[Share] C5 Loading Graphics

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  1. #1
    Member Ninjitis is offline
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    [Share] C5 Loading Graphics

    hehe extract this file into your c4 systextures folder
    http://rapidshare.de/files/22316410/...tures.rar.html



    more shares to come x)

    Also avaible, the c5 loading screen
    http://rapidshare.de/files/22000725/...g02-k.dds.html
    (import the dds into l2font-e.utx(c4) with the same name that the c4 loading screen has)

    Shared by Bretonnian


  2. #2
    Member devil_gyn is offline
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    thx Ninjitis for share ! ! ! ! :) :)

  3. #3
    Valued Member khanhphong1 is offline
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    ty so much for share i will test it :)

  4. #4
    Member Ninjitis is offline
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    Anytime :tooth:

  5. #5
    How it to thrust in L2Font-e.utx ? :) ?

    Ninjitis
    please shared it file made !
    Last edited by podriver; 06-06-06 at 01:43 PM. Reason: Automerged Doublepost

  6. #6
    Novice Lnerrrka is offline
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    Hi, I've downloaded textures, but when I starting the game ....
    ttp://img154.imageshack.us/img154/7496/clipboard5kt.jpg

  7. #7
    Member Chestr is offline
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    nice share i'll try it

    EDIT: got same error
    Last edited by Chestr; 06-06-06 at 04:53 PM.

  8. #8
    Member Ninjitis is offline
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    yeah u are right. i had the same error
    just do one thing
    delete the "32b" files
    copy only the "256" files

    it should work :)

  9. #9
    Account Upgraded | Title Enabled! eXtremalas is offline
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    Thanx, works great =)

  10. #10
    Account Upgraded | Title Enabled! richard167 is offline
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    I also have east problem when initiating the game

  11. #11
    Member Chestr is offline
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    hum without the 32b files it works but it doesn't look so good :(

    lol another problem while starting the game with the new loading screen but with the old it works:
    Code:
    OS: Windows XP 5.1 (Build: 2600)
    CPU: GenuineIntel Unknown processor @ 3528 MHz with 2047MB RAM
    Video: Radeon X1800 Series (6614)
    
    Insufficient Memory.
    Please check the Virtual Memory Option and avilable hard drive space.
    You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.
    
    History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -690563368 FArray <- FArray::Realloc <- -623191333*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Texture L2Font-e.SmallFont-e NULL) <- UCanvas::UCanvas <- UViewport::UViewport <- UWindowsClient::NewViewport <- UGameEngine::Init <- InitEngine
    my C: harddisk is only 50% full.. and the Windows File got 4GB space.,. whats up with that shit :(
    Last edited by Chestr; 07-06-06 at 01:53 AM.

  12. #12
    Member arturusfury is offline
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    Well I was getting those same messed up loading screens when I threw the files in there, tried doing just the 32b's, tried just the 256's and both - nothing seemed to work. I think theres a file in the system folder that may control those loading screens, but then again maybe its just something got messed up downloading them

  13. #13
    Member Ninjitis is offline
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    dunno... it's working fine for me

    lol

  14. #14
    Account Upgraded | Title Enabled! Charus is offline
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    how to import the dds into l2font-e.utx??? please give me a guide

  15. #15
    Account Upgraded | Title Enabled! spyridonas is offline
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    Can someone give me the texture ready? :| (all the textures PLZ)

  16. #16
    Member Chestr is offline
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    Quote Originally Posted by Ninjitis
    dunno... it's working fine for me

    lol
    Yo,
    can ya please post ya L2font-e.utx , the joading screen just don't wanna work 4 me

  17. #17
    Proficient Member Teufelskerl is offline
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    Code:
    (import the dds into l2font-e.utx(c4) with the same name that the c4 loading screen has)
    lol
    How can i import a file in a file or must i import in systexture too pls speak english"

  18. #18

  19. #19
    Member Chestr is offline
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    Don't work 4 me
    Files are corrupred "..\systextures\l2font-e.utx"
    maybe cuz the original loading screen was DXT3 und the DDS u upped is DXT1
    and can ya also add the Mini logo of Chronicles 5?
    http://rapidshare.de/files/22566447/...ogo-e.dds.html
    Last edited by Chestr; 08-06-06 at 10:23 PM.

  20. #20
    Member arturusfury is offline
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    I figured out my problem with the C5 loading graphics too - go into the systextures folder and remove all the .bmp files in there, then put ONLY the 256 files from the C5 graphics into the folder. It works great except for a few simple glitches in the graphics (transparency buggy or a random line showing up)

  21. #21
    Member Ninjitis is offline
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    Quote Originally Posted by Ninjitis
    yeah u are right. i had the same error
    just do one thing
    delete the "32b" files
    copy only the "256" files

    it should work :)
    just like i said before :P

  22. #22
    Member arturusfury is offline
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    When you said delete the 32b files, i thought you ment delete the ones from that zip and keep the old 32b files, I just misunderstood - it works now and thats all that matters. Thanks for the L2font-e.utx file as well with the C5 loading screen, it looks sweet

  23. #23
    Proficient Member ganoderma is offline
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    Quote Originally Posted by Chestr
    hum without the 32b files it works but it doesn't look so good :(

    lol another problem while starting the game with the new loading screen but with the old it works:
    Code:
    OS: Windows XP 5.1 (Build: 2600)
    CPU: GenuineIntel Unknown processor @ 3528 MHz with 2047MB RAM
    Video: Radeon X1800 Series (6614)
    
    Insufficient Memory.
    Please check the Virtual Memory Option and avilable hard drive space.
    You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory.
    
    History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -690563368 FArray <- FArray::Realloc <- -623191333*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Texture L2Font-e.SmallFont-e NULL) <- UCanvas::UCanvas <- UViewport::UViewport <- UWindowsClient::NewViewport <- UGameEngine::Init <- InitEngine
    my C: harddisk is only 50% full.. and the Windows File got 4GB space.,. whats up with that shit :(
    try to upgrade ur RAM memory, that needs to work...

  24. #24
    Proficient Member Bretonnian is offline
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    Sorry guys but the loading graphics not work with the c4 client. But the weapons/armors... graphics of c5 now working with c4 client.
    I uploading the c5 weapons, etc in rapidshare. patience please :)

  25. #25
    Member Chestr is offline
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    Quote Originally Posted by Bretonnian
    Sorry guys but the loading graphics not work with the c4 client. But the weapons/armors... graphics of c5 now working with c4 client.
    I uploading the c5 weapons, etc in rapidshare. patience please :)
    i don't think you're right cuz u also can edit the normal loading screen with some tutorials here in the board , maybe u only have to edit the dds file format to DXT3, any1 tried yet?



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