New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made

Results 1 to 7 of 7
  1. #1
    Account Upgraded | Title Enabled! Matjes is offline
    MemberRank
    Sep 2006 Join Date
    On ur GirlfriendLocation
    211Posts

    New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made

    ok here are the ORIGINAL INIX MADE mobs 801 - 820 everything what u need for ur macro.dat
    initmonster u must do urself massage-e.dat u must do urself but its an example there files are in the int client or under the pictures
    ORIGINAL NAMES NEEDED !!!





    http://www.megaupload.com/?d=YV4ZR51P <--- files for ppl who cant get them from the int client

    Macro.dat Monster info
    Code:
     ( monsterinfo ( key 801  ) ( bone 173 ) (level 80 ) ( scale 1.0  9 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200  700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
    ( monsterinfo ( key 804  ) ( bone 173 ) (level 80 ) ( scale 1.0  9 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200  700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
    ( monsterinfo ( key 807  ) ( bone 175 ) (level 80 ) ( scale 1.0  15 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200  700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
    ( monsterinfo ( key 809  ) ( bone 176 ) (level 80 ) ( scale 1.0  15 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200  700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
    ( monsterinfo ( key 811  ) ( bone 166 ) (level 80 ) ( scale 1.0  9 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200  700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
    ( monsterinfo ( key 814  ) ( bone 169 ) (level 80 ) ( scale 1.0  11 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200  700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
    ( monsterinfo ( key 817  ) ( bone 173 ) (level 80 ) ( scale 1.0  9 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200  700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
    ( monsterinfo ( key 820  ) ( bone 173 ) (level 80 ) ( scale 1.0  9 ) ( motion "AAAAAAAAAA" ) (part 2 0) ( mspeed 1200  700 ) ( framerate 1.0 1.0 ) ( attheight 16 )(damage_direction 0) (attack_direction 0) ) ;
    Macro.dat Monsterbone
    Code:
     ( monsterbone (key 166) ( bone  0  3  6 0  0  0  0  0 ) ( target -3.0 3.5 2.0 5) (motion 3 0 0 0 0 0 0) ( normalmotion 3 0 0 0 0 0 0 ) (part 5 0) ( damage 40 20 10 0 ) )
    ( monsterbone (key 169) ( bone  0  15  17 0  0  0  0  0 ) ( target -3.0 3.5 2.0 5) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 8 0) ( damage 40 20 10 0 ) )
    ( monsterbone (key 173) ( bone  0  3  5 0  0  0  0  0 ) ( target -3.0 3.5 2.0 5) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 6 0) ( damage 40 20 10 0 ) )
    ( monsterbone (key 175) ( bone  0  4  6 22  40  0  0  0 ) ( target -3.0 3.5 2.0 5) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 7 0) ( damage 40 20 10 0 ) )
    ( monsterbone (key 176) ( bone  0  4  6 38  0  0  0  0 ) ( target -3.0 3.5 2.0 5) (motion 2 0 0 0 0 0 0) ( normalmotion 2 0 0 0 0 0 0 ) (part 8 0) ( damage 40 20 10 0 ) )
    thx to Darn and TheDevilHimself for the correct bones

    Massage-e.dat example not the Hanin names !!!!
    Code:
    ( monstername 801 "Xill Sword Warrior")
    ( monstername 804 "Xill Spear Warrior")
    ( monstername 807 "Guard of D'evah With Axes")
    ( monstername 809 " Master Guard of D'evah")
    ( monstername 811 "Knoll Archer")
    ( monstername 814 "Crazy Deamon Worker with Stick")
    ( monstername 817 "Xill Archer")
    ( monstername 820 "Xill Mage")
    Note!!!!
    works only for ppl were the pserver client is as actual as the hanin int client !!!!!
    i dont post the files here u can get them by urself its not needed and time waste for me

    btw the katapult <--- hope its english too lol^^ is just a joke i wont release a moving katapult ^^ but it were 823 bone 114 fix it urself if u want useless mob like this

    Monsterinfo and bones must not be 100% correct archer needs to be fixed that he uses bow mage need skill if some one has them corrected were nice when u relese them here
    and yes no . and , thats my style live with it
    Last edited by Matjes; 23-08-09 at 03:34 PM.


