Noktoo Assassin Egg Files

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  1. #26
    Sorcerer Supreme _Varis_ is offline
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    Re: Noktoo Assassin Egg Files

    Quote Originally Posted by BEHERIT View Post
    he gave in order to correct lines to makro.dat because the ones in the package are incorrect

    And can so that you rename to different from GD08_B01.gb itp, since the murderer has in one's egg the same parameters.

    And best it would be how you would do the guide as it to do, because if I want to rename for me they aren't accessing Clothes so that they sometimes react with Motion, and I want to do separate egg from to of the ones temporary.


    I have problem whitch changes files names, when i change file name from clothes they are don't work, when i change name Motion they are work but i can't see it on character



    Both I apologise for my weak tongue but I am Polish and a bit I am only good at English language, majority I am using the translator. :)
    I said you'd need to edit the mob lines to make them egg lines.

    I'll make egg lines and post them later.

  2. #27
    Member BEHERIT is offline
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    Re: Noktoo Assassin Egg Files

    Super, you are great. I am waiting for the effect .

    Well it would be how you would describe some more how to do these lines egg, because a bit I don't understand it .

    And more own achievements please me as oneself of something on I am teaching .

    I have a problem with all new creatures so that he eats around to clone, one can't always see clothes, perhaps badly he is eating is editing at the change of name.

  3. #28
    Newbie PHOE87 is offline
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    Re: Noktoo Assassin Egg Files

    Quote Originally Posted by samsam View Post
    And i told u before make it ur self As u see in ss he using tiger icon's ur stupied
    man and i said before:
    Quote Originally Posted by PHOE87 View Post
    loook's nice but could u upload ur item icons cause i like them much and wanna hav them

  4. #29
    Sorcerer Supreme QuikSilveR1 is offline
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    Re: Noktoo Assassin Egg Files

    Quote Originally Posted by _Varis_ View Post
    I said you'd need to edit the mob lines to make them egg lines.

    I'll make egg lines and post them later.
    when is later?

  5. #30
    Sorcerer Supreme djd is offline
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    Re: Noktoo Assassin Egg Files

    now i duno but whats the new thing xD?

  6. #31
    Sorcerer Supreme samsam is offline
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    Re: Noktoo Assassin Egg Files

    Quote Originally Posted by QuikSilveR1 View Post
    when is later?
    not more than 1 month :D

  7. #32
    Sorcerer Supreme _Varis_ is offline
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    Re: Noktoo Assassin Egg Files

    ( shinsuinfo (key 15) ( bone 5 ) ( scale 1.0 9) ( motion "AAAAAAAAAA" ) (mspeed 500 1600)(attheight 16))
    ( shinsuinfo (key 25) ( bone 5 ) ( scale 1.0 9) ( motion "AAAAAAAAAA" ) (mspeed 500 1600) (attheight 16))
    ( shinsuinfo (key 35) ( bone 35 ) ( scale 1.0 9) ( motion "AAAAAAAAAA" ) (mspeed 500 1600) (attheight 16))

    ( shinsubone (key 5) ( bone 5 2 1 0 0 0 0 0) ( target -3.0 3.5 2.0 3) (motion 1 0 0 0 0 0) (part 4 0) (damage 0 0 0 0))
    ( shinsubone (key 35) ( bone 5 2 1 0 0 0 0 0) ( target -3.0 3.5 2.0 3) (motion 1 0 0 0 0 0) (part 4 0) (damage 0 0 0 0))

    Finally got around to posting them. :P

  8. #33
    Sorcerer Supreme samsam is offline
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    Re: Noktoo Assassin Egg Files

    thanks ^^ iam was waiting this

  9. #34
    Member BEHERIT is offline
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    Re: Noktoo Assassin Egg Files

    and you can write me how to make a new egg from the same, for example With Tiger, because I want to take a new egg on the example of the old only with other textures, and copying itself to me something does not go because you do not see any form of the egg.


    I wanted it to do over the same egg Goshi Leader, and changed his name to 5 Clothes and bones, and I do not work, can you describe what I do or error add Goshi Leader come to the same parameters as Assassin that arose as one of the three transformations.
    Last edited by BEHERIT; 14-12-08 at 06:37 PM.

  10. #35
    Sorcerer Supreme QuikSilveR1 is offline
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    Re: Noktoo Assassin Egg Files

    Quote Originally Posted by BEHERIT View Post
    and you can write me how to make a new egg from the same, for example With Tiger, because I want to take a new egg on the example of the old only with other textures, and copying itself to me something does not go because you do not see any form of the egg.


    I wanted it to do over the same egg Goshi Leader, and changed his name to 5 Clothes and bones, and I do not work, can you describe what I do or error add Goshi Leader come to the same parameters as Assassin that arose as one of the three transformations.
    tried hex edit clothes etc? dont just rename since its gb files not png or gtx >.<

  11. #36
    Member BEHERIT is offline
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    Re: Noktoo Assassin Egg Files

    Yeah I tried Hex editor and the company also changed its name GB of files, and also I have a problem with other files GB so, some monsters hexem editing and changing its name and is well, and some editing GB of files in the same way I do and do not work, and do everything exactly the same , I do not know what that is once again a no go, I do not know what happens if I make a mistake or whatever.

