Making a mob from scratch

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  1. #1
    Banned Kallyanna is offline
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    Jul 2007 Join Date
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    Making a mob from scratch

    So i have a mob that ive been making.... its a 7 part .gb example M5007_B1.gb - M5007_B7.gb

    The Mob is supposed to just stay solid and float, I have Skinned it (not sure if this is the issue as i have probs with skinning objects and weighting them sometimes) I have added 3 Bone files and a Animation file where it sits still.

    Now when i add the mobs (yes ive done the macro.dat side)

    In game the names dnt show up but i know they are there because of the collision i "bump" into the mob

    Any ideas on what ive done wrong to make these guys show up?




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