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Making a mob from scratch
So i have a mob that ive been making.... its a 7 part .gb example M5007_B1.gb - M5007_B7.gb
The Mob is supposed to just stay solid and float, I have Skinned it (not sure if this is the issue as i have probs with skinning objects and weighting them sometimes) I have added 3 Bone files and a Animation file where it sits still.
Now when i add the mobs (yes ive done the macro.dat side)
In game the names dnt show up but i know they are there because of the collision i "bump" into the mob
Any ideas on what ive done wrong to make these guys show up?
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