Making Skillbook's bound on get

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  1. #1
    Enthusiast DavyM is offline
    MemberRank
    Jun 2011 Join Date
    31Posts

    Making Skillbook's bound on get

    Hello,

    im messing around with skillbooks and i got all working the way i want it.
    But how can i make them bound on get? tryed some things in stored procedure but couldnt get it to work. i dit get a green BOUND when i used /get 4000 150 but the item isnt realy bounded, besides this doesnt work on the skillbooks, just on armor/weapons. also i was able to give a new player bounded items but these skillbooks u can only get after finishing the quest.
    I need a way to check the current skill lvl and if its not to high then increase, in quest i know what code i should type, but stored procedure works a little diffrent.

    An other option would be, that ppl are unable to activate it when the skill is eg 10, tryed this but not sure how to, all i found out was how to disable the usage from a skillbook when the skill is 10, however i wasnt able to activate a book even under grade 10

    Or via the Quest, like a stone of birth, but dont know how to inplant this either :)

    3 ways to possibly fix my problem only dont know how or what to change to make 1 work, prefer the stored procedure way.
    thanks in advance
    Last edited by DavyM; 04-08-11 at 02:30 PM.


  2. #2
    boo General is offline
    MemberRank
    Sep 2006 Join Date
    at homeLocation
    2,269Posts

    Re: Making Skillbook's bound on get

    Use the bound quest DLL released on the forums, and then use a complex stored procedure to check anything else

  3. #3
    Enthusiast DavyM is offline
    MemberRank
    Jun 2011 Join Date
    31Posts

    Re: Making Skillbook's bound on get

    Thanks a lot!! for this info :D

    Edit: i also managed to fix it in stored procedures after some more messing about ^^
    Last edited by DavyM; 04-08-11 at 10:57 PM.



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