SafeZone repack

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  1. #61
    Apprentice mmGG is offline
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    Re: SafeZone repack

    Helps Us For Server rigaster accounts canoot join servre please reuplod all cliebt d.b

  2. #62
    Account Upgraded | Title Enabled! Nizjni is offline
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    Re: SafeZone repack

    there's 10000 release for koam-.-

  3. #63
    Apprentice mmGG is offline
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    Re: SafeZone repack

    plez Help;

  4. #64
    Apprentice mmGG is offline
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    Re: SafeZone repack

    Plez help
    Last edited by mmGG; 09-10-12 at 07:50 PM.

  5. #65
    Account Upgraded | Title Enabled! Nizjni is offline
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    Re: SafeZone repack

    it's = NA error

    try this stored

    CREATE PROCEDURE CreatePlayer

    @uid int,
    @name varchar(14),
    @class tinyint,
    @strength tinyint,
    @health tinyint,
    @intelligence tinyint,
    @wisdom tinyint,
    @dexterity tinyint,
    @curhp smallint,
    @curmp smallint,
    @map tinyint,
    @x int,
    @y int,
    @z int,
    @face tinyint,
    @hair tinyint

    AS

    DECLARE @PID int
    DECLARE @GM int
    DECLARE @globalgm int
    DECLARE @itemid int
    DECLARE @startitems int
    DECLARE @knightx int
    DECLARE @knighty int
    DECLARE @knightz int
    DECLARE @knightm int
    DECLARE @magex int
    DECLARE @magey int
    DECLARE @magez int
    DECLARE @magem int
    DECLARE @archerx int
    DECLARE @archery int
    DECLARE @archerz int
    DECLARE @archerm int


    --***************************************
    SET @startitems = 1 --set to 0 to disable
    --Knight*********************************
    SET @knightx = 233124 -- X Coord
    SET @knighty = 252386 -- Y Coord
    SET @knightz = 21176 -- Z Coord
    SET @knightm = 0 -- MAP, 0 for normal world
    --Mage***********************************
    SET @magex = 233124 -- X Coord
    SET @magey = 252386 -- Y Coord
    SET @magez = 21176 -- Z Coord
    SET @magem = 0 -- MAP, 0 for normal world
    --Archer*********************************
    SET @archerx = 233124 -- X Coord
    SET @archery = 252386 -- Y Coord
    SET @archerz = 21176 -- Z Coord
    SET @archerm = 0 -- MAP, 0 for normal world
    --***************************************


    --Start Koordinates für jedes Klasse extra zuweisen
    IF (@Class = 0) --knight
    begin
    Set @x = @knightx
    Set @y = @knighty
    Set @z = @knightz
    Set @map = @knightm
    end
    ELSE IF (@Class = 1) --mage
    begin
    Set @x = @magex
    Set @y = @magey
    Set @z = @magez
    Set @map = @magem
    end
    ELSE IF (@Class = 2) --archer
    begin
    Set @x = @archerx
    Set @y = @archery
    Set @z = @archerz
    Set @map = @archerm
    end

    --Global Gamemaster, liest Admin in Login Table
    SET @globalgm = (SELECT [Admin] FROM kal_auth.dbo.Login WHERE [UID] = @UID)
    IF (@globalgm > 1)
    begin
    --SET @Name = "<gm>" + @name --Benötigt relog und gibt fehler
    SET @GM = @globalgm
    end
    ELSE
    begin
    SET @GM = 0
    end

    --Charakter erstellen
    begin
    INSERT INTO Player ( [UID], [Admin], [Name], [Class], [Strength], [Health], [Intelligence], [Wisdom], [Dexterity], [CurHP], [CurMP], [Map], [X], [Y], [Z], [Face], [Hair]) VALUES ( @UID, @GM, @Name, @Class, @Strength, @Health, @Intelligence, @Wisdom, @Dexterity, @CurHP, @CurMP, @map, @x, @y, @z, @Face, @Hair)
    end


    --Jeder Klasse eigene Items geben
    IF (@startitems = 1)
    begin
    SET @PID = (select max([PID]) from Player WHERE [UID] = @UID)
    SET @itemid =(select max([IID]) from Item)

    --common items
    IF (@itemid >= 1000000)
    begin
    SET @itemid =(select max([IID]) from Item) + 1
    end
    ELSE
    begin
    SET @itemid = 1000000
    end

    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 47, 0, 128, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 1318, 0, 128, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 447, 0, 128, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 )

    IF (@Class = 0) --knight
    begin
    --weapon
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 60, 0, 128, 1, 24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    --armor
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 16, 0, 128, 1, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 17, 0, 128, 1, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 18, 0, 128, 1, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 19, 0, 128, 1, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 20, 0, 128, 1, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 29, 0, 128, 1, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    end

