
Originally Posted by
NesuxGxx
Even today this is a big problem, I can say that few src have a solution to this (when I was reviewing the files of Artic Gunz, I realized that they made changes in the MatchServer and the p2p connection of the client server, a simple AES encryption, but with a bit more complexity, this made it still give 999 all will connectOn the other hand, there is the Refined system and that is a fix in the source of (IGunz GitHub), where in the original repository it gives error 999, I used it for a while it did not give me complications but the source itself is very bug , I had thought to pass this system to my source or check the one of artic to see which is better