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City, Dungeon and Island Maps

Junior Spellweaver
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Did you check your macro.dat? Check the initmaps and search for n_029_032.ksm, if it doesnt exist, create it. It could also be commented out. ^^

its already in macro.dat
(initmap (index 0) (kind 1) (fog 8000 0.77 0.77 0.77 ) (xy 29 32) (orgPatch 32 32) (filename "n_029_032.ksm"))
 

Yui

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Hm, thats weird, did you check if you can move to the map at all? If you cant, it should be something about configs, so double check macro.dat or your initmap if the line for map 029_032 is correct and no ; is in the line.



Little fix for the Battlefield map, since with enough speed you could get into the spawns, I added some obstacles + stairs.
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Yui - City, Dungeon and Island Maps - RaGEZONE Forums

Yui - City, Dungeon and Island Maps - RaGEZONE Forums
 

Yui

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And another fix for the BF map, since storms could not be used.
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Yui

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Battlefield map got updated, made it abit bigger and some other changes.
iVRzMmI - City, Dungeon and Island Maps - RaGEZONE Forums
 

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Yui

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I just noticed that I didn't upload the newest version of the Battlefield map, so here it is.
2YNLuiU - City, Dungeon and Island Maps - RaGEZONE Forums
 

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