i can run a ventrillo server for it if you want. My big server is in use but my little sub server is still up for running vent servers
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i can run a ventrillo server for it if you want. My big server is in use but my little sub server is still up for running vent servers
sounds all nice , can we meet up somewhere lol,chat or irc o_O cuz iunno how i could help atm lol
Well I finished the conversion tool, it takes itemlist.bin and itemnames.bin from the new client and makes itemlist.csv and itemlist.bin for the old server & client. So far so good, but because the new client had too large an itemlist, I had to "compress" the output, which further means that *every* item in the game will have a different item code from before. Not completely out of luck there, either, I made a quick conversion tool that converts all item codes on mobs to new ones...
To put this in short: 90% success. About half the meshes are where they should, which means I've done more right than wrong. I'll just have to start comparing why the rest of the items now have weird faces. :smilie3:
kewl :D and gratz on 4000 posts , im happy it was made in this section :P teehee
Good! I`m happy! :) That someone have succes :)
Good job!
How i see U are the best in this section - WYD :)
But i have probs... no one answers, i can`t set up serv to host! :(
flam pm about your issues the reason why not alot of people help is because all the issues are already in the forums and people dont search but send me a pm my way and ill help
OK now, I'm not sure which will be more difficult, working with the compressed itemlist, having to adjust manymanymany codes and meshes, or working around server's limit of 3000 items, in which case I'd still have some codes to fix.
I'm kind of in favor of going with the compressed list though (lucky me, there are in total about 2,800 items) because then I don't have to spend days with the server files, debugging hundreds of lines of asm...
Has anyone looked into meshes much, I mean where is it said which meshes client should use?
i dont know how to look in meshes :P
it was looked over a little bit we came down to not having the sources at the time to figure it out
So once again it's up to me to figure it all out, eh? Seems like there's a whole lot of debugging waiting for me... Lucky us, I find it fun to work this stuff out.
Actually it's the sole reason I'm even setting up a server, having to figure stuff out...
hahaha thats not to say I won't look at it i spent time on it but unlike you i found it quite pointless when it was just me XD
so...what are we actually taalking about here :P...im trying to fix a 6.x server files to no bugs.. but i have no client to test it..anyone wanna send me a link for a good one?
I think I'm going to forget about getting a 6.8 itemlist for us for now and just use 6.13 translated files, they should be good enough. I suppose I'll look into adding 8th skill next..
Any other important features to be added?
Add some of the better gm commands if possible. Theres a few around to transform how your gm char looks from inside the game without having to log out and edit it from database