you don't edit wrong. So it's not correct. maybe rxaicy need edit it again. :D
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you don't edit wrong. So it's not correct. maybe rxaicy need edit it again. :D
I believe that rxaicy runs a Chinese PT server, who's addresses may vary from the jPT or KPT servers many of us run here. I would probably suggest examining the code at those addresses on the Spcute server release here, as that is likely to be the most similar server to the one rxaicy uses... But, as ever, I could easily be wrong. -.-
were do i get permission to play the game?
WTF!? :lol: IDK what this is supposed to mean... but "permission" is not required if you run your own server. Unless you mean legal permission, which is too complex an issue to resolve on a forum.
If you mean, "how do I create a sign up / register page" that would be related to a website release, and Clan and SoD database and it's management. There are also instructions for manual database record entries for a new, blank user account elsewhere on the forums.
Either way, both of those issues are completely unrelated to the topic of Crystal Monsters attacking each other.
wow way to go
Thnx for helping us ^^
hi,bobsobol,all the servers we use are almost the jpt 4096 ,i have the original version,i add a new section by myself and fix it,but the address of the server.exe that originally exit are the same..the address of my codes located in is not important, you can aessemble them in any otner places.And the server which
most of you have is fixed by others , i don't like the section they added, the space is not enough for me to add lots of my new codes..
Okay... so how can we find the right addresses to jump out to your new codes? I think if I knew that, I would also understand what your codes do... right now, I don't know what code they relate to. :s
my new msn: rxaicy@hotmail.com. we can talk by this..
it's not working for me neither :(
By my calculation, you should JMP to the first routine from 0055E52E, and the second from 00561601.
By my reckoning (quick guestimation, not careful calculation) there should be room for an indirect call from each, so if you want to try it out I've provided source and binary for a FriendlyCrystal.dll. (see attachment)
Two routines, FCrystalA and FCrystalB... no parameters. I can't comment on this, as I am just taking what I've read. I still have no idea how it is actually supposed to work. :/:
Pay attention at the Mysterious Crystals (gp117 gp118 gp119 aka Skeleton Crystal - Chaos Crystal - Infernal Crystal) monsters which summoned from these types of crystal were not attacked each other, they hit mobs only.
the ini files of them are the same with another one.
The ini files are NOT the area in question.
I believe we are to understand that the code in the executable behaves differently for these spawns than other crystals, and the solution is to recode all spawns the way these ones are... presumably that is what the illustrated code does, but I still haven't had the chance to give it a good looking over.
Ignore the ini files, look at the exe code.