  12. #37
    Member sp0r7n1k is offline
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    Re: Noktoo Assassin Egg Files

    i put it all on the place and everything should be ok. I use race 5 in inititem
    but when i transform i get engine.exe error... why?

  13. #38
    Sorcerer Supreme samsam is offline
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    Re: Noktoo Assassin Egg Files

    Quote Originally Posted by sp0r7n1k View Post
    i put it all on the place and everything should be ok. I use race 5 in inititem
    but when i transform i get engine.exe error... why?
    can u upload ss of ur error please?

  14. #39
    Member BEHERIT is offline
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    Re: Noktoo Assassin Egg Files

    This is so unique about that 3 types of GB of files, the first is that enough to change the name of the file, and you do not need to edit Hexem and everything is ok and, for instance, is a monster in the game, the second type is that it is necessary Hexem edit these files and change the internal file name, no evil, and this third type is one which I with them not to do that to me is not working, and those are usually the latest monsters because all these classic if I just want to copy.



    And now stupid example, I did it with a new additional EGG Imdex file Tiger, but I used to see the files from the monsters that were made over the egg with a tiger, and these files from monsters like my work and get to edit files from the egg tiger I do not work, it is still something beyond the hex editor to do what you need to make some files to work.



    Now test files from Vulgara form and you can see there&#39;s a problem that is curly and not quite understand exactly where we have to change the settings on the bone?

  15. #40
    A.K.A /v\aX /--/ PHP Guru ToXiC L33T is offline
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    Re: Noktoo Assassin Egg Files

    lol all the files you need are here o.o just add all this info to your client & server:

    Server Work:
    inititem.txt

    Add the item image name yourself :)
    Code:
    ;9000 - KalGods Assassin egg (MAGE)
    (item	(name 9000)		(Index 9000)	(Image "item")		(class transform cocoon)	(code 2 4 11 0)	(country 0 1 2)		(wear 1)				(race 5)		(cocoon F E C A F)	(Imageex "item" "item" "item")			(buy 21501)	(sell 121)																																									)
    
    ;9001 - KalGods Assassin egg (archer)
    (item	(name 9001)		(Index 9001)	(Image "item")		(class transform cocoon)	(code 2 4 11 0)	(country 0 1 2)		(wear 1)				(race 5)		(cocoon C E A F F)	(Imageex "item" "item" "item")			(buy 21501)	(sell 121)																																									)
    
    ;9002 - KalGods Assassin egg (knight)
    (item	(name 9002)		(Index 9002)	(Image "item")		(class transform cocoon)	(code 2 4 11 0)	(country 0 1 2)		(wear 1)				(race 5)		(cocoon A C E F F)	(Imageex "item" "item" "item")			(buy 21501)	(sell 121)																																									)
    Client side
    config.pk/inititem.dat

    Code:
    ;9000 - KalGods Assassin egg (MAGE)
    (item	(name 9000)		(Index 9000)	(Image "item")		(class transform cocoon)	(code 2 4 11 0)	(country 0 1 2)		(wear 1)				(race 5)		(cocoon F E C A F)	(Imageex "item" "item" "item")			(buy 21501)	(sell 121)																																									)
    
    ;9001 - KalGods Assassin egg (archer)
    (item	(name 9001)		(Index 9001)	(Image "item")		(class transform cocoon)	(code 2 4 11 0)	(country 0 1 2)		(wear 1)				(race 5)		(cocoon C E A F F)	(Imageex "item" "item" "item")			(buy 21501)	(sell 121)																																									)
    
    ;9002 - KalGods Assassin egg (knight)
    (item	(name 9002)		(Index 9002)	(Image "item")		(class transform cocoon)	(code 2 4 11 0)	(country 0 1 2)		(wear 1)				(race 5)		(cocoon A C E F F)	(Imageex "item" "item" "item")			(buy 21501)	(sell 121)																																									)
    config.pk/message-e.dat

    Code:
    (sys 9000 "Assassin egg")
    (itemname 9000 "Assassin egg (Mage)")
    (itemname 9001 "Assassin egg (Archer)")
    (itemname 9002 "Assassin egg (Knight)")
    config.pk/jobsystem-e.dat

    Code:
    ( jobsystem 	( key 105 )
    	( name 9000)
    	( grade 232 233 234 235 236 237)
    	( delaytime 0.7 )
    )
    config.pk/macro.dat

    Code:
    ( shinsuinfo (key 15) ( bone 5 ) ( scale 1.0 9) ( motion "AAAAAAAAAA" ) (mspeed 500 1600)(attheight 16))
    ( shinsuinfo (key 25) ( bone 5 ) ( scale 1.0 9) ( motion "AAAAAAAAAA" ) (mspeed 500 1600) (attheight 16))
    ( shinsuinfo (key 35) ( bone 35 ) ( scale 1.0 9) ( motion "AAAAAAAAAA" ) (mspeed 500 1600) (attheight 16))
    
    ( shinsubone (key 5) ( bone 5 2 1 0 0 0 0 0) ( target -3.0 3.5 2.0 3) (motion 1 0 0 0 0 0) (part 4 0) (damage 0 0 0 0))
    ( shinsubone (key 35) ( bone 5 2 1 0 0 0 0 0) ( target -3.0 3.5 2.0 3) (motion 1 0 0 0 0 0) (part 4 0) (damage 0 0 0 0))

    This is right from my server as the files are.. enjoy! it cant get any easier for you guys now you got all you need!

