The connection to the interface was not correct, i fixed it :) it was renaming something
yesterday i got fixed it done correct and thank you helped me :) * FIXED *
@stitch10 dude just provide a solution on how you fixed those bug. This issue can give solution for those people who looking for it someday.
On case MC_MATCH_RANDOM_MAPS:
you will find a line of code like this: sprintf(Name, "MapSelectorObj%d", i );
this line of code can be found in: ZGameClient_OnCommand.cpp on line 165
Whenever you change "MapSelectorObj" to something like "VoteMapName" in the xmls, you also have to do that in the source..
This was the case Stitch10 had.
If anyone has questions about this, feel free to ask!
could someone share the full code of vote map cw?
@Zer0nix
http://forum.ragezone.com/f245/super-repack-jorklenis2-3-final-1192229/
This source should have vote map. Use winmerge to look through changes of the source.
Do not forget to edit that function so that it does not choose maps at random and works with the VoteID if it is not worth adding it.
example:- - - Updated - - -PHP Code:pSetting->SetMapIndex(MapID);
ah if something else there has a label in the form of a switch to activate and deactivate you can guide us by that, it is called _CW_VOTE
Thank you appreciate that.
- - - Updated - - -
@TxDutch is there anything changes from the xml about vote map? I dont know about that where i can find it?
Correct me if i'm wrong but it should be in lobby.xml