    ELSE IF (@Class = 1) --mage
    begin
    --weapon
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 97, 0, 128, 1, 24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    --armor
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 80, 0, 128, 1, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 81, 0, 128, 1, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 82, 0, 128, 1, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 83, 0, 128, 1, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 84, 0, 128, 1, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    end

    ELSE IF (@Class = 2) --archer
    begin
    --weapon
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 63, 0, 128, 1, 24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    --armor
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 42, 0, 128, 1, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 43, 0, 128, 1, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 44, 0, 128, 1, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 45, 0, 128, 1, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    SET @itemid = @itemid + 1
    INSERT INTO Item ( [PID], [IID], [Index], [Prefix], [Info], [Num], [MaxEnd], [CurEnd], [SetGem], [XAttack], [XMagic], [XDefense], [XHit], [XDodge], [Protect], [UpgrLevel], [UpgrRate]) VALUES ( @PID, @itemid, 46, 0, 128, 1, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0 )
    end
    end
    good luck.

    don't forget to change coordinates to login in the right place.

    --***************************************
    SET @startitems = 1 --set to 0 to disable
    --Knight*********************************
    SET @knightx = 233124 -- X Coord
    SET @knighty = 252386 -- Y Coord
    SET @knightz = 21176 -- Z Coord
    SET @knightm = 0 -- MAP, 0 for normal world
    --Mage***********************************
    SET @magex = 233124 -- X Coord
    SET @magey = 252386 -- Y Coord
    SET @magez = 21176 -- Z Coord
    SET @magem = 0 -- MAP, 0 for normal world
    --Archer*********************************
    SET @archerx = 233124 -- X Coord
    SET @archery = 252386 -- Y Coord
    SET @archerz = 21176 -- Z Coord
    SET @archerm = 0 -- MAP, 0 for normal world
    --***************************************
    Last edited by Nizjni; 09-10-12 at 08:19 PM. Reason: changed

  6. #66
    Apprentice mmGG is offline
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    Re: SafeZone repack

    plez Help:Nizjni No fil Datat CREATE PROCEDURE CreatePlayer

  7. #67
    Account Upgraded | Title Enabled! Nizjni is offline
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    Apr 2012 Join Date
    270Posts

    Re: SafeZone repack

    check maybe you used space in the nickname, see the screen shot well

    "space can't be used" see it well :D

  8. #68
    Member jacuess is offline
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    Re: SafeZone repack

    Quote Originally Posted by mmGG View Post
    plez Help;
    u have to make good and suitable name as Admin or smth not MrXD

  9. #69
    Account Upgraded | Title Enabled! Makova is offline
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    621Posts

    Re: SafeZone repack

    for the problem of NA_error
    Code:
    USE [kal_db]
    GO
    /****** Objekt:  StoredProcedure [dbo].[CreatePlayer]    Skriptdatum: 04/19/2012 18:02:39 ******/
    SET ANSI_NULLS ON
    GO
    SET QUOTED_IDENTIFIER ON
    GO
    CREATE PROCEDURE [dbo].[CreatePlayer]
    
    @uid int,
    @name varchar(14),
    @class tinyint,
    @strength tinyint,
    @health tinyint,
    @intelligence tinyint,
    @wisdom tinyint,
    @dexterity tinyint,
    @curhp smallint,
    @curmp smallint,
    @map tinyint,
    @x int,
    @y int,
    @z int,
    @face tinyint,
    @hair tinyint
    AS
    
    INSERT INTO Player ( [UID], [Name], [Class], [Strength], Health, Intelligence, Wisdom, Dexterity, [CurHP], [CurMP], [Map], [X], [Y], [Z], [Face], [Hair])
    VALUES ( @uid,@name,@class,@strength, @health,@intelligence,@wisdom, @dexterity,@curhp,@curmp, 0, 257427, 259241, 16084, @face, @hair)

  10. #70
    Account Upgraded | Title Enabled! Nizjni is offline
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    Re: SafeZone repack

    u have to make good and suitable name as Admin or smth not MrXD
    ye right ,cuz its not from creatplayer stored.

  11. #71
    Account Upgraded | Title Enabled! DinoFighter is offline
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    Re: SafeZone repack

    could some 1 upload the pks again ?!

  12. #72
    Account Upgraded | Title Enabled! Makova is offline
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  13. #73
    Account Upgraded | Title Enabled! Nizjni is offline
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    Re: SafeZone repack

    thank you makova for repack,
    may you upload stored setprefix please?

  14. #74
    Account Upgraded | Title Enabled! Makova is offline
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    Re: SafeZone repack

    use company 1 it is the same one ;)

  15. #75
    Enthusiast miguelslemos is offline
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    Re: SafeZone repack

    Thanks for release
    Last edited by miguelslemos; 23-10-12 at 04:03 AM.



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