Boo Quest

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  1. #1
    The Sky's the Limit ^_^ GzFKoron is offline
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    Jul 2010 Join Date
    1,118Posts

    Boo Quest

    I added the Boo Quest to my server and as far as I know by following the tutorial by lloyd everything is correct. When I place the scenario item in the game room it appears as 'King Boo' but if I try to click start game it says no such scenario found with the item combination.

    Any suggestions? Like I said I followed everything here exactly:
    http://forum.ragezone.com/f245/boo-q...ed-xml-755234/


  2. #2
    In Progress... FFXIV... Anju is offline
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    Oct 2010 Join Date
    Mist Ward 7 #38Location
    1,946Posts

    Re: Boo Quest

    So you did this, correct?

    NPC.xml (model.mrs)
    Code:
    <AddXml name="boo" filename="model/npc/boo/boo.xml" autoload = "false">  </AddXml>
    NPC.xml (system.mrs - both in server and client files)
    Code:
    <NPC id="98"
    	 name="Boo"
    	 desc="By Duster and XML by Lloyd Keijzer"
    	 meshname="boo"
    	 scale="1.0 1.0 1.0"
    	 grade="veteran"
    	 max_hp="50"
    	 max_ap="100"
    	 int="4"
    	 agility="2"
    	 view_angle="40"
    	 dc="7"
    	 offensetype="1"
    	 dyingtime="5">
    	 <COLLISION radius="35" height="140" />
    	 <FLAG never_pushed="true" />
    	 <ATTACK type="melee" range="170" weaponitem_id="300014" />
    	 <SPEED default="360" />
    	 <DROP table="G16" />
    </NPC>
    
    <NPC id="99"
    	 name="KingBoo"
    	 desc="By Duster and XML by Lloyd Keijzer"
    	 meshname="boo"
    	 scale="2.5 2.5 2.5"
    	 grade="boss"
    	 max_hp="8000"
    	 max_ap="8000"
    	 int="1"
    	 agility="4"
    	 view_angle="60"
    	 dc="50"
    	 offensetype="1"
    	 dyingtime="5">
    	 <COLLISION radius="25" height="120" />
    	 <ATTACK type="melee" range="80"  />
    	 <FLAG never_blasted="true" never_pushed="true" never_attack_cancel="true" />
    	 <SPEED default="150" rotate="2.356" />
    	 <SKILL id="162" /> <!-- Goblin Kings: Fire missle -->
    	 <DROP table="G16" />
    </NPC>
    questmap.xml (both in server and client files)
    Code:
    <SECTOR id="310"
    	title="BooS1"
    	melee_spawn="15"
    	range_spawn="15">
    	<LINK>
    		<TARGET sector="BooS2" />
    	</LINK>
    </SECTOR>
    <SECTOR id="311"
    	title="BooS2"
    	melee_spawn="15"
    	range_spawn="15">
    	<LINK>
    		<TARGET sector="BooBS" />
    	</LINK>
    </SECTOR>
    <SECTOR id="312"
    	title="BooBS"
    	melee_spawn="15"
    	range_spawn="15">
    	<LINK>
    		<TARGET sector="BooS1" />
    	</LINK>
    </SECTOR>
    scenario.xml (both in client and server files)
    Code:
    <SPECIAL_SCENARIO id="99"
    	title="KingBoo"
    	QL="1"
    	DC="1"
    	mapset="Dungeon"
    	XP="120000"
    	BP="10000">
    	<SACRI_ITEM itemid="200099" />	<!-- Custom Item: Summon KingBoo -->
    	
    	<MAP dice="1" key_sector="312" key_npc="99" boss="true" >
    		<NPCSET_ARRAY>B01/B02/B03</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="2" key_sector="312" key_npc="99" boss="true">
    		<NPCSET_ARRAY>B01/B02/B03</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="3" key_sector="312" key_npc="99" boss="true">
    		<NPCSET_ARRAY>B01/B02/B03</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="4" key_sector="312" key_npc="99" boss="true">
    		<NPCSET_ARRAY>B01/B02/B03</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="5" key_sector="312" key_npc="99" boss="true">
    		<NPCSET_ARRAY>B01/B02/B03</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="6" key_sector="312" key_npc="99" boss="true">
    		<NPCSET_ARRAY>B01/B02/B03</NPCSET_ARRAY>
    	</MAP>
    </SPECIAL_SCENARIO>
    zquestitem.xml (both in client and server files)
    Code:
    <!-- Boo Quest Item -->
    <ITEM id="200099" name="Summon KingBoo" level="0" type="skull" desc="Created by Duster and XML work by Lloyd Keijzer" unique="0" price="0" secrifice="1" param="0" />
    NPCset.xml (server files)
    Code:
    <NPCSET id="10997" name="B01" basenpc="98">
    	<ADDNPC npc_id="98" min_rate="100" max_rate="100" />
    </NPCSET>
    <NPCSET id="10998" name="B02" basenpc="98">
    	<ADDNPC npc_id="98" min_rate="100" max_rate="100" />
    </NPCSET>
    <NPCSET id="10999" name="B03" basenpc="98">
    	<ADDNPC npc_id="98" min_rate="100" max_rate="100" />
    </NPCSET>
    shop.xml (server files)
    Code:
    <SELL itemid="200099" /> <!-- Boo Quest -->

  3. #3
    Account Upgraded | Title Enabled! ForceGFX is offline
    MemberRank
    Jan 2012 Join Date
    The NetherlandsLocation
    412Posts

    Re: Boo Quest

    Quote Originally Posted by Jirachi View Post
    So you did this, correct?

