Working 3DS Max 2013/2014 ELU/ANI and Map Plugins

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  1. #1

    Working 3DS Max 2013/2014 ELU/ANI and Map Plugins

    Hello everyone,

    I'm aware that Secrets' version of 3DS Max 2013 plugins weren't working properly, so I've decided to release a fixed version that works on both 3DS Max 2013 and 2014.

    Do note that 3DS Max 2014 is only for 64 bit systems.

    You can obtain the download link at my blog here.

    Enjoy!

    - Linear88


  2. #2
    Account Upgraded | Title Enabled! Lib is offline
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    Re: Working 3DS Max 2013/2014 ELU/ANI and Map Plugins

    good release in ages

  3. #3
    Yaaay! Tannous is offline
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    Re: Working 3DS Max 2013/2014 ELU/ANI and Map Plugins

    Great release friend .. thank you

  4. #4
    Apprentice Brood is offline
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    Re: Working 3DS Max 2013/2014 ELU/ANI and Map Plugins

    Superb release, Now i'm finally able to dev on my 64bit pc :-)!
    And they work on 3DS-MAX Student version!

  5. #5
    Proficient Member damn321 is offline
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    Re: Working 3DS Max 2013/2014 ELU/ANI and Map Plugins

    how about for 2015?

  6. #6
    Ninja Goblin HellSniper is offline
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    Re: Working 3DS Max 2013/2014 ELU/ANI and Map Plugins

    Quote Originally Posted by damn321 View Post
    how about for 2015?
    Or just downgrade to 14, theres no major difference anyways.

  7. #7
    Apprentice eusoduty157 is offline
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    Re: Working 3DS Max 2013/2014 ELU/ANI and Map Plugins

    Thanks Linear, fix ur blog have much errors.

  8. #8
    Apprentice Brood is offline
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    Re: Working 3DS Max 2013/2014 ELU/ANI and Map Plugins

    @ Linear: One problem with the ELU-exporter.. After exporting I can't open / see the ELU in the 'CharacterViewer'. The ELU's of Town / other Maiet maps do work.

    @ All, help:
    Who is able to help me with the 'Collision' export in 3DS Max? I think I've done it right, but I can't hardly believe it's a RS-export prob..

  9. #9
    Ninja Goblin HellSniper is offline
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    Re: Working 3DS Max 2013/2014 ELU/ANI and Map Plugins

    Not using 13/14, same rules still apply, look at my thread/video in the tutorial section.



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