Hello,
I have a question about koemv2. Now i can use the hero pvp system from koem v2? Or anyhow can i use any pvpsystem where i can get reward for kill and i can use this on game?
Hello,
I have a question about koemv2. Now i can use the hero pvp system from koem v2? Or anyhow can i use any pvpsystem where i can get reward for kill and i can use this on game?
yea it would be cool if som1 make like pvp instance script
read this well and u will under stand how to make it
5.3 Instance
The Instance Plug-In includes the Controller for Summon Monster in an instance. Most of the tags
in the configuration are self-explanatory and has only one value, but the tag ‘mode’ is a
special case and can have three different values, first ‘normal’ an instance where can join any
party, second ‘hero’ where can only join hero members in a party, and last ‘castle’ where can
join a party where is the castle owner (depends of the gate status).
For combine summon like child and hp summon look above in summon example!
The 'reward' parameter is now implemented and need the Reward Plug-In.
Configuration example (Config\Instance.txt):
(instance (quest 9903) (name Test Instance) (mode normal) (levellimit 1 10) (map 29) (rect 5718
551 5733 566) (teleport 29 183008 17664) (teleportback 0 267392 242112)
; first level
(level (time 180) (score 4) (reward 150)
; parent summon
(summon (index 200) (max 2) (cycle 0) (time 0))
(summon (index 201) (max 2) (cycle 0) (time 0))
)
; second level
(level (time 180) (score 0) (reward 150)
; parent summon
(summon (index 202) (max 2) (cycle 0) (time 0))
(summon (index 203) (max 2) (cycle 0) (time 0))
)
; ...
)
Configuration Example (Config\initnpc.txt):
(gennpc (index 9995) (country 0 1 2) (kind 0) (shape 76) (html 906232) (map 0) (xy 267656
243002 19630) (dir 267665 242987) (cid 1) (warrelation 0))
Configuration Example (data\HyperText\e\e.pk on Client):
(filechk file_ver (country_type ENG) (filename sXXXXXX))
(background
(font 12)
(wrap 270)
(link system ( param ( width 270) ( height 255) ( style title edge system vscroll) ( caption
"Talk") ( layout script) ))
)
( frame ( font 12)
( line "Welcome to Instance xxx")
( link ( text "Start") ( param send quest 9995 1 ))
( link close ( text "[Talk End] Not yet sry.."))
)5.4 Reward
This Reward Plug-In is a small but a nice to have Plug-In. It’s managing the rewards of each
player. In combine with the Instance Plug-In can take the players in an Instance reward points.
You can define items in a reward NPC with reward points as price. The player can then trade the
reward points with the items on reward NPC. That’s only one way to get reward points. The second
way is share reward points via command ‘addreward’ see below.
Follow parameters are available:
-p <player> : The target player where become rewards.
-a <amount> : Amount of reward points.
Example: '/addreward -p player –a 1000'
Configuration example (Config\Reward.txt):
; test reward
(reward (quest 9050) (points 100)
; first item
(item (index 3509) (max 10) (bound 1))
; second item
(item (index 12310) (max 10) (bound 0))
)
Configuration Example (data\HyperText\e\e.pk on Client):
(filechk file_ver (country_type ENG) (filename sXXXXXX))
(background
(font 12)
(wrap 270)
(link system ( param ( width 270) ( height 255) ( style title edge system vscroll) ( caption
"Talk") ( layout script) ))
)
( frame ( font 12)
( line "Welcome to Reward Manager")
( link ( text "Get Item xxx") ( param send quest 9996 1 ))
( link close ( text "[Talk End] Not yet sry.."))
)
Expendables
There is nothing about how to use hero pvp system. Only the limit for instance..
no, hero system on koem v2 don't work anymore.