpha mode your brush will draw transparency, or erase transparency. Any part of the skin that is covered in the red (or white) will not be drawn ingame but will appear if you back up against a wall and have your player turn transparent. This means you can use the transparency to create what looks like new models.

    Example, making the deities flaps transparent to create a new skirt:


    DDS File, notice the red coloring showing most of the skin has been set to transparent to create...


    A new miniskirt!


    Once you have created your masterpiece save it as a photoshop file and convert it with DDS Converter 2 to keep its alpha channel.


    Weapons:

    At this moment in time there are currently only two weapon elu's with alpha channels already added to them. That is the Skeleton Quest Sword Thingie and the Batwing Quest Kodochi Thingie.

    These work exactly like the clothes, but the major problem is model leaks. You need to be careful when making parts of the weapon transparent because it will leave big gaping holes in your model. The trick is to use the transparency to create something that looks new but at the same time has the least amount of model leaks.

    Example:


    Normal Quest Sword DDS


    Normal Quest Sword Ingame


    Moddifyed Quest Sword DDS

    Moddifyed Quest Sword Ingame (Can't find the screenshot have to take another one later)


    And just like the clothes save as a photoshop file and convert with DDS Converter 2.




    Adding Alphas

    Before it was common knowledge that you could not add a alpha channel to a dds to make a model transparent. This is correct and incorrect, only the pregunz beta elu's cannot have alphas added to them. However almost all of the weapons use maiets updated elu format. Any updated elu can have alpha channels hex edited into them. Here is a simple way to tell the difference between a old elu and a new elu.

    Open a elu file in notepad, a old style elu will have a short space before eq_weaponnamehere like number 3. A updated elu that supports transparency will have a huge space at the start before the eq_weaponnamehere like number 4.


    Now once you found a new style elu with that huge space before eq_weaponsnamehere open it up in hexworkshop, moddiy the window size so that there are four dots just before weapons_name_here.bmp, make it look like this screenshot.



    Number 5 is what the default elu looks like in hex workshop, now to add alpha support to the elu go to the first circled dot in number 6 and readd the dds textures name there. It should be 6 lines down from the dds textures name and 6 spaces to the left from the right side of the window. Now at the second red circle type a lowercase d, it should be 4 dots to the left of the eq_weaponsnamehere.


  2. #2
    Valued Member sirawesome is offline
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    Re: Full Transparency Tut.

    This is what it should look like completed.



    Once this is done go to the elu's dds file and create a new channel called "Alpha 1" and you should be set. Using this method you can create some pretty cool stuff. Here are some examples:


    Moddifying the pioneer...


    to create a sawed off shotgun!


    And as a parody to someones leaf dagger reskin I created a dagger with the blade being an actual leaf.




    The possibilities are endless as long as you are creative.

  3. #3
    Account Upgraded | Title Enabled! maxteam is offline
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    Re: Full Transparency Tut.

    Awesome 1st post :D

  4. #4
    Banned MAXTRAXv3 is offline
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    Re: Full Transparency Tut.

    nice TuT!

  5. #5
    Account Upgraded | Title Enabled! Kingston is offline
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    Re: Full Transparency Tut.

    this is sick :p

  6. #6
    Account Upgraded | Title Enabled! Squares is offline
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    Re: Full Transparency Tut.

    Wow.
    Pro Much.
    I Really Needed This.

  7. #7
    Sharing is caring KillerStefan is offline
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    Re: Full Transparency Tut.

    Very nice :)

  8. #8
    Account Upgraded | Title Enabled! 7-Eleven is offline
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    Re: Full Transparency Tut.

    Awesome tutorial, appreciated the adding alphas method.

    EDIT - Is the adding alphas restricted to weapons only? Is it possible for sets?

  9. #9
    Member Z3ZO is offline
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    Re: Full Transparency Tut.

    hey, is there anyway I could contact you?

    There is something I need to ask you

  10. #10
    Valued Member sirawesome is offline
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    Re: [Tutorial] Full Transparency

    It is possible to add it to anything that uses maiets updated elu format. Be it weapons, clothes, or even npcs. Also this is not a full transparency tut as what I have posted only allows part of the model to be 100% transparent or the whole entire model forced 50% transparent.

    I will not be posting how to make the elu support 0-100% transparency ingame by using the dds alpha channel but it shouldn't be too hard for you guys to figure out.

  11. #11
    Valued Member sirawesome is offline
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    Re: [Tutorial] Full Transparency

    Sorry for the double post, here's the screeny of the quest sword I couldn't find when I originally created this tut.



    Also as soon as our client (drgunz) releases its update I will update this tutorial on how to make the elus support grey shades in the alpha channel. Here's a little preview of what can be done with the updated alpha change.



    That lightsaber was a work in progress, however I don't plan on completing it. It was just a visual example of what could be done.

  12. #12
    Aristrum Mark is offline
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    Re: [Tutorial] Full Transparency

    Quote Originally Posted by sirawesome View Post
    I will update this tutorial on how to make the elus support grey shades in the alpha channel.
    Thats the only thing Im waiting on.
    Other than that, nice tutorial.

  13. #13
    Aristrum Mark is offline
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    Re: [Tutorial] Full Transparency

    Bump | This needs to be updated,

  14. #14
    Apprentice stm3764 is offline
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    Re: [Tutorial] Full Transparency

    File .;

  15. #15
    Account Upgraded | Title Enabled! thebestkiller is offline
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    Re: [Tutorial] Full Transparency

    LOL nice



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