Bug 2BI

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  1. #1
    Valued Member Tolrok is offline
    MemberRank
    Jan 2012 Join Date
    133Posts

    Bug 2BI

    Hello, does anyone know how I can fix the error on the server 2BI jpt4096?


  2. #2
    Omega bobsobol is offline
    MemberRank
    May 2007 Join Date
    UKLocation
    5,702Posts

    Re: Bug 2BI

    Gah! We've had this question so many times. I've searched for this mythical beast so many times ... most productively with a friend of mine. I tried and tried, and I tried with his client and his server and my config and data and I never, never, NEVER disconnect @ 2 billion ANYTHING.

    Yet other people do, and using the same executables. Is it perhaps in SQL.dll? Or only kicks in with certain CHECK functions which I normally have turned off for development?

  3. #3
    Account Upgraded | Title Enabled! microamazing is offline
    MemberRank
    Jan 2007 Join Date
    403Posts

    Re: Bug 2BI

    @ bob,
    this error really exist, end it was fix , for the firt time by quantumfusion.( i miss hi =D )
    so, afther that every ppl is using his server mov, like shag endless 2.2 was fixed that error too.

    @topic
    i will find here where is the problem .

    i remember when 'username2' post something here about this offset :
    00450099
    if u see it u will find the GOLD limit, not exp, by level... so, atm wrong offset, but is a good offset anyway.

    keep search...
    why we can find this bad error ???well. when u get a 2bi error, u get ... originaly, a DC4, yeah, this is a way to find it...
    what we know atm :
    2bi error exist in SERVER.
    when the exp up you, somethimes, get a dc (4).
    ok, lest find , in server , the package who send to game the Dc(4)
    : 48470033 ( with some hard work ,and... why dont say, some tips by sheen =D . it was fund)
    so, i find in server ( shag 2.2) some like 22 offsets who send to the client the Dc(4). and if u see , in shag server, many of her is "jumped" the function... let me show..
    00551DAC ( there's a jump up to it who cancel that dc(4) )
    005589DA ( same thing the jump is here : 0055895D

    ok. i think i make my point here.
    now, how to test it???
    well, if u know how to use olly its will become easy:
    SET A BREAKPOINT in all off that 22 offsets, and take a "PLAY", so go up =D
    when u, a little before u get a dc, the server will pause in the breakpoint who send a dc for the client, and now, u can study how the function works.
    ok, thinking u make everything ok and nop this function, or jump, in rigth way... but....
    now , u dont get a dc(4) anymore. Now is only a Dc... ( >.< )
    well...
    make everything again... ( OMG. )
    not the samething, just... well for now u need to find the function who send a "Dc" for the game.
    to search it u will need this information :
    48470033 ( dc 4)
    48470032 ( dc 3)
    48470031 ( dc 1, or server crash.)
    48470030 ( DC ) <<<< search by it =D

    sorry for my bad english , but i think i make my point here =D
    and tol... u know u every can send me a email to ask somethings like that...
    and ,afther u ask... in CPT works in sameway.
    by for now


    @offtopic
    Working now on tier 5 ( =DDD)



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