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how disable jjang in game

Newbie Spellweaver
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How do I do when I am in a room playing, deactivate the jjang knowing that it calls AddStarEffect of ZEffectManager
 
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Well, there is a clear example of how you can do it on your own, don't you think?
I was always aware of that detail but this is rather a basis of how to do it.
You have to do it within the jjang function itself, make a kind of switch.
 
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Newbie Spellweaver
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Well, there is a clear example of how you can do it on your own, don't you think?
I was always aware of that detail but this is rather a basis of how to do it.
You have to do it within the jjang function itself, make a kind of switch.

I`m creating this publication precisely for that, I don't know how to do it ......... show me the light please XD
 
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I'm retired, I'm already
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even easyer way just remove it from the client.

the image i mean.

What if the player wants to re-enable jjang, also users don't have the power to edit the client because it will be encrypted.
 
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Junior Spellweaver
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disable it in the data base?

did no one add the command into the cleint as admin to change that on your account data base yet?
 
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disable it in the data base?

did no one add the command into the cleint as admin to change that on your account data base yet?

I know, but you want it, it is a command that activates and deactivates the jjang effect without the need to modify the client or touch the DB.
 
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i think the data base was meant to turn it off after 24 hours, but no one cared to fix it.

I had never seen something of this at the base of the data that I separated. If so I would like it to show it to me.
 
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Junior Spellweaver
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as the database was an incomplete recreation of the original, i can not, it was what someone has speculated because what happened in KR gunz at the time, and someone did make a fix for it, but as no one really care about it that much it was never added to any database permanently.
 
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