I havent tried .... lol I am just imagining lol I edited the server only atm.... I gtg sleep soon so yeah...
Nah doesnt work, client wont start then... why doesnt this work actually, why cant u add bytes to the client?
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I havent tried .... lol I am just imagining lol I edited the server only atm.... I gtg sleep soon so yeah...
Nah doesnt work, client wont start then... why doesnt this work actually, why cant u add bytes to the client?
how did u add this on server withou "corromping" it?
whren i add something the exe dont work anymore --'
server if u add WORKS?
we have the kpt client!!
so just add in server.exe!! it will work?=]
no it dont... we just need to find a way to ADD in server and it work!^^
or wait them finish^^
where to hex new map in the server?
rest inserver works I think, let me check lol I'll do a fast maintenance at my server...
filterheadz, if you add bytes to an exe, it wont run, if it was that easy, a new server would have been released within minutes of this topic being posted
If you just want to see the new mobs. Dont need to add effect for them. Just creat the new mobs info files in Gameserver/monster. And spawn them to any map you want.
p.s did i point fingers ? some1 feels offended
That was just a stupid question lol
Nope I thought adding simple references to the new effects would work but apparently it doesnt :x
Adding bytes and replacing bytes are completely different. And if there was a way to decompile it, we wouldnt need to debug and hex lol
@shagpub u finish add maps dun-7 and dun-8? working all? (include mage in mob?)
@BurningFinger u fix damage bug in map?
@ effect in mob!
now i use this:
lizardfolk > red DL ROX
Soldier_C
Soldier_B
Soldier_A
DeathKnight
and more
if or finish add mapas share?