Armors

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  1. #1
    Apprentice adljnr is offline
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    ! Armors

    Pessoal preciso dos arquivos dessas armor se alguem tiver e quiser compartilhar eu agradeço ;D



    Adicionei algumas armors no-replace e preciso deles para arrumar as skin das armors
    Last edited by adljnr; 24-12-10 at 02:03 PM.


  2. #2
    Omega bobsobol is offline
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    Re: Armors

    I do not understand. This thread has no tag, so I don't know if it's even offing something, asking something or suggesting something.

  3. #3
    Apprentice adljnr is offline
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    Re: Armors

    I did not understand what you speak

  4. #4
    . Gregoo is offline
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    Re: Armors

    What he speaks is English.
    If you do not speak it or understand it, I'm afraid you'll have some trouble communicating here.

    Maybe you could post in spanish/portuguese/whatever, and let us do our own translation (:

  5. #5
    Omega bobsobol is offline
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    Re: Armors

    Quote Originally Posted by adljnr View Post
    I did not understand what you speak
    Yea.... that is what I said to your original post.

  6. #6
    Apprentice adljnr is offline
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    Re: Armors

    topic updated

  7. #7
    Omega bobsobol is offline
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    Re: Armors

    Hmm.

    "Pessoal essencial dos registos velhos desta armadura se alguém terá e querer compartilhar eu é agradecido ;D"

    "ADC algumas armaduras em. Substitua e essencial deles mandar carne externa de armaduras."
    En: Does this have any meaning?

    Br: Isto tem algum significado?

    En: If I perform automatic translation from my language to another. Then perform the reverse translation with a different program. If I cannot read what I wrote, how can I expect others to understand me?

    Br: Se eu executo tradução automática de minha linguagem a outro. Então execute o contrário com um programa diferente. Se eu não posso ler o que eu escrevi, como eu posso esperar que outros me entendessem?

    Last edited by bobsobol; 24-12-10 at 02:05 AM.

  8. #8
    Valued Member osirus is offline
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    Re: Armors

    hmm. from looking at what he is saying, roughly, I believe this is what he is asking.

    He is saying that has the image files for those armors in the image\Sinimage\Items\Defense folder. However, he is looking for the files to affect the physical appearance of those armors on the 8 characters. So my guess is this. He is trying to take "Inferno Armor" appearance and wants to alter the physical character files for the 8 classes and make it look like the new Kpt armor appearance ^^. So when you put the "Inferno Armor" on, you get the new Kpt armor look, which I am guessing he is going to colorize to whatever he wants :).

  9. #9
    Omega bobsobol is offline
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    Re: Armors

    itDA125 - "Highlander Armor".

    This I have... it just works as normal I believe.

  10. #10
    Member cold1234 is offline
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    Re: Armors

    it doesnt work for me
    if i type ~/@getDA125 nothing happen
    and all my armor is BUG if iwear dragon armor the dropping skin is briggadine but it's dragon armor

  11. #11
    Omega bobsobol is offline
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    Re: Armors

    Well, obviously, you need the OpenItem\DA125.txt file:-
    Code:
    //////////////////////////////////////////
    //	PT ITEM TEMPLATE BY WORMY	//
    //	ENDLESS TOWER 3F ITEM PACK	//
    //////////////////////////////////////////
    
    //////////////////////////////////////////
    
    //BASIC INFO
    //Item Name - Item Name - Item Code
    
    *이름		"Highlander Armor"
    *Name		"Highlander Armor"
    *코드		"da125"
    
    //GENERAL INFO
    //Durability - Weight - Store Price
    
    *내구력		235 250
    *무게		145
    *가격		2800000
    
    //////////////////////////////////////////
    
    //RESISTANCE INFO
    //Organic - Flame - Frost - Lighting - Poison
    
    *생체		13 18
    *불		13 18
    *냉기		13 18
    *번개		13 18
    *독		13 18
    
    //WEAPON INFO
    //Damage - Range - Weapon Speed - Attack Rating - Critical
    
    *공격력		
    *사정거리	
    *공격속도	
    *명중력		
    *크리티컬	
    
    //DEFENSE INFO
    //Absorb - Defense - Block
    
    *흡수력		29.1 29.499
    *방어력		470 490
    *블럭율		
    
    //RUN SPEED INFO
    //Run Speed
    
    *이동속도	
    
    //POTION STORAGE LIMIT INFO
    //Potion Storage Limit
    
    *보유공간	
    
    //REGENERATION AND VITAL
    //MP Regen - HP Regen - STM Regen - Add HP - Add MP - Add STM - Magic APT
    
