Re: Xlauncher - with autoupdate =d
Quote:
Originally Posted by
bounty-hunter
Its similair, if your advanced in C#, it should be easy ^_^
I'd love to use the launcher once it patches correctly and allows me to change the icon.
Re: Xlauncher - with autoupdate =d
Quote:
Originally Posted by
ScrewYouCookie
I'd love to use the launcher once it patches correctly and allows me to change the icon.
You can easily change the icon as you have the whole project :)
Re: Xlauncher - with autoupdate =d
Re: Xlauncher - with autoupdate =d
Quote:
Originally Posted by
jeffro
You can easily change the icon as you have the whole project :)
Yeah, with visual basic. Probably. But i'm not going to install that now.
And i mean the icon to launch to .exe
Re: Xlauncher - with autoupdate =d
Re: Xlauncher - with autoupdate =d
My pic is better than your pic -_________-
Re: Xlauncher - with autoupdate =d
Quote:
Originally Posted by
bounty-hunter
My pic is better than your pic -_________-
Your ego is.
/runs.
Re: Xlauncher - with autoupdate =d
Re: Xlauncher - with autoupdate =d
You barely do anything with your pics ...u put in a a large ass render and but a filter on top.....
Re: Xlauncher - with autoupdate =d
They are always better than yours :D
Re: Xlauncher - with autoupdate =d
Re: Xlauncher - with autoupdate =d
It doesnt launch gunz. I renamed it to gunz.exe but doesnt seem to do anything....
Re: Xlauncher - with autoupdate =d
You need a runnable with the Serial taking out >__>
Re: Xlauncher - with autoupdate =d
uhmm so how does is launcher gunz you put all the data from
xlauncher/xlauncher/bin/release
^so you copy all that to your gunz folder? i dont understand that part
Re: Xlauncher - with autoupdate =d
Yea u copy paste the EXE and the dlls