    NPC.xml (model.mrs)
    Code:
    <AddXml name="boo" filename="model/npc/boo/boo.xml" autoload = "false">  </AddXml>
    NPC.xml (system.mrs - both in server and client files)
    Code:
    <NPC id="98"
    	 name="Boo"
    	 desc="By Duster and XML by Lloyd Keijzer"
    	 meshname="boo"
    	 scale="1.0 1.0 1.0"
    	 grade="veteran"
    	 max_hp="50"
    	 max_ap="100"
    	 int="4"
    	 agility="2"
    	 view_angle="40"
    	 dc="7"
    	 offensetype="1"
    	 dyingtime="5">
    	 <COLLISION radius="35" height="140" />
    	 <FLAG never_pushed="true" />
    	 <ATTACK type="melee" range="170" weaponitem_id="300014" />
    	 <SPEED default="360" />
    	 <DROP table="G16" />
    </NPC>
    
    <NPC id="99"
    	 name="KingBoo"
    	 desc="By Duster and XML by Lloyd Keijzer"
    	 meshname="boo"
    	 scale="2.5 2.5 2.5"
    	 grade="boss"
    	 max_hp="8000"
    	 max_ap="8000"
    	 int="1"
    	 agility="4"
    	 view_angle="60"
    	 dc="50"
    	 offensetype="1"
    	 dyingtime="5">
    	 <COLLISION radius="25" height="120" />
    	 <ATTACK type="melee" range="80"  />
    	 <FLAG never_blasted="true" never_pushed="true" never_attack_cancel="true" />
    	 <SPEED default="150" rotate="2.356" />
    	 <SKILL id="162" /> <!-- Goblin Kings: Fire missle -->
    	 <DROP table="G16" />
    </NPC>
    questmap.xml (both in server and client files)
    Code:
    <SECTOR id="310"
    	title="BooS1"
    	melee_spawn="15"
    	range_spawn="15">
    	<LINK>
    		<TARGET sector="BooS2" />
    	</LINK>
    </SECTOR>
    <SECTOR id="311"
    	title="BooS2"
    	melee_spawn="15"
    	range_spawn="15">
    	<LINK>
    		<TARGET sector="BooBS" />
    	</LINK>
    </SECTOR>
    <SECTOR id="312"
    	title="BooBS"
    	melee_spawn="15"
    	range_spawn="15">
    	<LINK>
    		<TARGET sector="BooS1" />
    	</LINK>
    </SECTOR>
    scenario.xml (both in client and server files)
    Code:
    <SPECIAL_SCENARIO id="99"
    	title="KingBoo"
    	QL="1"
    	DC="1"
    	mapset="Dungeon"
    	XP="120000"
    	BP="10000">
    	<SACRI_ITEM itemid="200099" />	<!-- Custom Item: Summon KingBoo -->
    	
    	<MAP dice="1" key_sector="312" key_npc="99" boss="true" >
    		<NPCSET_ARRAY>B01/B02/B03</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="2" key_sector="312" key_npc="99" boss="true">
    		<NPCSET_ARRAY>B01/B02/B03</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="3" key_sector="312" key_npc="99" boss="true">
    		<NPCSET_ARRAY>B01/B02/B03</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="4" key_sector="312" key_npc="99" boss="true">
    		<NPCSET_ARRAY>B01/B02/B03</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="5" key_sector="312" key_npc="99" boss="true">
    		<NPCSET_ARRAY>B01/B02/B03</NPCSET_ARRAY>
    	</MAP>
    	<MAP dice="6" key_sector="312" key_npc="99" boss="true">
    		<NPCSET_ARRAY>B01/B02/B03</NPCSET_ARRAY>
    	</MAP>
    </SPECIAL_SCENARIO>
    zquestitem.xml (both in client and server files)
    Code:
    <!-- Boo Quest Item -->
    <ITEM id="200099" name="Summon KingBoo" level="0" type="skull" desc="Created by Duster and XML work by Lloyd Keijzer" unique="0" price="0" secrifice="1" param="0" />
    NPCset.xml (server files)
    Code:
    <NPCSET id="10997" name="B01" basenpc="98">
    	<ADDNPC npc_id="98" min_rate="100" max_rate="100" />
    </NPCSET>
    <NPCSET id="10998" name="B02" basenpc="98">
    	<ADDNPC npc_id="98" min_rate="100" max_rate="100" />
    </NPCSET>
    <NPCSET id="10999" name="B03" basenpc="98">
    	<ADDNPC npc_id="98" min_rate="100" max_rate="100" />
    </NPCSET>
    shop.xml (server files)
    Code:
    <SELL itemid="200099" /> <!-- Boo Quest -->
    So you've copied the story?

  4. #4
    The Sky's the Limit ^_^ GzFKoron is offline
    MemberRank
    Jul 2010 Join Date
    1,118Posts

    Re: Boo Quest

    Yes I did exactly what was on the tutorial.

  5. #5
    In Progress... FFXIV... Anju is offline
    MemberRank
    Oct 2010 Join Date
    Mist Ward 7 #38Location
    1,946Posts

    Re: Boo Quest

    Force, I was asking if he did those things. But yes, copied the story a bit.

    By any chance you can post your mlog.txt just in case?

  6. #6
    The Sky's the Limit ^_^ GzFKoron is offline
    MemberRank
    Jul 2010 Join Date
    1,118Posts

    Re: Boo Quest

    Quote Originally Posted by Jirachi View Post
    Force, I was asking if he did those things. But yes, copied the story a bit.

    By any chance you can post your mlog.txt just in case?
    I don't think it has anything to do with the quest, mlog just logs what happens from start to login then from when you close the client.



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