Boo quest? I never heard that word before. Where can I find it? Do you have link? can you share?
And by the way Nice Website on your server :)
Printable View
*Facepalm*
Basically you have to make new entries into the npc xml for the npc, a new scneario and then link everything together.
Thanks and google Boo Quest and you will find it. Just use it as a guide with what files to edit lol.
Edit: I managed to get Wicked Willy in-game now, but they don't do anything. What have I missed? I placed the animation files, dds and elu files from the release into ww231.mrs (which I created) along with a xml file which contains the following:
I would rather it did come over and attack me.. O-o. I saw in the video it did that.. so what do I need to add?Code:<?xml version="1.0" encoding="UTF-8"?>
<xml>
<NPCModel></NPCModel>
<AddBaseModel name="ww_231" filename="ww_231.elu"> </AddBaseModel>
<MakeAnimationMap ></MakeAnimationMap>
<AddAnimation name="ww_231_attack" filename="ww_231_attack.ani" gm="1" motion_type="0" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="ww231" filename="ww231.elu.ani" gm="1" motion_type="0" motion_loop_type="loop"> </AddAnimation>
</xml>
http://i.imgur.com/7PQ0ieC.jpg
Rather this one?
PHP Code:<?xml version="1.0" encoding="UTF-8"?>
<xml>
<NPCModel></NPCModel>
<AddBaseModel name="ww_231" filename="ww_231.elu"> </AddBaseModel>
<MakeAnimationMap ></MakeAnimationMap>
<AddAnimation name="attack" filename="ww_231_attack.elu" gm="1" motion_type="0" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="walk" filename="ww231walk.elu" gm="1" motion_type="0" motion_loop_type="loop" > </AddAnimation>
</xml>
I think we need pyhton? :D
Then Importing it into .elu so that we can use it hehehe
Ah, thanks mate :D.
Look at this still not working.
http://i42.tinypic.com/aazr4n.jpgPHP Code:<?xml version="1.0" encoding="UTF-8"?>
<xml>
<NPCModel></NPCModel>
<AddBaseModel name="assassin" filename="assassin.elu"> </AddBaseModel>
<MakeAnimationMap ></MakeAnimationMap>
<AddAnimation name="wait" filename="assasin_wait.elu.ani" gm="1" motion_type="0" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="arrive" filename="assasin_arrive.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="idle" filename="assasin_idle.elu.ani" gm="1" motion_type="0" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="run" filename="assasin_run.elu.ani" gm="1" motion_type="0" motion_loop_type="loop" > </AddAnimation>
<AddAnimation name="dashfront" filename="assasin_dashfront.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="dashback" filename="assasin_dashback.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="dashleft" filename="assasin_dashleft.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="dashright" filename="assasin_dashright.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="dashleft2" filename="assasin_dashleft2.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="dashright2" filename="assasin_dashright2.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="suffer1" filename="assasin_suffer1.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="suffer2" filename="assasin_suffer2.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="suffer3" filename="assasin_suffer3.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="suffer3recover" filename="assasin_suffer3_r.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="spinslash" filename="assasin_spinslash.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="strafe" filename="assasin_strafe.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="pierce" filename="assasin_pierce.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="summon" filename="assasin_summon.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
<AddAnimation name="die" filename="assasin_die.elu.ani" gm="1" motion_type="0" motion_loop_type="lastframe" > </AddAnimation>
</xml>
Thanks for this release Wucas, your work is amazing.