1 vs 1 Tournament

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  1. #1
    kalonline.ovh R3volutioN is offline
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    Sep 2008 Join Date
    kalonline.ovhLocation
    229Posts

    1 vs 1 Tournament

    Non-koem version of 1 vs 1 tournament. Dll is crypted, dont have any backdoor. I will not release its source! I will not release non-crypted dll! I will not remove credits! If you dont wanna use crypted dll just leave the thread and dont bother to write any bullshit.

    [Damage]
    Reduce=50; -> player damage reduce (only in tournament)

    [Quest]
    Index=9999; -> 1 vs 1 tournament registration is via npc.

    quest.txt example
    (quest (index 9999 1) (case (then (html ))))

    e.pk example
    ( link ( text "Register") (param send quest 9999 1))

    [Start]
    RegistrationStart=19:00:00; -> registration start time
    1vs1Start=20:00:00; -> 1 vs 1 tournament start time (auto)

    also added commands for admins to make multiple tournaments (manuelly)
    /1vs1registeron
    /1vs1registeroff
    /1vs1start

    [Reward]
    RoundReward=true; -> keep it true if you wanna give reward for each round
    RoundRewardIndex=47;
    RoundRewardAmount=1;
    WinnerRewardIndex=48;
    WinnerRewardAmount=1;

    each round is 5 min, if there isnt any winner in 5 mins both player will be eliminate from tournament.

    1 vs 1 Tournament


  2. #2
    Enthusiast ShiinY is offline
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    Oct 2013 Join Date
    U.S.ALocation
    37Posts

    Re: 1 vs 1 Tournament

    Wow thanks alot ^^ <3 First post !

  3. #3
    Member thestander is offline
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    Feb 2012 Join Date
    RDP/RootLocation
    85Posts

    Re: 1 vs 1 Tournament

    r3vooooo <3 thanks

  4. #4
    Account Upgraded | Title Enabled! Bird2919 is offline
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    Jul 2012 Join Date
    449Posts

    Re: 1 vs 1 Tournament

    tyvm <3

  5. #5
    Banned Kallyanna is offline
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    Jul 2007 Join Date
    Spamzilla CrewLocation
    1,672Posts

    Re: 1 vs 1 Tournament

    thanks R3v0 looks awesome.. cant wait to put it to the test!

  6. #6
    Apprentice flyings is offline
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    Nov 2012 Join Date
    22Posts

    Re: 1 vs 1 Tournament

    Thank's Great releases

  7. #7
    Life of Pi PYRO is offline
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    May 2012 Join Date
    NarootuhLocation
    333Posts

    Re: 1 vs 1 Tournament

    Thanks R3volutioN buddy :)

  8. #8
    aka Arkan LadrO is offline
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    Jul 2011 Join Date
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    249Posts

    Re: 1 vs 1 Tournament

    good job R3vo

  9. #9
    Apprentice flyings is offline
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    Nov 2012 Join Date
    22Posts

    Re: 1 vs 1 Tournament

    Guys Any One Can '' the letter type in .. e.pk? i just make new file '' ( link ( text "Register") (param send quest 9999 1)) ''
    and already add Npc to Teleport me to pvp tournament, but npc wont port me or anything only when i type /1vs1registeron. it start
    but i dont know what after that? can any one who test it give me the '' quest.txt and npc and e.pk Please?

    I hope you help me with thats cause im new :)

    Guys Any One Can '' the letter type in .. e.pk? i just make new file '' ( link ( text "Register") (param send quest 9999 1)) ''
    and already add Npc to Teleport me to pvp tournament, but npc wont port me or anything only when i type /1vs1registeron. it start
    but i dont know what after that? can any one who test it give me the '' quest.txt and npc and e.pk Please?

    I hope you help me with thats cause im new :)

  10. #10
    aka Arkan LadrO is offline
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    Jul 2011 Join Date
    C:/Location
    249Posts

    Re: 1 vs 1 Tournament

    NPC
    (gennpc (index 1150) (country 2) (kind 2) (shape 78) (html 999907) (map 0) (xy 268183 242508 19630) (dir 268147 242492))
    Quest
    (quest (index 9999 1) (case (then (html ))))
    e.pk
    (filechk file_ver (country_type ENG) (filename s999907))
    (background
    (font 12)
    (wrap 350)
    (link system ( param ( width 350) ( height 370) ( style title edge system vscroll) ( caption "Talk") ( layout script) ))
    )

    ( frame ( font 12)

    ( line "")
    ( link ( text "Reg PvP") ( param send quest 9999 1 ))
    ( line "")
    ( link close ( text "[Talk End] Not yet sry.."))
    )

