Game.exe
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And did you find anything?
Posted via Mobile Device
I found out that MediaFires servers have been too busy to send me the file for the last 12 hours... yea. XD
Rofl..
Choose one wisely ;)
Multiupload.com - upload your files to multiple file hosting sites!
Btw, I am going to test the message you left for me at your thread now bobsobol.
The admin string for Hotuk in that client is definitely "(왕초보가이드) 포장단체주문환영 /0", and it's definitely reading Hotuk.ini and checking for that line.
Nope, it's just you. XD
Probably something still not right in your server hotuk.ini
Could you please send me your servers hotuk.ini? And tell me what to edit inside of it
Posted via Mobile Device
I log in as "bobsobol" with my password. Select a character "noobie" in this case. Type "/:GM Level3" and I'm given full GM rights.Code:// !!! Special Users !!!
*DEBUG_ID "bobsobol"
*ADMIN_NAME "GM"
*ADMIN_COMMAND "Level1"
*ADMIN_COMMAND "Level2"
*ADMIN_COMMAND "Level3"
I changed the DEBUG_ID to my account ID
I change the ADMIN_NAME to "AdminM" because that is the char I have on a different account
And it tells me that the char is not online ~_~Code:/:AdminM Level3
I guess it is the hotuk.ini in the client, what kind of reader (like notepad) do you use to save it with the correct codec? Since Notepad can't (btw I live in The Netherlands)
Thanks bobsobol ;)
EDIT:
Or can you upload your hotuk.ini (client one), because that one already has the correct codec.. that would be handy ;)
Thanks in advance.
Nope... the line *ADMIN_NAME must be set to an ID that does not exist on any account and should not be allowed to be created by users.
To edit Korean text files, I usually just use MadEdit... but the tutorial I posted gives many examples, and shows how to configure any ANSI text editor (not modern Notepad, since that always prefers Unicode for anything that's not 7-bit ASCII compliant, you'd need an old ANSI one from like Win98 or something) to believe that they are running on a Korean system. (Microsoft provide an extended compatibility tool, "AppLocal" for legacy ANSI applications)
I changed the *ADMIN_NAME to an not existing character
Then I used MadEdit and did View > Encoding > [EUC-KR] Windows Korean (CP949) , you told me that that is the right one, but when I putted the korean text:
Inside of it and saved it as hotuk.ini inside my client, and than my Game.exe crashed q.q'Code:*È ¸é¸ðµå ¼ ¹ö¸ðµå
(¿ÕÃʺ¸°¡À̵å) Æ÷Àå´ÜüÁÖ¹®È¯¿µ /0
I got a strange feeling that
is not the right one :OCode:*È ¸é¸ðµå ¼ ¹ö¸ðµå
(¿ÕÃʺ¸°¡À̵å) Æ÷Àå´ÜüÁÖ¹®È¯¿µ /0
What do you put inside it?
I put:-To clarify againCode:*화면모드 창모드
(왕초보가이드) 포장단체주문환영 /0
is the meaningless rubbish you get when you try to mess around with Korean text files in notepad with the wrong codepage.Code:*È ¸é¸ðµå ¼ ¹ö¸ðµå
(¿ÕÃʺ¸°¡À̵å) Æ÷Àå´ÜüÁÖ¹®È¯¿µ /0
If you install a Korean distribution of Windows, Notepad is fine... and that's how the official developers work, and how they like it. Most of us don't have access to a Korean Windows install (actually, I do, and everything works so much easier then, but it's not my preferred environment) so we need to find something that will act like the Korean Windows version of Notepad.
P.S. you can't just take Notepad from Korean Windows, because it's the same, it's the global locale and translation of your windows system that Notepad will default to, and the fact that it won't let you override that default that is the problem. MadEdit will, and there are some other good editors that will also. I use MadEdit because I can switch between text and Hexing a file at will, without saving it from my text editor and then loading it in my Hex Editor. HxD has some features for finding Long, UInt and other "values" in their hex form, but I'm capable of making the translation (even for IEEE floating point numbers) to byte ordered hex in my head so I don't miss those too much.
Okay, I used your hotuk.ini, but in the image you showed me you had alot of stuff inside the hotuk.ini
Weirdly enough I do not have any hotuk.ini in my client unless I make it (for the admin thingy)
Do I also need all the things you have inside of your hotuk.ini?
Cause right now my game.exe crashes o_o
---------- Post added at 02:18 PM ---------- Previous post was at 02:15 PM ----------
EDIT:
When I put the korean text inside the MadEdit, it works, but as soon as I save the file as hotuk.ini it automatically changes it to this:
But I díd save the file with the codec Korean blablaCode:*ȸé¸ðµå â¸ðµå
(¿ÕÃʺ¸°¡À̵å) Æ÷Àå´ÜüÁÖ¹®È¯¿µ /0
No... I have lots of options because I use the same Hotuk for 35 different Game.exe files I'm actively working on. Some may work for you if you uncommented them... Observer Mode is usually present and pretty cool for GMs at it puts you in FPS mode with IDNoClip Doom Cheat, so you can fly around and through objects at will. If you are not "/hide" and there are other players around, it really freaks them out. XD
Any line which begins with a "#" or "//" is a comment (or commented out code)
MadEdit automatically knows to switch to EUC-Korean (CP949) even if only those two lines are present, Notepad will always show rubbish (unless you start bar looks something like this http://i.imagehost.org/0304/KStartBar.png by default)
I am going to show you my problem.. with 5 pictures !:D
This will explain you what my problem is, atleast I hope
Link for pictures:
ImageShack(TM) slideshow
Personally I think the problem is that as soon as I save it with MacEdit, something (probably notepad??) translates it to a not korean-codec wich makes the Game.exe crash
So how to disable the anti-translation?
Does Game.exe work if you don't have a hotuk.ini? I ask, because that looks like a DEP fail.
If the problem is Notepad, the solution is simple... don't use Notepad. XD (I never do)
The other thing is to make sure that MadEdit is in EUC-Korean *and* ANSI before you put those lines in. If they are entered (typed or pasted) into a UTF-8 or UTF-16LE document and then you change the encoding afterwards, that will also fail.
For the sake of arguement, I've attached a 2 line hotuk.ini file that works (as far as it goes) on any client I have.