I'm running a coemu based source, and the server starts lagging when 100+ players connect to it. :)
When i had no connection limit, it was saturating the cable modem's bandwidth.
Now i've placed the limit in, and the bandwidth is no longer getting saturated, as near as I can tell, but lag spikes are still frequent.
So how do I find out what the problem is without throwing oney I don't have at the problem?
I think it's a very real possibility that the core can't handle large numbers of players. It's also possible that a new router is needed to handle the large number of connections.



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