  11. #11
    Kałabanga Chelios1985 is offline
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    Oct 2012 Join Date
    PolandLocation
    794Posts

    Re: 1 vs 1 Tournament

    waiting when you use it on BangoKal^^
    hope servers wont be down non stop when owners will use this addon^^

  12. #12
    Apprentice flyings is offline
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    Nov 2012 Join Date
    22Posts

    Re: 1 vs 1 Tournament

    Will test it Now Thank You Bro LadrO Best Help 4 eve <3

  13. #13
    aka Arkan LadrO is offline
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    Jul 2011 Join Date
    C:/Location
    249Posts

    Re: 1 vs 1 Tournament

    Quote Originally Posted by flyings View Post
    Will test it Now Thank You Bro LadrO Best Help 4 eve <3
    Thanks

  14. #14
    Valued Member DG1 is offline
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    Jun 2012 Join Date
    DG WorldLocation
    126Posts

    Re: 1 vs 1 Tournament

    Thanks R3volutioN for the awe some pvp


    waiting for new things

  15. #15
    Quitted MadKnight is offline
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    Feb 2012 Join Date
    Planet VegetaLocation
    443Posts

    Re: 1 vs 1 Tournament

    Some People are unsure if they should use a crypted DLL.
    I improved my asm knowledge a little bit during the last time, so i was able to find out some informations out of the dll even it is it crypted, well its much harder to find informations, but its not impossible : P

