Re: Noktoo Assassin Egg Files
Varis_ Maybe you changed Goshi Leader to another name, for example, from 8 to 9 because 8 is Thief transformation, and we recommend that you consider him even as he added 2 transformations, and you may explained how little change the layout of the bones would Monster EGG because I do all the time tries and I do not go, I do not have any idea how and where it is after the change.
I read this post about how different arrangement of the bones between Monster and the Egg, but nothing that I do not understand where the change and, above all, further Clothes I have a problem with these new Monster after editing and renaming GB do not see them in the game, could you also write that Hex editor editing GB because I can and for that bad to me as it does not work?
1 Attachment(s)
Re: Noktoo Assassin Egg Files
lol varis =D .. hehehe! ops it happens
Here use my motions :) enjoy
Re: Noktoo Assassin Egg Files
daaaaaaaaaaaaaaaaaaaaaamn you rock xD i <3 u xDDD
Re: Noktoo Assassin Egg Files
Re: Noktoo Assassin Egg Files
hi all works perfect :D but ...
i can created them with /get but when i try to make them for player with storage command it wont work
anyone here ho could help me thank you
yea i know a little late :D
Re: Noktoo Assassin Egg Files
/storage Varis 1234 1 1
/storage PlayerName Index Prefix Quantity
The command could be different depending on your repack, e.g. /warehouse.
-V
Re: Noktoo Assassin Egg Files
was my mistake
got it working now thank you :laugh:
Re: Noktoo Assassin Egg Files
Nicee!! all work fine
Keep up the good stuff!!
Re: Noktoo Assassin Egg Files
I doing all what Max post and i got this error in MainSvr
http://img262.imageshack.us/img262/8296/20997583.png
any ideas ?
Re: Noktoo Assassin Egg Files
Quote:
Originally Posted by
MaN11
add the new indexs to LanguageM_en.txt & LanguageM_kr.txt
Re: Noktoo Assassin Egg Files
Ok, working now thanks ;)
---------- Post added at 03:55 PM ---------- Previous post was at 03:25 PM ----------
---------- Post added at 03:58 PM ---------- Previous post was at 03:55 PM ----------
Quote:
Originally Posted by
llMaXll
lol all the files you need are here o.o just add all this info to your client & server:
Server Work:
inititem.txt
Add the item image name yourself :)
Code:
;9000 - KalGods Assassin egg (MAGE)
(item (name 9000) (Index 9000) (Image "item") (class transform cocoon) (code 2 4 11 0) (country 0 1 2) (wear 1) (race 5) (cocoon F E C A F) (Imageex "item" "item" "item") (buy 21501) (sell 121) )
;9001 - KalGods Assassin egg (archer)
(item (name 9001) (Index 9001) (Image "item") (class transform cocoon) (code 2 4 11 0) (country 0 1 2) (wear 1) (race 5) (cocoon C E A F F) (Imageex "item" "item" "item") (buy 21501) (sell 121) )
;9002 - KalGods Assassin egg (knight)
(item (name 9002) (Index 9002) (Image "item") (class transform cocoon) (code 2 4 11 0) (country 0 1 2) (wear 1) (race 5) (cocoon A C E F F) (Imageex "item" "item" "item") (buy 21501) (sell 121) )
Client side
config.pk/inititem.dat
Code:
;9000 - KalGods Assassin egg (MAGE)
(item (name 9000) (Index 9000) (Image "item") (class transform cocoon) (code 2 4 11 0) (country 0 1 2) (wear 1) (race 5) (cocoon F E C A F) (Imageex "item" "item" "item") (buy 21501) (sell 121) )
;9001 - KalGods Assassin egg (archer)
(item (name 9001) (Index 9001) (Image "item") (class transform cocoon) (code 2 4 11 0) (country 0 1 2) (wear 1) (race 5) (cocoon C E A F F) (Imageex "item" "item" "item") (buy 21501) (sell 121) )
;9002 - KalGods Assassin egg (knight)
(item (name 9002) (Index 9002) (Image "item") (class transform cocoon) (code 2 4 11 0) (country 0 1 2) (wear 1) (race 5) (cocoon A C E F F) (Imageex "item" "item" "item") (buy 21501) (sell 121) )
config.pk/message-e.dat
Code:
(sys 9000 "Assassin egg")
(itemname 9000 "Assassin egg (Mage)")
(itemname 9001 "Assassin egg (Archer)")
(itemname 9002 "Assassin egg (Knight)")
config.pk/jobsystem-e.dat
Code:
( jobsystem ( key 105 )
( name 9000)
( grade 232 233 234 235 236 237)
( delaytime 0.7 )
)
config.pk/macro.dat
Code:
( shinsuinfo (key 15) ( bone 5 ) ( scale 1.0 9) ( motion "AAAAAAAAAA" ) (mspeed 500 1600)(attheight 16))
( shinsuinfo (key 25) ( bone 5 ) ( scale 1.0 9) ( motion "AAAAAAAAAA" ) (mspeed 500 1600) (attheight 16))
( shinsuinfo (key 35) ( bone 35 ) ( scale 1.0 9) ( motion "AAAAAAAAAA" ) (mspeed 500 1600) (attheight 16))
( shinsubone (key 5) ( bone 5 2 1 0 0 0 0 0) ( target -3.0 3.5 2.0 3) (motion 1 0 0 0 0 0) (part 4 0) (damage 0 0 0 0))
( shinsubone (key 35) ( bone 5 2 1 0 0 0 0 0) ( target -3.0 3.5 2.0 3) (motion 1 0 0 0 0 0) (part 4 0) (damage 0 0 0 0))
This is right from my server as the files are.. enjoy! it cant get any easier for you guys now you got all you need!
I got next problem.
When i put it to my config, my game run.. - and close...
Any idea ? maby i doing somethink wrong ?