
Originally Posted by
EmpireZ
yeah i can export the model with their bone as well . the easy way to get all of those you need to use smartsync from xnalara/blender which support procedural animation .X format.
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hmmm , you mean you can export the animation from ran game itslef, and the animation converted back to .x file?
is that what it is??
i never use blender that much, ill try it ,
because its too time consumnng remaking all animation from scracth 1 by 1 ( forever is not enough to finish )
EDIT:
i can export mesh and bones too,
i got the full bone structure of ran online both male and female
i even add base bone stucture additional bones (b_M.x ans b_w.x)
but export animation from game itself, I failed , so remaking animaton from scratch is my only way and its not worth it .