Hell yeah!
Nah... it's too lame
actually none of them...
I will keep releasing buffer, but not for L2Emu...
When will be the release of the next version?
what server will u be releasing it for I only heard of l2jfree and l2jemuproject O.o I mean there is a l2off but its in the old archives.. please send me a link to the l2 files your talking about ^_^ in a pm
Nvm I found it =)
Last edited by Tyerial; 24-12-08 at 02:05 AM.
Excellent work on your buffer. Players on my server love it.
However for some reason it all of a sudden started producing this error.
I'm using V1.1 I hope this will help with V1.2. Thanks again for your work.
Code:WARNING C:\server\Gameserver\data\scripts\..\Rin4as_Custom_Addons\buffer\__init_ _.py Traceback (innermost last): File "__init__.py", line 751, in onEvent NameError: CreatureSay at org.python.core.Py.NameError(Unknown Source) at org.python.core.PyFrame.getglobal(Unknown Source) at org.python.pycode.serializable._pyx1230008688214.onEvent$3(__init__.p y:751) at org.python.pycode.serializable._pyx1230008688214.call_function(__init __.py) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyFunction.__call__(Unknown Source) at org.python.core.PyMethod.__call__(Unknown Source) at org.python.core.PyObject.__call__(Unknown Source) at org.python.core.PyObject._jcallexc(Unknown Source) at org.python.core.PyObject._jcall(Unknown Source) at org.python.proxies.main$Quest$423.onEvent(Unknown Source) at com.l2jfree.gameserver.model.quest.Quest.onAdvEvent(Quest.java:526) at com.l2jfree.gameserver.model.quest.Quest.notifyEvent(Quest.java:399) at com.l2jfree.gameserver.model.actor.instance.L2PcInstance.processQuest Event(L2PcInstance.java:1580) at com.l2jfree.gameserver.network.clientpackets.RequestBypassToServer.ru nImpl(RequestBypassToServer.java:253) at com.l2jfree.gameserver.network.clientpackets.L2GameClientPacket.run(L 2GameClientPacket.java:78) at com.l2jfree.gameserver.threadmanager.ExecuteWrapper.run(ExecuteWrappe r.java:40) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)
actually reinstalling won't help...
just add:
from com.l2jfree.gameserver.network.serverpackets import CreatureSay
after
from com.l2jfree.gameserver.network.serverpackets import SetupGauge
ah ^_^ cant wait for your v1.2 ^_^
[Err] 1136 - Column count doesn't match value count at row 1
[Err] INSERT INTO `npc` VALUES ('555555', '18544', 'Buffer', '1', 'Rin4a\'s Custom', '1', 'LineageNpcEV.trap_ironcastle', '8.00', '24.00', '70', 'male', 'L2Npc', '40', '2444', '2444', '0.00', '0.00', '10', '10', '10', '10', '10', '10', '0', '0', '500', '500', '500', '500', '278', '0', '333', '0', '0', null, '60', '60', '', '0', '0', '0', 'LAST_HIT', '0', '0', '0', 'balanced', 'true');
[Msg] Finished - Unsuccessfully
--------------------------------------------------
HOW CAN I REPAIR THIS ERROR ON NAVICAT?
I dont know what are they.
if i Dont use they...can u say me what i must use?
yes just add it manualy ^_^ I can fix this sql code but its faster to just add it yourself.
this code works for l2jemu. Make sure you are using the latestest verison 1.1 of the buffer and to install the correct one for the verison of the server you are using... if you need l2jemu u can get the latest compiled verison from my signature
anyone can send me (with msn or skype) all the server complete of all NPC....buffer gmshop skill enchanter agumenter and global GK?
What can i do with l2jemu? i never use it...
it all depends on what you want to use. Just add the npc manual in the table custom_npc its very easy to insert a npc manualy