KalOnlne intlike quest system

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  1. #1
    KishU KalOnline MajorIG247 is offline
    MemberRank
    Feb 2013 Join Date
    SudiLocation
    323Posts

    KalOnlne intlike quest system

    hello dear friends i got small question
    i made quest system intlike example players go to npc open quest then go collect items and then go back to npc to complete the quest. my question is how i make the quest items dropable only if the quest opened and if the quest completed quest items dont drop anymore can someone explain how its working please thank you
    Last edited by MajorIG247; 04-01-17 at 06:58 PM.


  2. #2

    Re: KalOnlne intlike quest system

    *Config
    InitMonster.txt -> ex. (quest (2 1 901 1) (3 1 902 1) (54 1 1025 1) (8001 1 933 1))

    *Meaning
    (quest (Quest_Index, Quest_Flag, Itemgroup_Index, Amount)) // Quest ID 2, Quest Flag ID 1, Itemgroup Index 901, Amount 1.

    *Flag
    Quest flag -> (quest (index 1000 100 -> flag))



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