  16. #41
    Member BEHERIT is offline
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    Re: Noktoo Assassin Egg Files

    With Assassin I do not have any problems I add it without a problem, but a matter that I can not change his name from 2 to another in the same way as with Goshi Leader, as I wrote above I have a problem with only certain files GB. A copy is not a problem I want to
    I want to create something different yet the same, only now have I done to black tiger :

    http://img185.imageshack.us/my.php?i...1215000re8.jpg

    http://www.speedyshare.com/807687637.html

    Code:
    macro.dat
    ( shinsuinfo ( key 12) ( bone 2 ) ( scale 0.8 5) ( motion "AAAAAAAAAA" ) (mspeed 800 533) )
    ( shinsuinfo ( key 22) ( bone 2 ) ( scale 1.0 5) ( motion "AAAAAAAAAA" ) (mspeed 800 533) (particle "yungsang_head" 2 0.0 0.0 0.0) (particle "yungsang_hand" 3 0.0 0.0 0.0) (particle "yungsang_hand" 4 0.0 0.0 0.0) )
    ( shinsuinfo ( key 32) ( bone 32 ) ( scale 1.0 5) ( motion "BAAAAAAAAA" ) (mspeed 800 533))
    
    ( shinsubone (key 2) ( bone 87 3 7 27 48 86 0 0) ( target -3.0 3.5 2.0 18) (motion 3 0 0 0 0 0) (part 4 0) (damage 40 30 20 0))
    ( shinsubone (key 22) ( bone 56 3 8 23 28 45 50 0) ( target -3.0 3.0 2.0 16) (motion 3 0 0 0 0 0) (part 3 0) (damage 40 30 20 0))
    ( shinsubone (key 32) ( bone 0 2 1 0 0 0 0 0) ( target -3.0 3.5 2.0 3) (motion 1 0 0 0 0 0) (part 4 0) (damage 0 0 0 0))
    Code:
    initem
    
    (item (name 2761) (Index 2250) (Image "item442") (desc 646) (class transform cocoon) (code 2 4 11 0) (country 2) (wear 1) (race 2) (cocoon C E A F F) (Imageex "item442_03" "item442_02" "item442_03") (buy 0) (sell 100) )

    The third texture, (ie third transformation) is still the same as the second zdążyłem because I did not even think of anything. And as for new EGG is not yet know how to set the bone that it is well acted, and here I had a request to _Varis_ as he is to me a little that explained what it is this transformation monsters bone on bone egg.

  17. #42
    Member sp0r7n1k is offline
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    Re: Noktoo Assassin Egg Files

    Quote Originally Posted by samsam View Post
    can u upload ss of ur error please?
    I can't make SS of the error because my kal just closes :/

  18. #43
    Member sp0r7n1k is offline
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    Re: Noktoo Assassin Egg Files

    ok... thanks to MaX egg works now, but only 1st and 2nd transformation... :/ at 3rd still engine.exe

  19. #44
    A.K.A /v\aX /--/ PHP Guru ToXiC L33T is offline
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    Re: Noktoo Assassin Egg Files

    check your bones :)

  20. #45
    Member BEHERIT is offline
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    Re: Noktoo Assassin Egg Files

    The lack of line or exclusion of bone causes the server or an error Eğin.

    In addition, at my Assassin this, and the third transformation does not work, but you can add it yourself.

  21. #46
    boo General is offline
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    Re: Noktoo Assassin Egg Files

    Quote Originally Posted by BEHERIT View Post
    The lack of line or exclusion of bone causes the server or an error Eğin.

    In addition, at my Assassin this, and the third transformation does not work, but you can add it yourself.
    dont use babelfish for translations! we don't understand a word

  22. #47
    Member BEHERIT is offline
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    Re: Noktoo Assassin Egg Files

    I do not know enough not to use English translator. How you want to add a third transformation to a game and you will have a black tiger as a third party.

    http://www.speedyshare.com/901536201.html

    http://screeny.pl/12147

  23. #48
    A.K.A /v\aX /--/ PHP Guru ToXiC L33T is offline
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    Re: Noktoo Assassin Egg Files

    well something u guys are doing wrong cos it works fine on my server.. all three transformations

  24. #49
    Member sp0r7n1k is offline
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    Re: Noktoo Assassin Egg Files

    nope... i got all files & lines from this thread on the place. But 3rd transformation doesn't work :/

  25. #50
    Sorcerer Supreme _Varis_ is offline
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    Re: Noktoo Assassin Egg Files

    That would be because I forgot the animations for the third transformation. I just looked through my files to check, and I noticed that. I'll hex them for you I guess, since it's my fault. ><

    Whoops.



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