  2. #2
    Novice spring-jqq is offline
    MemberRank
    Aug 2009 Join Date
    3Posts

    Re: New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made

    Very grateful to the great landlord
    Is what I need

  3. #3
    Enthusiast eerrie is offline
    MemberRank
    May 2008 Join Date
    29Posts

    Re: New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made

    Tyvm there nice mobs, just one problem tho i got a PINK missing gtx and i got it from your download link, may be you haven't included it? its the
    "Knoll Archer" one.

    good release tho.

  4. #4
    Valued Member TheDevilHimself is offline
    MemberRank
    May 2009 Join Date
    The NetherlandsLocation
    106Posts

    Re: New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made

    Ripped them from int.

    For those who want them:

    Code:
    ( monsterinfo ( key 801 )	( bone 173 ) ( level 89 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) )
    ( monsterinfo ( key 804 )	( bone 174 ) ( level 90 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) )
    ( monsterinfo ( key 807 )	( bone 175 ) ( level 97 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) )
    ( monsterinfo ( key 809 )	( bone 176 ) ( level 98 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) )
    ( monsterinfo ( key 811 )	( bone 178 ) ( level 91 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) )
    ( monsterinfo ( key 814 )	( bone 179 ) ( level 83 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) )
    ( monsterinfo ( key 817 )	( bone 180 ) ( level 88 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) )
    ( monsterinfo ( key 820 )	( bone 181 ) ( level 88 ) ( scale 1.0 8 ) ( motion "AAAAAAAAAA" ) ( mspeed 1500  500 ) ( framerate 1.0 1.0 ) )
    Code:
    ( monsterbone (key 166) ( bone  0  3  6 0  0  0  0  0 ) ( target -3.0 3.5 2.0 5) (motion 3 0 0 0 0 0 0) ( normalmotion 3 0 0 0 0 0 0 ) (part 5 0) ( damage 40 20 10 0 ) )
    ( monsterbone (key 169) ( bone  0  15  17 0  0  0  0  0 ) ( target -3.0 3.5 2.0 5) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 8 0) ( damage 40 20 10 0 ) )
    ( monsterbone (key 173) ( bone  0  3  5 0  0  0  0  0 ) ( target -3.0 3.5 2.0 5) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 6 0) ( damage 40 20 10 0 ) )
    ( monsterbone (key 175) ( bone  0  4  6 22  40  0  0  0 ) ( target -3.0 3.5 2.0 5) (motion 1 0 0 0 0 0 0) ( normalmotion 1 0 0 0 0 0 0 ) (part 7 0) ( damage 40 20 10 0 ) )
    ( monsterbone (key 176) ( bone  0  4  6 38  0  0  0  0 ) ( target -3.0 3.5 2.0 5) (motion 2 0 0 0 0 0 0) ( normalmotion 2 0 0 0 0 0 0 ) (part 8 0) ( damage 40 20 10 0 ) )
    Last edited by TheDevilHimself; 21-08-09 at 07:41 PM.

  5. #5
    (293692665344 >> 8) Darn is offline
    MemberRank
    Mar 2009 Join Date
    GermanyLocation
    429Posts

    Re: New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made

    Quote Originally Posted by TheDevilHimself View Post
    Ripped them from int.

    u mean from the macro.dat witch i did send u in msn :D ^^

  6. #6
    Valued Member TheDevilHimself is offline
    MemberRank
    May 2009 Join Date
    The NetherlandsLocation
    106Posts

    Re: New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made

    Does it matter :P?

  7. #7
    Account Upgraded | Title Enabled! Matjes is offline
    MemberRank
    Sep 2006 Join Date
    On ur GirlfriendLocation
    211Posts

    Re: New Mobs 801 - 820 INIX INT SERVER ORIGINAL MOBS not Custom made

    cool thx bro i edit them into the first post

    the mobs which u posted go on othe bones than i gave them couldnt insert it to the first post without the other bones ^^
    maybe someone will do me a favour and send me a complete actual decrypted hanin config.pk and e.pk mabe 2 weeks old not rly older
    Last edited by Matjes; 23-08-09 at 03:52 PM.



Advertisement