    *생명력재생		
    *기력재생		
    *근력재생		
    *생명력추가		
    *기력추가		
    *근력추가		
    *마법기술숙련도		
    
    //REQUIREMENT INFO
    //Level - Strength - Spirit - Talent - Agility - HP
    
    *레벨		105
    *힘		224
    *정신력		
    *재능		90
    *민첩성		
    *건강		
    
    //RECOVERY INFO
    //HP Recovery - MP Recovery - STM Recovery
    
    *생명력상승	
    *기력상승	
    *근력상승	
    
    //////////////////////////////////////////
    
    //SPEC. INFO
    //Primary Spec. - Additional Spec.
    
    **특화		
    **특화랜덤	Fighter Pikeman Mechanician Archer Knight Atalanta
    
    //WEAPON SPEC. INFO
    //ATK POW - ATK RTG - Critical - Range - Weapon Speed
    
    **공격력	
    **명중력	
    **크리티컬	
    **사정거리	
    **공격속도	
    
    //REGENERATION SPEC. INFO
    //MP Regen - HP Regen
    
    **기력재생	
    **생명력재생	
    
    //DEFENSE SPEC. INFO
    //Absorb - Block - Defense
    
    **흡수력	1.5 1.899
    **블럭율	
    **방어력	54 66
    
    //RUN SPEED SPEC. INFO
    //Run Speed
    
    **이동속도	
    
    //////////////////////////////////////////
    
    //ITEM NAME INFO
    //File Stored Item's Name
    
    *연결파일	"name\da125.zhoon"
    And need to have item DA125 in your Server executables item table.

    But assuming that that is all correct (as it is with Wormys pack and JayMokos 1976 / 1977 server) then all should be fine.

  12. #12
    Member cold1234 is offline
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    Re: Armors

    i dont have da125 executables item
    i don't have frenzy armor it's saying error sinimage/dropitem/itda131.ase not fount
    i don't have executable 123b 124 125
    how to add??

  13. #13
    Omega bobsobol is offline
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    Re: Armors

    Metaphor:-
    Poster1:
    How to bake a cake.
    • Mix Flour (from Miller), Eggs, Butter and Milk (from Dairy) in a bowl
    • Whisk until light and fluffy
    • Place in well heated oven until baked through

    Enjoy cake
    Poster2:
    I don't have Eggs
    I don't have Flour
    I don't have Butter
    I don't have Milk

    How to add??


    Mixed-metaphor:-
    Download from Miller and Dairy. (above) Crumb Flour and Butter in bowl. Crack open archives and pour into the bowl with crumbed Flour. Whisk together with Milk as per illustration.

    Directions on how to "crumb" flour, hold your Whisk, and beat air into a mixture can be found in many other guides and tutorials, and are briefly documented on the packaging provided with ingredients.

    Explanation:-
    !! It ain't Rocket Science !!

    If the question was regarding more detail on "mixing" I can understand that. But stating you don't have the required "ingredients"? Come on... be fair! This indicates you have not even looked. (they are largely self-explanatory and make the following steps reasonably self-evident)

    "Seek and ye shall find."

    Disambiguation:-
    Miller = JayMoko
    Dairy = Wormy
    Flour = Up-to-date server executable with appropriate item table
    Milk and Eggs = Client side asset files
    Butter = Server side OpenItem data files
    Whisking and Crumbing = Basic "drag and drop" operations
    Well heated oven = Working server installation
    Last edited by bobsobol; 30-12-10 at 05:27 AM.

  14. #14
    Account Upgraded | Title Enabled! Vormav is offline
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    Re: Armors

    Yes do this while listening to the:
    YouTube - Cake Song

    Even with all this mind f**k I am sure he will say "wut?" ;)

  15. #15
    Omega bobsobol is offline
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    Re: Armors

    Thank you. I enjoyed the cake song, and I thought you'd like the analogy Vormav.

    P.S.


    Getting way off-topic, as I suspect that the OP was wanting to know how to implement the modifications exampled by the likes of JayMoko and Wormy in an existing and already heavily modified server and client combination. That will only confuse cold even more, but to the OP, I can only suggest that you try to determine the edits they performed on their releases and re-implement them in your own setup.
    Last edited by bobsobol; 29-12-10 at 09:01 PM.

  16. #16
    Member cold1234 is offline
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    Re: Armors

    changing topic oh.oh ok :D



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