    Text strings referenced that i found:
    Code:
    Address    Disassembly                               Text string
    60C61022   TEST BYTE PTR SS:[EBP+8],1                (Initial CPU selection)
    60C612B7   PUSH 1vs1.60C6E3BC                        ASCII "string too long"
    60C61341   PUSH 1vs1.60C6E3A4                        ASCII "invalid string position"
    60C61379   PUSH 1vs1.60C6E3BC                        ASCII "string too long"
    60C61415   PUSH 1vs1.60C6E3BC                        ASCII "string too long"
    60C6146A   PUSH 1vs1.60C6E3A4                        ASCII "invalid string position"
    60C61960   PUSH 1vs1.60C6E3F0                        ASCII "%X"
    60C621E1   PUSH 1vs1.60C6E408                        ASCII "Problem while loading (%s) on line %d. You forgot about equal (=)."
    60C62D01   PUSH 1vs1.60C6E408                        ASCII "Problem while loading (%s) on line %d. You forgot about equal (=)."
    60C630F6   PUSH 1vs1.60C6E458                        ASCII "Do not have winner for 1 vs 1 tournament."
    60C63110   PUSH 1vs1.60C6E44C                        ASCII "1vs1.txt"
    60C632CE   MOV EAX,1vs1.60C6E484                     ASCII "WinnerRewardAmount"
    60C632FC   MOV EAX,1vs1.60C6E498                     ASCII "Reward"
    60C63325   MOV EAX,1vs1.60C6E4A0                     ASCII "1vs1config.txt"
    60C63359   MOV EAX,1vs1.60C6E4B0                     ASCII "WinnerRewardIndex"
    60C63382   MOV EAX,1vs1.60C6E498                     ASCII "Reward"
    60C633AB   MOV EAX,1vs1.60C6E4A0                     ASCII "1vs1config.txt"
    60C6345C   PUSH 1vs1.60C6E4C4                        ASCII " won 1 vs 1 tournament."
    60C634BA   PUSH 1vs1.60C6E44C                        ASCII "1vs1.txt"
    60C63A87   PUSH 1vs1.60C6E44C                        ASCII "1vs1.txt"
    60C63A95   PUSH 1vs1.60C6E44C                        ASCII "1vs1.txt"
    60C63A9A   PUSH 1vs1.60C6E4DC                        ASCII "temp.txt"
    60C63E50   PUSH 1vs1.60C6E44C                        ASCII "1vs1.txt"
    60C63E5E   PUSH 1vs1.60C6E44C                        ASCII "1vs1.txt"
    60C63E63   PUSH 1vs1.60C6E4DC                        ASCII "temp.txt"
    60C64013   PUSH 1vs1.60C6E4EC                        ASCII " will start in 15 seconds."
    60C6401F   PUSH 1vs1.60C6E508                        ASCII " and "
    60C64031   PUSH 1vs1.60C6E510                        ASCII "Battle between "
    60C64746   MOV EAX,1vs1.60C6E520                     ASCII "Index"
    60C6476D   MOV EAX,1vs1.60C6E528                     ASCII "Quest"
    60C64797   MOV EAX,1vs1.60C6E4A0                     ASCII "1vs1config.txt"
    60C647E9   MOV ECX,1vs1.60C6E44C                     ASCII "1vs1.txt"
    60C6496F   PUSH 1vs1.60C6E570                        ASCII "#Successfully registered to 1 vs 1 tournament."
    60C64974   PUSH 1vs1.60C6E560                        ASCII "<Server>"
    60C64979   PUSH 1vs1.60C6E56C                        ASCII "ss"
    60C649BE   PUSH 1vs1.60C6E530                        ASCII "#You already registered to 1 vs 1 tournament."
    60C649C3   PUSH 1vs1.60C6E560                        ASCII "<Server>"
    60C649C8   PUSH 1vs1.60C6E56C                        ASCII "ss"
    60C64A03   PUSH 1vs1.60C6E5A0                        ASCII "#You can not register to 1 vs 1 tournament while it is running."
    60C64A08   PUSH 1vs1.60C6E560                        ASCII "<Server>"
    60C64A0D   PUSH 1vs1.60C6E56C                        ASCII "ss"
    60C64A22   PUSH 1vs1.60C6E5E0                        ASCII "#It is not time to register for 1 vs 1 tournament."
    60C64A27   PUSH 1vs1.60C6E560                        ASCII "<Server>"
    60C64A2C   PUSH 1vs1.60C6E56C                        ASCII "ss"
    60C64B81   MOV ECX,1vs1.60C6E614                     ASCII "/1vs1registeron"
    60C64BDA   PUSH 1vs1.60C6E624                        ASCII "&1 vs 1 tournament registration enabled."
    60C64BDF   PUSH 1vs1.60C6E560                        ASCII "<Server>"
    60C64BE4   PUSH 1vs1.60C6E56C                        ASCII "ss"
    60C64BFA   PUSH 1vs1.60C6E650                        ASCII "1 vs 1 tournament registration enabled."
    60C64C45   MOV ECX,1vs1.60C6E678                     ASCII "/1vs1registeroff"
    60C64C9E   PUSH 1vs1.60C6E68C                        ASCII "#1 vs 1 tournament registration disabled."
    60C64CA3   PUSH 1vs1.60C6E560                        ASCII "<Server>"
    60C64CA8   PUSH 1vs1.60C6E56C                        ASCII "ss"
    60C64CBE   PUSH 1vs1.60C6E6B8                        ASCII "1 vs 1 tournament registration disabled."
    60C64D16   MOV ECX,1vs1.60C6E6E4                     ASCII "/suicide"
    60C64DC5   MOV ECX,1vs1.60C6E6F0                     ASCII "/1vs1start"
    60C64E38   PUSH 1vs1.60C6E6FC                        ASCII "#1 vs 1 tournament already started, you can not re-start it."
    60C64E3D   PUSH 1vs1.60C6E560                        ASCII "<Server>"
