
Originally Posted by
ninotiz
Hello mate.
Look, if this Griffon claw exist on you GameServer\OpenItem folder so all you just must to do is look what number ( ex.: WHxxx ) is the Griffon Claw reference at .txt file, after you know what is the Griffon Claw's number you must to add on the "...\image\Sinimage\Items\Weapon\" client folder the .bmp image whith the SAME number of the Griffon Claw starting with the word "It" ( ex.: itWHxxx.bmp ) and will solve your inventory problem. About the drop item error you should to add the .SMD and his .bmp or .tga files at "...\image\Sinimage\Items\DropItem\" client folder (ex.: ItWHxxx.SMD ), for to know what texture files the .smd file use you must open the .smd file with a Notepad or a Hexeditor and look inside for .bmp or .tga, it will solve your drop item problem.
ps.: I advice you get the ItWHxxx.bmp, the ItWHxxx.SMD and his Texture from other server's cliente what have custom itens.
Hope it helps! Good Look! ;)