After starting a quest or survival mode, exiting the game and restarting the quest will cause the game to crash.
I opened the dmp file and tried to run it, but I got the following error. Where is the problem?
(Other maps look normal, but quest and survival maps are gray.)
source : https://forum.ragezone.com/f245/source-base-vs19-1170589/
void RAnimationMgr::ReloadAll()
{
RAnimationHashList_Iter node;
RAnimation* pANode = NULL;
for(node = m_list.begin(); node != m_list.end(); ++node) {
pANode = *node; //<-error line error : 0x00921077 (Gunz.exe) has an unhandled exception (from Gunz.dmp). 0xC0000005: Access violation while reading location 0x0000008.
if(pANode) {
if(pANode->IsLoadDone()==false) {
if (!pANode->LoadAni(pANode->m_filename)) {
mlog("elu %s file loading failure !!!\n",pANode->m_filename);
}
pANode->SetLoadDone(true);
}
}
}
}
I opened the dmp file and tried to run it, but I got the following error. Where is the problem?
(Other maps look normal, but quest and survival maps are gray.)
source : https://forum.ragezone.com/f245/source-base-vs19-1170589/
void RAnimationMgr::ReloadAll()
{
RAnimationHashList_Iter node;
RAnimation* pANode = NULL;
for(node = m_list.begin(); node != m_list.end(); ++node) {
pANode = *node; //<-error line error : 0x00921077 (Gunz.exe) has an unhandled exception (from Gunz.dmp). 0xC0000005: Access violation while reading location 0x0000008.
if(pANode) {
if(pANode->IsLoadDone()==false) {
if (!pANode->LoadAni(pANode->m_filename)) {
mlog("elu %s file loading failure !!!\n",pANode->m_filename);
}
pANode->SetLoadDone(true);
}
}
}
}