    60C64E42   PUSH 1vs1.60C6E56C                        ASCII "ss"
    60C64E95   PUSH 1vs1.60C6E73C                        ASCII "&1 vs 1 tournament started. (Coded By R3volutioN)"
    60C64E9A   PUSH 1vs1.60C6E560                        ASCII "<Server>"
    60C64E9F   PUSH 1vs1.60C6E56C                        ASCII "ss"
    60C64EC1   PUSH 1vs1.60C6E770                        ASCII "1 vs 1 tournament started. (Coded By R3volutioN)"
    60C653FA   MOV EAX,1vs1.60C6E7A4                     ASCII "Draw, both player eliminated from 1 vs 1 tournament."
    60C65493   PUSH 1vs1.60C6E7DC                        ASCII "Coded and released by R3volutioN"
    60C65498   PUSH 1vs1.60C6E800                        ASCII "%s"
    60C654D1   MOV EAX,1vs1.60C6E804                     ASCII "RegistrationStart"
    60C654FA   MOV EAX,1vs1.60C6E818                     ASCII "Start"
    60C65524   MOV EAX,1vs1.60C6E4A0                     ASCII "1vs1config.txt"
    60C65644   PUSH 1vs1.60C6E650                        ASCII "1 vs 1 tournament registration enabled."
    60C65682   MOV EAX,1vs1.60C6E820                     ASCII "1vs1Start"
    60C656AF   MOV EAX,1vs1.60C6E818                     ASCII "Start"
    60C656D9   MOV EAX,1vs1.60C6E4A0                     ASCII "1vs1config.txt"
    60C65807   PUSH 1vs1.60C6E770                        ASCII "1 vs 1 tournament started. (Coded By R3volutioN)"
    60C6598B   PUSH 1vs1.60C6E830                        ASCII " not avalible to fight both player eliminated from 1 vs 1 tournament."
    60C65997   PUSH 1vs1.60C6E508                        ASCII " and "
    60C65ACB   PUSH 1vs1.60C6E878                        ASCII " won the battle."
    60C65B32   MOV ECX,1vs1.60C6E44C                     ASCII "1vs1.txt"
    60C65C2C   MOV EAX,1vs1.60C6E88C                     ASCII "RoundReward"
    60C65C31   MOV EBX,1vs1.60C6E3E8                     ASCII "true"
    60C65C62   MOV EAX,1vs1.60C6E498                     ASCII "Reward"
    60C65C93   MOV EAX,1vs1.60C6E4A0                     ASCII "1vs1config.txt"
    60C65CFE   MOV EAX,1vs1.60C6E898                     ASCII "RoundRewardAmount"
    60C65D19   MOV EAX,1vs1.60C6E498                     ASCII "Reward"
    60C65D34   MOV EAX,1vs1.60C6E4A0                     ASCII "1vs1config.txt"
    60C65D5A   MOV EAX,1vs1.60C6E8AC                     ASCII "RoundRewardIndex"
    60C65D75   MOV EAX,1vs1.60C6E498                     ASCII "Reward"
    60C65D90   MOV EAX,1vs1.60C6E4A0                     ASCII "1vs1config.txt"
    60C65EEB   PUSH 1vs1.60C6E878                        ASCII " won the battle."
    60C65F58   MOV ECX,1vs1.60C6E44C                     ASCII "1vs1.txt"
    60C66056   MOV EAX,1vs1.60C6E88C                     ASCII "RoundReward"
    60C6605B   MOV EBX,1vs1.60C6E3E8                     ASCII "true"
    60C6608C   MOV EAX,1vs1.60C6E498                     ASCII "Reward"
    60C660BD   MOV EAX,1vs1.60C6E4A0                     ASCII "1vs1config.txt"
    60C66146   MOV EAX,1vs1.60C6E898                     ASCII "RoundRewardAmount"
    60C66161   MOV EAX,1vs1.60C6E498                     ASCII "Reward"
    60C6617C   MOV EAX,1vs1.60C6E4A0                     ASCII "1vs1config.txt"
    60C661A2   MOV EAX,1vs1.60C6E8AC                     ASCII "RoundRewardIndex"
    60C661BD   MOV EAX,1vs1.60C6E498                     ASCII "Reward"
    60C661D8   MOV EAX,1vs1.60C6E4A0                     ASCII "1vs1config.txt"
    60C66639   PUSH 1vs1.60C6E8C0                        ASCII "dd"
    60C66671   PUSH 1vs1.60C6E8C0                        ASCII "dd"
    60C666C8   PUSH 1vs1.60C6E8C4                        ASCII "bbss"
    60C6685A   MOV EAX,1vs1.60C6E8CC                     ASCII "Reduce"
    60C6687E   MOV EAX,1vs1.60C6E8D4                     ASCII "Damage"
    60C668A8   MOV EAX,1vs1.60C6E4A0                     ASCII "1vs1config.txt"
    60C67289   MOV ECX,1vs1.60C6E44C                     ASCII "1vs1.txt"
    60C675D6   PUSH 1vs1.60C6E3BC                        ASCII "string too long"
    60C67906   PUSH 1vs1.60C6E3BC                        ASCII "string too long"
    60C67DFF   MOV ECX,1vs1.60C6E4DC                     ASCII "temp.txt"
    60C67F06   MOV ECX,1vs1.60C6E44C                     ASCII "1vs1.txt"
    60C683ED   PUSH 1vs1.60C6E3BC                        ASCII "string too long"
    60C68401   PUSH 1vs1.60C6E3BC                        ASCII "string too long"
    60C688FF   PUSH 1vs1.60C6E3BC                        ASCII "string too long"
    60C68B6F   PUSH 1vs1.60C6E8DC                        ASCII "bad cast"
    60C6912F   PUSH 1vs1.60C6E8DC                        ASCII "bad cast"
    60C691B1   PUSH 1vs1.60C6E3BC                        ASCII "string too long"
    60C69537   PUSH 1vs1.60C6E3BC                        ASCII "string too long"
    60C6954A   PUSH 1vs1.60C6E3BC                        ASCII "string too long"
    Mainserver calls wich i found:
    Code:
    MOV EDX,45CC90 //CPlayer__Teleport
    
