I decided to make a very clean repack, just using int stuff. I based this repack on the client from 4th march 2010 and the pacd clean server files.
What I did was making the client working for private server, so I looked whats needed and whats useless for p-servers and can be deleted.
Also I removed all the garbage and added descriptions whereever I was able to. Still there is some stuff thats not working, decide yourself what to do with it
(some monsters, items ..). The initmonster has int experience (1x) and there are not all monsters added. Check the macro for which mobs are in there, they
just need an initmonster entry to work. The spawns are taken from pacd repack, so the new ones are missing. Same for itemgroups.
small update list:
* g62 honor bow fixed
* g70 bow fixed
* mix effect fixed
* int mana med effect added
* new fort gate
* original indexes
* all int maps
* all minimaps added
* mob motions fixed
* mob skill motions added
* tower of priest portals added
* tower of priest floor 10 gate added
* position stones added
* safezones added for foe, top, vod, scenario 3.2, snow event island
* old cw castle
* newest e.pk
* fixed d4 portals
* assa list fixed
* reformated macro.dat, inititem, initnpc, initmap, initmonster, genmonster
* cleaned client from chinese/korean/useless stuff
* obsidian mainserver addon
* additional gm commands
* eagle attack range/rest motion fixed
* g62 mixing bug fixed
* polishing bug fixed
* added world championship pvp map/npc's
* added int minimaps
bugs and things that need to be done:
- make initmonster and add all new monsters (there are alot new monsters in macro.dat which just need to be added to initmonster to work)
- drops
included stuff:
+ client
+ server files
+ pk password
+ itemlist
+ map overview
+ coordinates
+ moblist
+ npc shapalist
If you find any huge bugs you which should be fixed in this repack please tell me. For any further support send me an private message.
Special thanks to:
~ silentius
~ spicman
~ soul666
greetz exe
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