    
    MOV EDX,44A4E0 //CPlayer__SubEState
    
    
    MOV EAX,44A510 //CPlayer__IsEState
    
    
    MOV EAX,40B870 //CChar__CancelBuffPrty
    
    
    MOV EDX,43A200 //Char__GetMaxHP
    
    
    MOV EDX,44A4E0 //CPlayer__SubEState
    
    
    MOV EDX,43AF90 //CChar__GetMaxMP
    
    
    MOV EDX,409910 //CChar__AddGState
    
    
    MOV EAX,40B870 //CChar__CancelBuffPrty
    
    
    MOV EDX,43AF90 //CChar__GetMaxMP
    
    
    MOV EDX,4328C0 //Console__Write__Red
    
    
    MOV EDX,450890 //CPlayer__FindPlayer
    
    
    MOV EDX,40B280 //CChar__IsNormal
    
    
    MOV EDX,40B4A0 //CChar___FindBuff
    
    
    MOV EAX,40B310 //CChar__IsGState
    
    
    MOV EDX,40B6A0 //CChar__CancelBuff
    
    
    MOV EDX,40B4A0 //CChar___FindBuff
    
    
    MOV EDX,45CC90 //CPlayer__Teleport
    
    
    MOV EDX,406490 //CBuffPrtyEx__CBuffPrtyEx
    Some Packets and _beginthread detection:
    Code:
    Example:
    60C666B6   . 83C7 20        ADD EDI,20
    60C666B9   . 83C6 20        ADD ESI,20
    60C666BC   . 8D6424 00      LEA ESP,DWORD PTR SS:[ESP]
    60C666C0   > 8B03           MOV EAX,DWORD PTR DS:[EBX]
    60C666C2   . 57             PUSH EDI
    60C666C3   . 56             PUSH ESI
    60C666C4   . 6A 05          PUSH 5
    60C666C6   . 6A 41          PUSH 41
    60C666C8   . 68 C4E8C660    PUSH 1vs1.60C6E8C4                       ;  ASCII "bbss"
    60C666CD   . 6A 44          PUSH 44
    60C666CF   . 50             PUSH EAX
    60C666D0   . B9 602E4500    MOV ECX,452E60 ;  CPlayer__Write
    60C666D5   . FFD1           CALL ECX
    60C666D7   . 83C4 1C        ADD ESP,1C
    
    
    
    
    Example:
    60C66630   . 8B47 1C        MOV EAX,DWORD PTR DS:[EDI+1C]
    60C66633   . 68 80000000    PUSH 80
    60C66638   . 50             PUSH EAX
    60C66639   . 68 C0E8C660    PUSH 1vs1.60C6E8C0                       ;  ASCII "dd"
    60C6663E   . 6A 2E          PUSH 2E
    60C66640   . 57             PUSH EDI
    60C66641   . B9 602E4500    MOV ECX,452E60 ;  CPlayer__Write
    60C66646   . FFD1           CALL ECX
    
    
    Example:
    60C6539E  |. 8B83 EC050000  MOV EAX,DWORD PTR DS:[EBX+5EC]
    60C653A4  |. 6A 07          PUSH 7
    60C653A6  |. 6A 04          PUSH 4
    60C653A8  |. 6A 04          PUSH 4
    60C653AA  |. 50             PUSH EAX
    60C653AB  |. BA 40094600    MOV EDX,460940 ; CPlayer__EndPvP 
    
    
    Example:
    60C64BDA  |. 68 24E6C660    PUSH 1vs1.60C6E624                       ;  ASCII "&1 vs 1 tournament registration enabled."
    60C64BDF  |. 68 60E5C660    PUSH 1vs1.60C6E560                       ;  ASCII "<Server>"
    60C64BE4  |. 68 6CE5C660    PUSH 1vs1.60C6E56C                       ;  ASCII "ss"
    60C64BE9  |. 6A 3C          PUSH 3C
    60C64BEB  |. 57             PUSH EDI
    60C64BEC  |. BA 602E4500    MOV EDX,452E60 ; CPlayer__Write
    
    
    Example:
    60C66936  |. 50             PUSH EAX                                 ; /arg; Case 1 of switch 60C66926
    60C66937  |. 50             PUSH EAX                                 ; |stksize
    60C66938  |. 68 4054C660    PUSH 1vs1.60C65440                       ; |start = 1vs1.60C65440
    60C6693D  |. FF15 2C283D15  CALL DWORD PTR DS:[153D282C]             ; \_beginthread
    60C66943  |. 83C4 0C        ADD ESP,0C
    It seems that the DLL is okay and that there is no Backdoor in it, im 99% sure, that this one is save to use. Good Job R3volutioN : )



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